Name | Type | is_array | initial_value |
Agility | real | No | |
AllPlayers | force | No | |
Caster | unit | No | |
Casting_Unit | unit | Yes | |
Charge_Caster | unit | No | |
Charge_Caster_Angle | real | No | |
Charge_Level | integer | No | |
Charge_Target | unit | No | |
CIS_Group | force | No | |
EnergyStrike1 | unitcode | No | h01A |
EnergyStrikeLoop | integer | No | |
IMCIS | integer | No | |
IMJedi | integer | No | |
IMRepublic | integer | No | |
IncomeBoard | multiboard | No | |
IncomeCIS | integer | No | |
IncomeJedi | integer | No | |
IncomeRepublic | integer | No | |
Jedi_Group | force | No | |
LeftSaber | itemcode | No | |
LineRageDamages | real | No | |
local_frozer | unit | No | |
Options | trigger | Yes | |
Player | integer | Yes | |
Random | integer | No | |
Region | rect | No | |
Republic_Group | force | No | |
RightSaber | itemcode | No | |
Target | unit | No | |
Target_Point | location | Yes | |
TempForce | force | No | |
TempGroup | group | No | |
TempLoc | location | No | |
TempLoc2 | location | No | |
TempLoc3 | location | No | |
TempReal | real | No | |
test | integer | No |