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Triggers
ST Starfleet Command B8.w3x
Variables
start
Updates
shields
wormhole1
wormhole11
gold
Quests
Planets
Planet Capture
Income
Create Planets
Player Status
Unused
Player Left red
Player Left blue
Player Left teal
Player Left purple
Player Left yellow
Player Left orange
Player Left green
Player Left pink
Player Left gray
Player Left light blue
Player Left dark green
Player Left brown
cam
Set Cam View to Medium
Set Cam View to Maxium
angle high
Allies
Ally Red
Ally Blue
Ally Teal
Ally Purple
Ally Yellow
Ally Orange
Ally Green
Ally Pink
Ally Gray
Ally Grey
Ally Light Blue
Ally Dark Green
Ally All
Unally Red
Unally Blue
Unally Teal
Unally Purple
Unally Yellow
Unally Orange
Unally Green
Unally Pink
Unally Gray
Unally Grey
Unally Light Blue
Unally Dark Green
Unally All
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Planet
group
No
Player
integer
Yes
Beta 8:
-lowered initialy resources from 30,000 to 20,000.
-created planets w/ income system
-replaced some models with imported ones
-revised in-game text
-changed laser of higher-class ships
shields
Events
Unit - A unit Gains a level
Conditions
Actions
Unit - Increase level of Shields for (Triggering unit)
wormhole1
Events
Unit - A unit comes within 400.00 of Wormhole 0067 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to ((Position of Wormhole 0068 <gen>) offset by (-800.00, 0.00))
wormhole11
Events
Unit - A unit comes within 400.00 of Wormhole 0068 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to ((Position of Wormhole 0067 <gen>) offset by (800.00, 0.00))
gold
Events
Unit - A unit Finishes construction
Conditions
(Unit-type of (Triggering unit)) Equal to Human Headquarters
Actions
Player - Add 20000 to (Triggering player) . Current gold
Quests
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Quest - Create a Optional quest titled Commands with the description |c00FFFC01Commands:|c00FF0303-ally/unally color-ally/unally all|c001CE6B9-angle high (more tacticle view)-med-max (makes things easier to control) , using icon path ReplaceableTextures\WorldEditUI\Doodad-Cinematic.blp
Quest - Create a Optional quest titled Credits with the description |c007EBFF1-Models by Elunes-Gaurdian-Map by Anti_Bodies. Find the newest version at TheHiveWorkshop.com - Suggestions go there as well. , using icon path ReplaceableTextures\WorldEditUI\Doodad-Cinematic.blp
Game - Display to (All players) for 40.00 seconds the text: Check the quests when your not doin anything
Game - Display to (All players) the text: |c007EBFF1The game works a little like those "builder" games.
Wait 3.00 game-time seconds
Game - Display to (All players) the text: |c00FFFC01Build near a mine or a planet (go through wormhole)
Wait 6.00 game-time seconds
Game - Display to (All players) the text: |c001CE6B9Mine from a gold mine or build a starfleet ship to capture a planet
Wait 6.00 game-time seconds
Game - Display to (All players) the text: |c007EBFF1Created by Anti_Bodies. Find the newest version at TheHiveWorkshop.com (search for anti_bodies). Suggestions go there as well.
Planet Capture
Events
Unit - A unit Finishes casting an ability
Conditions
(Ability being cast) Equal to Capture Planet
Actions
Unit Group - Pick every unit in (Units within 512.00 of (Position of (Casting unit)).) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
And - All (Conditions) are true
Conditions
(Unit-type of (Picked unit)) Equal to Planet
Then - Actions
Unit - Change ownership of (Picked unit) to (Triggering player) and Change color
Else - Actions
Do nothing
Income
Events
Time - Every 5.00 seconds of game time
Conditions
Actions
Custom script: set bj_wantDestroyGroup = true
Unit Group - Pick every unit in (Units of type Planet) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) is alive) Equal to True
Then - Actions
Player - Add 50 to (Owner of (Picked unit)) . Current gold
Else - Actions
Do nothing
Create Planets
Events
Time - Elapsed game time is 2.00 seconds
Conditions
Actions
Unit - Create 1 . Planet for Neutral Hostile at (Random point in Bottem_Right <gen>) facing Default building facing degrees
Unit - Create 1 . Planet for Neutral Hostile at (Random point in Bottem_Right <gen>) facing Default building facing degrees
Unit - Create 1 . Planet for Neutral Hostile at (Random point in Bottem_Right <gen>) facing Default building facing degrees
Unit - Create 1 . Planet for Neutral Hostile at (Random point in Bottem_Right <gen>) facing Default building facing degrees
Unit - Create 1 . Planet for Neutral Hostile at (Random point in Bottem_Right <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Planet for Neutral Hostile at (Random point in Center_Right <gen>) facing Default building facing degrees
Unit - Create 1 . Planet for Neutral Hostile at (Random point in Center_Right <gen>) facing Default building facing degrees
Unit - Create 1 . Planet for Neutral Hostile at (Random point in Center_Right <gen>) facing Default building facing degrees
Unit - Create 1 . Planet for Neutral Hostile at (Random point in Center_Right <gen>) facing Default building facing degrees
Unit - Create 1 . Planet for Neutral Hostile at (Random point in Center_Right <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Planet for Neutral Hostile at (Random point in Top_Center <gen>) facing Default building facing degrees
Unit - Create 1 . Planet for Neutral Hostile at (Random point in Top_Center <gen>) facing Default building facing degrees
Unit - Create 1 . Planet for Neutral Hostile at (Random point in Top_Center <gen>) facing Default building facing degrees
Unit - Create 1 . Planet for Neutral Hostile at (Random point in Top_Center <gen>) facing Default building facing degrees
Unit - Create 1 . Planet for Neutral Hostile at (Random point in Top_Center <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Planet for Neutral Hostile at (Random point in Top_Left <gen>) facing Default building facing degrees
Unit - Create 1 . Planet for Neutral Hostile at (Random point in Top_Left <gen>) facing Default building facing degrees
Unit - Create 1 . Planet for Neutral Hostile at (Random point in Top_Left <gen>) facing Default building facing degrees
Unit - Create 1 . Planet for Neutral Hostile at (Random point in Top_Left <gen>) facing Default building facing degrees
Unit - Create 1 . Planet for Neutral Hostile at (Random point in Top_Left <gen>) facing Default building facing degrees
Unit - Create 1 . Planet for Neutral Hostile at (Random point in Top_Left <gen>) facing Default building facing degrees
Unit - Create 1 . Planet for Neutral Hostile at (Random point in Top_Left <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Planet for Neutral Hostile at (Random point in Top_Right <gen>) facing Default building facing degrees
Unit - Create 1 . Planet for Neutral Hostile at (Random point in Top_Right <gen>) facing Default building facing degrees
Unit - Create 1 . Planet for Neutral Hostile at (Random point in Top_Right <gen>) facing Default building facing degrees
Unit - Create 1 . Planet for Neutral Hostile at (Random point in Top_Right <gen>) facing Default building facing degrees
Unit - Create 1 . Planet for Neutral Hostile at (Random point in Top_Right <gen>) facing Default building facing degrees
i ripped this from a Helms Deep by MMG_GOD (i beleive thats his name)
Unused
Events
Map initialization
Time - Every 2 seconds of game time
Conditions
Actions
If (((Player(1)) slot status) Equal to Is unused) then do (Grant shared vision and full shared unit control of (Player(1)) units with his/her allies) else do (Do nothing)
If (((Player(1)) slot status) Equal to Is unused) then do (Set VariableSet Player[1] = "0") else do (Do nothing)
If (((Player(2)) slot status) Equal to Is unused) then do (Grant shared vision and full shared unit control of (Player(2)) units with his/her allies) else do (Do nothing)
If (((Player(2)) slot status) Equal to Is unused) then do (Set VariableSet Player[2] = "0") else do (Do nothing)
If (((Player(3)) slot status) Equal to Is unused) then do (Grant shared vision and full shared unit control of (Player(3)) units with his/her allies) else do (Do nothing)
If (((Player(3)) slot status) Equal to Is unused) then do (Set VariableSet Player[3] = "0") else do (Do nothing)
If (((Player(4)) slot status) Equal to Is unused) then do (Grant shared vision and full shared unit control of (Player(4)) units with his/her allies) else do (Do nothing)
If (((Player(4)) slot status) Equal to Is unused) then do (Set VariableSet Player[4] = "0") else do (Do nothing)
If (((Player(5)) slot status) Equal to Is unused) then do (Grant shared vision and full shared unit control of (Player(5)) units with his/her allies) else do (Do nothing)
If (((Player(5)) slot status) Equal to Is unused) then do (Set VariableSet Player[5] = "0") else do (Do nothing)
If (((Player(6)) slot status) Equal to Is unused) then do (Grant shared vision and full shared unit control of (Player(6)) units with his/her allies) else do (Do nothing)
If (((Player(6)) slot status) Equal to Is unused) then do (Set VariableSet Player[6] = "0") else do (Do nothing)
If (((Player(7)) slot status) Equal to Is unused) then do (Grant shared vision and full shared unit control of (Player(7)) units with his/her allies) else do (Do nothing)
If (((Player(7)) slot status) Equal to Is unused) then do (Set VariableSet Player[7] = "0") else do (Do nothing)
If (((Player(8)) slot status) Equal to Is unused) then do (Grant shared vision and full shared unit control of (Player(8)) units with his/her allies) else do (Do nothing)
If (((Player(8)) slot status) Equal to Is unused) then do (Set VariableSet Player[8] = "0") else do (Do nothing)
If (((Player(9)) slot status) Equal to Is unused) then do (Grant shared vision and full shared unit control of (Player(9)) units with his/her allies) else do (Do nothing)
If (((Player(9)) slot status) Equal to Is unused) then do (Set VariableSet Player[9] = "0") else do (Do nothing)
If (((Player(10)) slot status) Equal to Is unused) then do (Grant shared vision and full shared unit control of (Player(10)) units with his/her allies) else do (Do nothing)
If (((Player(10)) slot status) Equal to Is unused) then do (Set VariableSet Player[10] = "0") else do (Do nothing)
If (((Player(11)) slot status) Equal to Is unused) then do (Grant shared vision and full shared unit control of (Player(11)) units with his/her allies) else do (Do nothing)
If (((Player(11)) slot status) Equal to Is unused) then do (Set VariableSet Player[11] = "0") else do (Do nothing)
If (((Player(12)) slot status) Equal to Is unused) then do (Grant shared vision and full shared unit control of (Player(12)) units with his/her allies) else do (Do nothing)
If (((Player(12)) slot status) Equal to Is unused) then do (Set VariableSet Player[12] = "0") else do (Do nothing)
Player Left red
Events
Player - Player 1 (Red) leaves the game
Conditions
Actions
Game - Display to (All players) the text: ((Name of (Triggering player)) + |c00FF0303(Red) has left the game)
Player Left blue
Events
Player - Player 2 (Blue) leaves the game
Conditions
Actions
Game - Display to (All players) the text: ((Name of (Triggering player)) + |c000042FF(Blue) has left the game)
Player Left teal
Events
Player - Player 3 (Teal) leaves the game
Conditions
Actions
Game - Display to (All players) the text: ((Name of (Triggering player)) + |c001CE6B9(Teal) has left the game)
Player Left purple
Events
Player - Player 4 (Purple) leaves the game
Conditions
Actions
Game - Display to (All players) the text: ((Name of (Triggering player)) + |c00540081(Purple) has left the game)
Player Left yellow
Events
Player - Player 5 (Yellow) leaves the game
Conditions
Actions
Game - Display to (All players) the text: ((Name of (Triggering player)) + |c00FFFC01(Yellow) has left the game!)
Player Left orange
Events
Player - Player 6 (Orange) leaves the game
Conditions
Actions
Game - Display to (All players) the text: ((Name of (Triggering player)) + |cffff9900(Orange) has left the game!)
Player Left green
Events
Player - Player 7 (Green) leaves the game
Conditions
Actions
Game - Display to (All players) the text: ((Name of (Triggering player)) + |c0020C000(Green) has left the game!)
Player Left pink
Events
Player - Player 8 (Pink) leaves the game
Conditions
Actions
Game - Display to (All players) the text: ((Name of (Triggering player)) + |c00E55BB0(Pink) has left the game!)
Player Left gray
Events
Player - Player 9 (Gray) leaves the game
Conditions
Actions
Game - Display to (All players) the text: ((Name of (Triggering player)) + |c00959697(Gray) has left the game!)
Player Left light blue
Events
Player - Player 10 (Light Blue) leaves the game
Conditions
Actions
Game - Display to (All players) the text: ((Name of (Triggering player)) + |c007EBFF1(Light Blue) has left the game!)
Player Left dark green
Events
Player - Player 11 (Dark Green) leaves the game
Conditions
Actions
Game - Display to (All players) the text: ((Name of (Triggering player)) + |c00106246(Dark Green) has left the game!)
Player Left brown
Events
Player - Player 12 (Brown) leaves the game
Conditions
Actions
Game - Display to (All players) the text: ((Name of (Triggering player)) + |c004E2A04(Brown) has left the game!)
these view triggers were from another map i made
Set Cam View to Medium
Events
Player - Player 1 (Red) types a chat message containing -Med (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -Med (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -Med (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -Med (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -Med (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -Med (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -Med (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -Med (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -Med (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -Med (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -Med (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -Med (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Set (Triggering player) 's camera Distance to target to 3300.00 over 1.00 seconds
Set Cam View to Maxium
Events
Player - Player 1 (Red) types a chat message containing -Max (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -Max (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -Max (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -Max (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -Max (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -Max (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -Max (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -Max (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -Max (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -Max (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -Max (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -Max (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Set (Triggering player) 's camera Distance to target to 4000.00 over 1.00 seconds
angle high
Events
Player - Player 1 (Red) types a chat message containing -angle high (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -angle high (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -angle high (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -angle high (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -angle high (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -angle high (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -angle high (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -angle high (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -angle high (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -angle high (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -angle high (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -angle high (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Set (Triggering player) 's camera Angle of attack to -90.00 over 1.00 seconds
Ally Red
Events
Player - Player 2 (Blue) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of units in (Units in (Playable map area) owned by (Triggering player))) Greater than or equal to 1
Actions
Player - Make (Triggering player) treat Player 1 (Red) as an Ally with shared vision
Ally Blue
Events
Player - Player 1 (Red) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of units in (Units in (Playable map area) owned by (Triggering player))) Greater than or equal to 1
Actions
Player - Make (Triggering player) treat Player 2 (Blue) as an Ally with shared vision
Ally Teal
Events
Player - Player 1 (Red) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of units in (Units in (Playable map area) owned by (Triggering player))) Greater than or equal to 1
Actions
Player - Make (Triggering player) treat Player 3 (Teal) as an Ally with shared vision
Ally Purple
Events
Player - Player 1 (Red) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of units in (Units in (Playable map area) owned by (Triggering player))) Greater than or equal to 1
Actions
Player - Make (Triggering player) treat Player 4 (Purple) as an Ally with shared vision
Ally Yellow
Events
Player - Player 1 (Red) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of units in (Units in (Playable map area) owned by (Triggering player))) Greater than or equal to 1
Actions
Player - Make (Triggering player) treat Player 5 (Yellow) as an Ally with shared vision
Ally Orange
Events
Player - Player 1 (Red) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of units in (Units in (Playable map area) owned by (Triggering player))) Greater than or equal to 1
Actions
Player - Make (Triggering player) treat Player 6 (Orange) as an Ally with shared vision
Ally Green
Events
Player - Player 1 (Red) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of units in (Units in (Playable map area) owned by (Triggering player))) Greater than or equal to 1
Actions
Player - Make (Triggering player) treat Player 7 (Green) as an Ally with shared vision
Ally Pink
Events
Player - Player 1 (Red) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of units in (Units in (Playable map area) owned by (Triggering player))) Greater than or equal to 1
Actions
Player - Make (Triggering player) treat Player 8 (Pink) as an Ally with shared vision
Ally Gray
Events
Player - Player 1 (Red) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of units in (Units in (Playable map area) owned by (Triggering player))) Greater than or equal to 1
Actions
Player - Make (Triggering player) treat Player 9 (Gray) as an Ally with shared vision
Ally Grey
Events
Player - Player 1 (Red) types a chat message containing -ally grey (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ally grey (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally grey (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally grey (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally grey (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally grey (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally grey (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally grey (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -ally grey (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -ally grey (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of units in (Units in (Playable map area) owned by (Triggering player))) Greater than or equal to 1
Actions
Player - Make (Triggering player) treat Player 9 (Gray) as an Ally with shared vision
Ally Light Blue
Events
Player - Player 1 (Red) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of units in (Units in (Playable map area) owned by (Triggering player))) Greater than or equal to 1
Actions
Player - Make (Triggering player) treat Player 10 (Light Blue) as an Ally with shared vision
Ally Dark Green
Events
Player - Player 1 (Red) types a chat message containing -ally dark green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ally dark green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally dark green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally dark green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally dark green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally dark green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally dark green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally dark green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally dark green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -ally dark green (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of units in (Units in (Playable map area) owned by (Triggering player))) Greater than or equal to 1
Actions
Player - Make (Triggering player) treat Player 11 (Dark Green) as an Ally with shared vision
Ally All
Events
Player - Player 1 (Red) types a chat message containing -ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -ally all (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of units in (Units in (Playable map area) owned by (Triggering player))) Greater than or equal to 1
Actions
Player Group - Pick every player in (All players controlled by a User player) and do (Actions)
Loop - Actions
Player - Make (Triggering player) treat (Picked player) as an Ally with shared vision
Unally Red
Events
Player - Player 2 (Blue) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of units in (Units in (Playable map area) owned by (Triggering player))) Greater than or equal to 1
Actions
Player - Make (Triggering player) treat Player 1 (Red) as an Enemy
Player - Make Player 1 (Red) treat (Triggering player) as an Enemy
Game - Display to (All players) for 30 seconds the text: ((Name of Player 1 (Red)) + ( and + ((Name of (Triggering player)) + |c00FF0303 are now at war!)))
Unally Blue
Events
Player - Player 1 (Red) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of units in (Units in (Playable map area) owned by (Triggering player))) Greater than or equal to 1
Actions
Player - Make (Triggering player) treat Player 2 (Blue) as an Enemy
Player - Make Player 2 (Blue) treat (Triggering player) as an Enemy
Game - Display to (All players) for 30 seconds the text: ((Name of Player 2 (Blue)) + ( and + ((Name of (Triggering player)) + |c00FF0303 are now at war!)))
Unally Teal
Events
Player - Player 1 (Red) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of units in (Units in (Playable map area) owned by (Triggering player))) Greater than or equal to 1
Actions
Player - Make (Triggering player) treat Player 3 (Teal) as an Enemy
Player - Make Player 3 (Teal) treat (Triggering player) as an Enemy
Game - Display to (All players) for 30 seconds the text: ((Name of Player 3 (Teal)) + ( and + ((Name of (Triggering player)) + |c00FF0303 are now at war!)))
Unally Purple
Events
Player - Player 1 (Red) types a chat message containing -unally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -unally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -unally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -unally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -unally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -unally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -unally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -unally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -unally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -unally Purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of units in (Units in (Playable map area) owned by (Triggering player))) Greater than or equal to 1
Actions
Player - Make (Triggering player) treat Player 4 (Purple) as an Enemy
Player - Make Player 4 (Purple) treat (Triggering player) as an Enemy
Game - Display to (All players) for 30 seconds the text: ((Name of Player 4 (Purple)) + ( and + ((Name of (Triggering player)) + |c00FF0303 are now at war!)))
Unally Yellow
Events
Player - Player 1 (Red) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of units in (Units in (Playable map area) owned by (Triggering player))) Greater than or equal to 1
Actions
Player - Make (Triggering player) treat Player 5 (Yellow) as an Enemy
Player - Make Player 5 (Yellow) treat (Triggering player) as an Enemy
Game - Display to (All players) for 30 seconds the text: ((Name of Player 5 (Yellow)) + ( and + ((Name of (Triggering player)) + |c00FF0303 are now at war!)))
Unally Orange
Events
Player - Player 1 (Red) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of units in (Units in (Playable map area) owned by (Triggering player))) Greater than or equal to 1
Actions
Player - Make (Triggering player) treat Player 6 (Orange) as an Enemy
Player - Make Player 6 (Orange) treat (Triggering player) as an Enemy
Game - Display to (All players) for 30 seconds the text: ((Name of Player 6 (Orange)) + ( and + ((Name of (Triggering player)) + |c00FF0303 are now at war!)))
Unally Green
Events
Player - Player 1 (Red) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of units in (Units in (Playable map area) owned by (Triggering player))) Greater than or equal to 1
Actions
Player - Make (Triggering player) treat Player 7 (Green) as an Enemy
Player - Make Player 7 (Green) treat (Triggering player) as an Enemy
Game - Display to (All players) for 30 seconds the text: ((Name of Player 7 (Green)) + ( and + ((Name of (Triggering player)) + |c00FF0303 are now at war!)))
Unally Pink
Events
Player - Player 1 (Red) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of units in (Units in (Playable map area) owned by (Triggering player))) Greater than or equal to 1
Actions
Player - Make (Triggering player) treat Player 8 (Pink) as an Enemy
Player - Make Player 8 (Pink) treat (Triggering player) as an Enemy
Game - Display to (All players) for 30 seconds the text: ((Name of Player 8 (Pink)) + ( and + ((Name of (Triggering player)) + |c00FF0303 are now at war!)))
Unally Gray
Events
Player - Player 1 (Red) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of units in (Units in (Playable map area) owned by (Triggering player))) Greater than or equal to 1
Actions
Player - Make (Triggering player) treat Player 9 (Gray) as an Enemy
Player - Make Player 9 (Gray) treat (Triggering player) as an Enemy
Game - Display to (All players) for 30 seconds the text: ((Name of Player 9 (Gray)) + ( and + ((Name of (Triggering player)) + |c00FF0303 are now at war!)))
Unally Grey
Events
Player - Player 1 (Red) types a chat message containing -unally grey (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -unally grey (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -unally grey (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -unally grey (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -unally grey (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -unally grey (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -unally grey (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -unally grey (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -unally grey (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -unally grey (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of units in (Units in (Playable map area) owned by (Triggering player))) Greater than or equal to 1
Actions
Player - Make (Triggering player) treat Player 9 (Gray) as an Enemy
Player - Make Player 9 (Gray) treat (Triggering player) as an Enemy
Game - Display to (All players) for 30 seconds the text: ((Name of Player 9 (Gray)) + ( and + ((Name of (Triggering player)) + |c00FF0303 are now at war!)))
Unally Light Blue
Events
Player - Player 1 (Red) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of units in (Units in (Playable map area) owned by (Triggering player))) Greater than or equal to 1
Actions
Player - Make (Triggering player) treat Player 10 (Light Blue) as an Enemy
Player - Make Player 10 (Light Blue) treat (Triggering player) as an Enemy
Game - Display to (All players) for 30 seconds the text: ((Name of Player 10 (Light Blue)) + ( and + ((Name of (Triggering player)) + |c00FF0303 are now at war!)))
Unally Dark Green
Events
Player - Player 1 (Red) types a chat message containing -unally dark green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -unally dark green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -unally dark green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -unally dark green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -unally dark green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -unally dark green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -unally dark green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -unally dark green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -unally dark green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -unally dark green (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of units in (Units in (Playable map area) owned by (Triggering player))) Greater than or equal to 1
Actions
Player - Make (Triggering player) treat Player 11 (Dark Green) as an Enemy
Player - Make Player 11 (Dark Green) treat (Triggering player) as an Enemy
Game - Display to (All players) for 30 seconds the text: ((Name of Player 11 (Dark Green)) + ( and + ((Name of (Triggering player)) + |c00FF0303 are now at war!)))
Unally All
Events
Player - Player 1 (Red) types a chat message containing -unally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -unally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -unally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -unally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -unally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -unally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -unally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -unally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -unally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -unally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -unally all (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of units in (Units in (Playable map area) owned by (Triggering player))) Greater than or equal to 1
Actions
Player Group - Pick every player in (All players controlled by a User player) and do (Actions)
Loop - Actions
Player - Make (Triggering player) treat (Picked player) as an Enemy
Player - Make (Picked player) treat (Triggering player) as an Enemy
Game - Display to (All players) for 30 seconds the text: ((Name of (Triggering player)) + |c00FF0303 is now at war with everyone!)
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