Model validation: Ssleikn Assailant and Warlock

SsleikniTroops.mdx

0 errors 0 severe 11 warnings 53 unused
  • 2 Model
    • Attachment 5 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 1 Geoset 0
    • Number of sequence extents (11) does not match the number of sequences (10)
  • 1 Geoset 1
    • Number of sequence extents (11) does not match the number of sequences (10)
  • 1 Geoset 2
    • Number of sequence extents (11) does not match the number of sequences (10)
  • 1 Geoset 3
    • Number of sequence extents (11) does not match the number of sequences (10)
  • 1 Geoset 4
    • Number of sequence extents (11) does not match the number of sequences (10)
  • 1 Geoset 5
    • Number of sequence extents (11) does not match the number of sequences (10)
  • 1 Geoset 6
    • Number of sequence extents (11) does not match the number of sequences (10)
  • 1 Geoset 7
    • Number of sequence extents (11) does not match the number of sequences (10)
  • 1 Geoset 8
    • Number of sequence extents (11) does not match the number of sequences (10)
  • 1 GeosetAnimation 1
    • 1 Alpha
      • Track 5 at frame 46667 is not in any sequence
  • 1 GeosetAnimation 8
    • 1 Alpha
      • Track 5 at frame 46667 is not in any sequence
  • 3 Bone 1 - "Bone_Chest"
    • 3 Rotation
      • Track 125 at frame 69233 has roughly the same value as tracks 124 and 126
      • Track 126 at frame 69267 has roughly the same value as tracks 125 and 127
      • Track 127 at frame 69300 has roughly the same value as tracks 126 and 128
  • 1 Bone 3 - "Bone_Neck"
    • 1 Rotation
      • Track 107 at frame 69267 has roughly the same value as tracks 106 and 108
  • 4 Bone 5 - "Bone_LowerArmR"
    • 4 Rotation
      • Track 69 at frame 40000 has roughly the same value as tracks 68 and 70
      • Track 70 at frame 40067 has roughly the same value as tracks 69 and 71
      • Track 112 at frame 54600 has exactly the same value as tracks 111 and 113
      • Track 113 at frame 54700 has exactly the same value as tracks 112 and 114
  • 2 Bone 8 - "Bone_UpperArmL"
    • 2 Rotation
      • Track 152 at frame 69267 has roughly the same value as tracks 151 and 153
      • Track 153 at frame 69300 has roughly the same value as tracks 152 and 154
  • 1 Bone 10 - "Bone_HandL"
    • 1 Rotation
      • Track 16 at frame 37667 has roughly the same value as tracks 15 and 17
  • 1 Bone 15 - "Bone_UpperlegR"
    • 1 Rotation
      • Track 126 at frame 69300 has roughly the same value as tracks 125 and 127
  • 1 Bone 16 - "Bone_UpperlegL"
    • 1 Rotation
      • Track 133 at frame 69300 has roughly the same value as tracks 132 and 134
  • 12 Bone 17 - "Bone_Leg2R"
    • 12 Rotation
      • Track 73 at frame 55167 has exactly the same value as tracks 72 and 74
      • Track 74 at frame 55200 has exactly the same value as tracks 73 and 75
      • Track 81 at frame 69033 has roughly the same value as tracks 80 and 82
      • Track 82 at frame 69067 has roughly the same value as tracks 81 and 83
      • Track 83 at frame 69100 has roughly the same value as tracks 82 and 84
      • Track 84 at frame 69133 has roughly the same value as tracks 83 and 85
      • Track 85 at frame 69167 has roughly the same value as tracks 84 and 86
      • Track 86 at frame 69200 has roughly the same value as tracks 85 and 87
      • Track 87 at frame 69233 has roughly the same value as tracks 86 and 88
      • Track 88 at frame 69267 has roughly the same value as tracks 87 and 89
      • Track 89 at frame 69300 has roughly the same value as tracks 88 and 90
      • Track 100 at frame 100367 has exactly the same value as tracks 99 and 101
  • 9 Bone 18 - "Bone_Leg2L"
    • 9 Rotation
      • Track 25 at frame 37233 has roughly the same value as tracks 24 and 26
      • Track 26 at frame 37300 has roughly the same value as tracks 25 and 27
      • Track 108 at frame 69100 has roughly the same value as tracks 107 and 109
      • Track 109 at frame 69133 has roughly the same value as tracks 108 and 110
      • Track 110 at frame 69167 has roughly the same value as tracks 109 and 111
      • Track 111 at frame 69200 has roughly the same value as tracks 110 and 112
      • Track 112 at frame 69233 has roughly the same value as tracks 111 and 113
      • Track 113 at frame 69267 has roughly the same value as tracks 112 and 114
      • Track 114 at frame 69300 has roughly the same value as tracks 113 and 115
  • 5 Bone 19 - "Bone_Leg3R"
    • 5 Rotation
      • Track 110 at frame 55167 has exactly the same value as tracks 109 and 111
      • Track 111 at frame 55200 has exactly the same value as tracks 110 and 112
      • Track 126 at frame 69267 has roughly the same value as tracks 125 and 127
      • Track 127 at frame 69300 has roughly the same value as tracks 126 and 128
      • Track 140 at frame 100367 has exactly the same value as tracks 139 and 141
  • 4 Bone 20 - "Bone_Leg3L"
    • 4 Rotation
      • Track 33 at frame 37233 has roughly the same value as tracks 32 and 34
      • Track 34 at frame 37300 has roughly the same value as tracks 33 and 35
      • Track 136 at frame 69267 has roughly the same value as tracks 135 and 137
      • Track 137 at frame 69300 has roughly the same value as tracks 136 and 138
  • 4 Bone 21 - "Bone_FootR"
    • 4 Rotation
      • Track 126 at frame 69200 has roughly the same value as tracks 125 and 127
      • Track 127 at frame 69233 has roughly the same value as tracks 126 and 128
      • Track 128 at frame 69267 has roughly the same value as tracks 127 and 129
      • Track 129 at frame 69300 has roughly the same value as tracks 128 and 130
  • 3 Bone 22 - "Bone_FootL"
    • 3 Rotation
      • Track 132 at frame 69233 has roughly the same value as tracks 131 and 133
      • Track 133 at frame 69267 has roughly the same value as tracks 132 and 134
      • Track 134 at frame 69300 has roughly the same value as tracks 133 and 135
  • unused GlobalSequence
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