Name | Type | is_array | initial_value |
Angry_Tribe | group | No | |
Angry_Tribe_Time | integer | No | |
Angry_Tribe_Timer | timer | No | |
Bonfire_Party | group | No | |
Dialog_Box_Chinese | button | No | |
Dialog_Box_Competition_Mode | button | No | |
Dialog_Box_English | button | No | |
Dialog_Box_Entertainment_Mode | button | No | |
Dialog_Box_Game_Language | dialog | No | |
Dialog_Box_Game_Mode | dialog | No | |
Dialog_Box_Language | string | No | |
DS_Target_Unit_Group | group | No | |
DT_Target_Unit_Group | group | No | |
Earth_God | unit | No | |
Elder_Sage_Hashtable | hashtable | No | |
Energy_Conversion | real | Yes | |
Enjoy_Flower_Lamp | group | No | |
Fire_Breath_Effects_Array | integer | No | 1 |
Fire_Breath_Hashtable | hashtable | No | |
Fire_God | unit | No | |
Firecrackers_Explosion1 | group | No | |
Firecrackers_Explosion2 | group | No | |
Firecrackers_Hurt1 | group | No | |
Firecrackers_Hurt2 | group | No | |
Firecrackers_Lead_Wire1 | group | No | |
Firecrackers_Lead_Wire2 | group | No | |
Fireworks | group | No | |
Fireworks_Display | group | No | |
Fireworks_Guard | unit | Yes | |
Fireworks_Guards | group | No | |
Fireworks_Launcher_Death | effect | Yes | |
Fireworks_Pattern | integer | Yes | |
Fireworks_Upgrade | group | No | |
Game_Mode_Selection_Timer | timer | No | |
Game_Player_Base | unit | Yes | |
Game_Player_Group | force | No | |
Game_Player_Number_Check | integer | No | |
GMST_Countdown_Window | timerdialog | No | |
KML_Birth_Area_Random_Integer | integer | No | |
Kongming_Laterns | group | No | |
Lantern_Festival | group | No | |
Make_A_Vow_Unit | unit | No | |
Mass_Invisible_Hashtable | hashtable | No | |
Mass_Invisible_Number | integer | No | |
Mass_Invisible_Timer | timer | Yes | |
Mass_Invisible_Totality | integer | No | 100 |
Mass_Invisible_Unit_Group | group | Yes | |
MI_Unit_Group_Array | integer | Yes | 1 |
Money_Reward_Hero_Lv | integer | Yes | |
Money_Reward_Unit_Lv1 | integer | Yes | |
Money_Reward_Unit_Lv10 | integer | Yes | |
Money_Reward_Unit_Lv2 | integer | Yes | |
Money_Reward_Unit_Lv3 | integer | Yes | |
Money_Reward_Unit_Lv4 | integer | Yes | |
Money_Reward_Unit_Lv5 | integer | Yes | |
Money_Reward_Unit_Lv6 | integer | Yes | |
Money_Reward_Unit_Lv7 | integer | Yes | |
Money_Reward_Unit_Lv8 | integer | Yes | |
Money_Reward_Unit_Lv9 | integer | Yes | |
Panda_God_Lightning_Effect | lightning | Yes | |
Panda_Gods | group | No | |
Perception_Ward | unit | Yes | |
Perception_Ward_Array | integer | No | |
Perception_Ward_Cycle_Time | integer | No | |
Perception_Ward_Target_Unit | unit | Yes | |
Perception_Ward_Target_Units | group | Yes | |
Perception_Ward_Unit_Group | group | No | |
Perception_Wards | group | Yes | |
PFT_Target_Unit_Group | group | No | |
PLSD_Parameter | real | Yes | 1650.00 |
PLSD_Switch | integer | Yes | |
PW_Target_Unit_Group | group | No | |
Release_Soul_Unit_Group | group | No | |
Sacrifice_Gods | group | No | |
SF_Fireworks_Pattern | integer | No | |
Shadow_Dagger_Blade_Hashtable | hashtable | No | |
Shadow_Dagger_Blade_Number | integer | No | |
Shadow_Dagger_Blade_Time1 | integer | No | |
Shadow_Dagger_Blade_Time2 | integer | No | |
Shadow_Dagger_Blade_Timer | timer | Yes | |
Shadow_Dagger_Blade_Totality | integer | No | 100 |
Shimmering_Portal | unit | No | |
Shimmering_Portal_Position | location | No | |
Shimmering_Portal_Timer | timer | No | |
SP_Back_City_Game_Player_Group | force | No | |
SP_Transport_Game_Player_Group | force | No | |
Spray_Flower1 | unit | No | |
Spray_Flower2 | unit | No | |
Spray_Flower3 | unit | No | |
Spray_Flower4 | unit | No | |
Spray_Flower_Pattern | integer | No | |
Storm_God | unit | No | |
TLV_Target_Unit_Group | group | No | |
User_Game_Player | player | No | |
Void_Dragons | group | No | |
Wait_Back_City_Units | group | No | |
Wait_Transport_Units | group | No |
function Trig_Panda_Warrior_002_Actions takes nothing returns nothing
// “中文模式”觸發器
call MoveLightningEx( udg_Panda_God_Lightning_Effect[1], false, GetLocationX(GetUnitLoc(gg_unit_n00T_0054)), GetLocationY(GetUnitLoc(gg_unit_n00T_0054)), GetLocationZ(GetUnitLoc(gg_unit_n00T_0054)), GetLocationX(GetUnitLoc(gg_unit_n000_0011)), GetLocationY(GetUnitLoc(gg_unit_n000_0011)), ( GetLocationZ(GetUnitLoc(gg_unit_n000_0011)) + 380.00 ) )
call MoveLightningEx( udg_Panda_God_Lightning_Effect[2], false, GetLocationX(GetUnitLoc(gg_unit_n00U_0056)), GetLocationY(GetUnitLoc(gg_unit_n00U_0056)), GetLocationZ(GetUnitLoc(gg_unit_n00U_0056)), GetLocationX(GetUnitLoc(gg_unit_n000_0011)), GetLocationY(GetUnitLoc(gg_unit_n000_0011)), ( GetLocationZ(GetUnitLoc(gg_unit_n000_0011)) + 380.00 ) )
call MoveLightningEx( udg_Panda_God_Lightning_Effect[3], false, GetLocationX(GetUnitLoc(gg_unit_n00V_0058)), GetLocationY(GetUnitLoc(gg_unit_n00V_0058)), GetLocationZ(GetUnitLoc(gg_unit_n00V_0058)), GetLocationX(GetUnitLoc(gg_unit_n000_0011)), GetLocationY(GetUnitLoc(gg_unit_n000_0011)), ( GetLocationZ(GetUnitLoc(gg_unit_n000_0011)) + 380.00 ) )
// "English Mode" Trigger Item
call MoveLightningEx( udg_Panda_God_Lightning_Effect[1], false, GetLocationX(GetUnitLoc(udg_Earth_God)), GetLocationY(GetUnitLoc(udg_Earth_God)), GetLocationZ(GetUnitLoc(udg_Earth_God)), GetLocationX(GetUnitLoc(gg_unit_n000_0011)), GetLocationY(GetUnitLoc(gg_unit_n000_0011)), ( GetLocationZ(GetUnitLoc(gg_unit_n000_0011)) + 380.00 ) )
call MoveLightningEx( udg_Panda_God_Lightning_Effect[2], false, GetLocationX(GetUnitLoc(udg_Fire_God)), GetLocationY(GetUnitLoc(udg_Fire_God)), GetLocationZ(GetUnitLoc(udg_Fire_God)), GetLocationX(GetUnitLoc(gg_unit_n000_0011)), GetLocationY(GetUnitLoc(gg_unit_n000_0011)), ( GetLocationZ(GetUnitLoc(gg_unit_n000_0011)) + 380.00 ) )
call MoveLightningEx( udg_Panda_God_Lightning_Effect[3], false, GetLocationX(GetUnitLoc(udg_Storm_God)), GetLocationY(GetUnitLoc(udg_Storm_God)), GetLocationZ(GetUnitLoc(udg_Storm_God)), GetLocationX(GetUnitLoc(gg_unit_n000_0011)), GetLocationY(GetUnitLoc(gg_unit_n000_0011)), ( GetLocationZ(GetUnitLoc(gg_unit_n000_0011)) + 380.00 ) )
endfunction
//===========================================================================
function InitTrig_PandaGodCelebrate_002 takes nothing returns nothing
set gg_trg_PandaGodCelebrate_002 = CreateTrigger( )
call TriggerAddAction( gg_trg_PandaGodCelebrate_002, function Trig_Panda_Warrior_002_Actions )
endfunction