Name | Type | is_array | initial_value |
SoE_AimValue | real | Yes | |
SoE_AttachmentEffect1 | effect | Yes | |
SoE_AttachmentEffect2 | effect | Yes | |
SoE_Caster | unit | Yes | |
SoE_CasterX | real | Yes | |
SoE_CasterY | real | Yes | |
SoE_Damage | real | Yes | |
SoE_DummyDistance | real | Yes | |
SoE_DummySpeed | real | Yes | |
SoE_EnableMovement | boolean | Yes | |
SoE_HitBox | real | Yes | |
SoE_HitEffect | string | Yes | |
SoE_Index | integer | Yes | |
SoE_LightningCount | integer | Yes | |
SoE_MissileSpawnDistance | real | Yes | |
SoE_ModelEffect | string | Yes | |
SoE_Off | boolean | Yes | |
SoE_Point | location | Yes | |
SoE_RemoveOnHit | boolean | Yes | |
SoE_Timer_NewLightning | real | Yes | |
SoE_Timer_NewLightning_Count | real | Yes | |
SoE_UnitGroup | group | No | |
SoEL_Angle | real | Yes | |
SoEL_Damage | real | Yes | |
SoEL_DamageCounter | real | Yes | |
SoEL_DummyDistance | real | Yes | |
SoEL_DummySpeed | real | Yes | |
SoEL_DummyUnit | unit | Yes | |
SoEL_HitBox | real | Yes | |
SoEL_HitEffect | string | Yes | |
SoEL_Index | integer | Yes | |
SoEL_Off | boolean | Yes | |
SoEL_RemoveOnHit | boolean | Yes | |
SoEL_SpecialEffect | effect | Yes |
Spray of Electricity [Version 1.0a]
Created by: The_Flood (Flood @ hiveworkshop)
It's easy to modify and copy this spell.
To copy the spell you must copy this folder "Spray of Electricity" to your map. Also you need to copy the unit in
the object editor (F6) named "Spray of Electricity_DummyUnit". You should also copy the ability in the object editor
"Spray of Electricity". That's it! (Make sure you've checked the "Automatically create unknown variables while pasting
trigger data", this can be found at: File > Preferences...)
To modify this spell, everything you need to do can be found in the "Spray of Electricity Cast" trigger. Read the
comments and you'll understand.
I hope you enjoy this spell. :)