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Triggers
Spore V2.2 by Putza.w3m
Variables
Player 01
evolution
evolutionlvl2
Player 02
evolution Copy
evolutionlvl2 Copy
spawn
spawn 1
Player 03
evolution Copy 2
evolutionlvl2 Copy 2
ready to army
Untitled Trigger 001
ready to army2
Untitled Trigger 001 Copy
Player 04
evolution Copy 3
evolutionlvl2 Copy 3
Player 05
evolution Copy 4
evolutionlvl2 Copy 4
Player 06
evolution Copy 5
evolutionlvl2 Copy 5
Player 07
evolution Copy 6
evolutionlvl2 Copy 6
Player 08
evolution Copy 7
evolutionlvl2 Copy 7
Player 09
evolution Copy 8
evolutionlvl2 Copy 8
Player 10
evolution Copy 9
evolutionlvl2 Copy 9
Player 11
evolution Copy 10
evolutionlvl2 Copy 10
Player 12
evolution Copy 11
evolutionlvl2 Copy 11
Virus
avoid him
Untitled Trigger 214zf002 Copy
Name
Type
is_array
initial_value
evolution
Events
Unit - Atom 0021 <gen> Gains a level
Conditions
Actions
Unit - Replace Atom 0021 <gen> with a Cell using The old unit's relative life and mana
evolutionlvl2
Events
Conditions
(Unit-type of Atom 0021 <gen>) Equal to Cell
(Hero level of Atom 0021 <gen>) Equal to 2
Actions
Unit - Replace Atom 0021 <gen> with a Tissue using The old unit's relative life and mana
evolution Copy
Events
Unit - Atom 0036 <gen> Gains a level
Conditions
Actions
Unit - Replace Atom 0036 <gen> with a Cell using The old unit's relative life and mana
evolutionlvl2 Copy
Events
Conditions
(Unit-type of Atom 0036 <gen>) Equal to Cell
(Hero level of Atom 0036 <gen>) Equal to 2
Actions
Unit - Replace Atom 0036 <gen> with a Tissue using The old unit's relative life and mana
spawn 1
Events
Time - Every 4.00 seconds of game time
Conditions
Actions
Unit - Create 6 . Micro-organism for Neutral Hostile at (Random point in Region_019 <gen>) facing Default building facing degrees
Unit - Create 2 . Germ for Neutral Hostile at (Random point in Region_019 <gen>) facing Default building facing degrees
evolution Copy 2
Events
Unit - Atom 0033 <gen> Gains a level
Conditions
Actions
Unit - Replace Atom 0033 <gen> with a Cell using The old unit's relative life and mana
evolutionlvl2 Copy 2
Events
Conditions
(Unit-type of Atom 0033 <gen>) Equal to Cell
(Hero level of Atom 0033 <gen>) Equal to 2
Actions
Unit - Replace Atom 0033 <gen> with a Tissue using The old unit's relative life and mana
Untitled Trigger 001
Events
Unit - A unit enters Region_021 <gen>
Conditions
((Owner of (Entering unit)) Current gold) Greater than 1000
(Unit-type of (Entering unit)) Equal to Cell
Actions
Unit - Move (Entering unit) instantly to (Random point in Region_005 <gen>)
Unit - Replace (Entering unit) with a Voodo Spirit using The old unit's relative life and mana
Untitled Trigger 001 Copy
Events
Unit - A unit enters Region_020 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Cell
((Owner of (Entering unit)) Current gold) Greater than 1000
Actions
Unit - Move (Entering unit) instantly to (Random point in Region_001 <gen>)
Unit - Replace (Entering unit) with a Corpse using The old unit's relative life and mana
evolution Copy 3
Events
Unit - Atom 0032 <gen> Gains a level
Conditions
Actions
Unit - Replace Atom 0032 <gen> with a Cell using The old unit's relative life and mana
evolutionlvl2 Copy 3
Events
Conditions
(Unit-type of Atom 0032 <gen>) Equal to Cell
(Hero level of Atom 0032 <gen>) Equal to 2
Actions
Unit - Replace Atom 0032 <gen> with a Tissue using The old unit's relative life and mana
evolution Copy 4
Events
Unit - Atom 0029 <gen> Gains a level
Conditions
Actions
Unit - Replace Atom 0029 <gen> with a Cell using The old unit's relative life and mana
evolutionlvl2 Copy 4
Events
Conditions
(Unit-type of Atom 0029 <gen>) Equal to Cell
(Hero level of Atom 0029 <gen>) Equal to 2
Actions
Unit - Replace Atom 0029 <gen> with a Tissue using The old unit's relative life and mana
evolution Copy 5
Events
Unit - Atom 0001 <gen> Gains a level
Conditions
Actions
Unit - Replace Atom 0001 <gen> with a Cell using The old unit's relative life and mana
evolutionlvl2 Copy 5
Events
Conditions
(Unit-type of Atom 0001 <gen>) Equal to Cell
(Hero level of Atom 0001 <gen>) Equal to 2
Actions
Unit - Replace Atom 0001 <gen> with a Tissue using The old unit's relative life and mana
evolution Copy 6
Events
Unit - Atom 0027 <gen> Gains a level
Conditions
Actions
Unit - Replace Atom 0027 <gen> with a Cell using The old unit's relative life and mana
evolutionlvl2 Copy 6
Events
Conditions
(Unit-type of Atom 0027 <gen>) Equal to Cell
(Hero level of Atom 0027 <gen>) Equal to 2
Actions
Unit - Replace Atom 0027 <gen> with a Tissue using The old unit's relative life and mana
evolution Copy 7
Events
Unit - Atom 0028 <gen> Gains a level
Conditions
Actions
Unit - Replace Atom 0028 <gen> with a Cell using The old unit's relative life and mana
evolutionlvl2 Copy 7
Events
Conditions
(Unit-type of Atom 0028 <gen>) Equal to Cell
(Hero level of Atom 0028 <gen>) Equal to 2
Actions
Unit - Replace Atom 0028 <gen> with a Tissue using The old unit's relative life and mana
evolution Copy 8
Events
Unit - Atom 0035 <gen> Gains a level
Conditions
Actions
Unit - Replace Atom 0021 <gen> with a Cell using The old unit's relative life and mana
evolutionlvl2 Copy 8
Events
Conditions
(Unit-type of Atom 0021 <gen>) Equal to Cell
(Hero level of Atom 0021 <gen>) Equal to 2
Actions
Unit - Replace Atom 0021 <gen> with a Tissue using The old unit's relative life and mana
evolution Copy 9
Events
Unit - Atom 0031 <gen> Gains a level
Conditions
Actions
Unit - Replace Atom 0031 <gen> with a Cell using The old unit's relative life and mana
evolutionlvl2 Copy 9
Events
Conditions
(Unit-type of Atom 0031 <gen>) Equal to Cell
(Hero level of Atom 0031 <gen>) Equal to 2
Actions
Unit - Replace Atom 0031 <gen> with a Tissue using The old unit's relative life and mana
evolution Copy 10
Events
Unit - Atom 0034 <gen> Gains a level
Conditions
Actions
Unit - Replace Atom 0034 <gen> with a Cell using The old unit's relative life and mana
evolutionlvl2 Copy 10
Events
Conditions
(Unit-type of Atom 0034 <gen>) Equal to Cell
(Hero level of Atom 0034 <gen>) Equal to 2
Actions
Unit - Replace Atom 0034 <gen> with a Tissue using The old unit's relative life and mana
evolution Copy 11
Events
Unit - Atom 0030 <gen> Gains a level
Conditions
Actions
Unit - Replace Atom 0030 <gen> with a Cell using The old unit's relative life and mana
evolutionlvl2 Copy 11
Events
Conditions
(Unit-type of Atom 0030 <gen>) Equal to Cell
(Hero level of Atom 0030 <gen>) Equal to 2
Actions
Unit - Replace Atom 0030 <gen> with a Tissue using The old unit's relative life and mana
avoid him
Events
Time - Elapsed game time is 460.00 seconds
Conditions
Actions
Unit - Create 1 . Virus for Neutral Hostile at (Center of Region_019 <gen>) facing Default building facing degrees
Game - Display to (All players) the text: Warning! The Virus has escaped !Skip the evolution process to avoid him ! NOW!(only those players that are still in evolution process)
Welcome to Spore Evolution Frenzy ...Tribes Version 2
To get to the next step,kill microorganisms before 9 minutes pass
and before the virus comes to kill anything alive
To get to the next step,gather over 1000 gold to proceed
After you skip the evolution process you can build your own structures and then kill your enemyes,dont forghet to build a army first!
Victory condition : eliminate all enemies
Defeat condition : loose all your troops (step 2) loose your cell or atom (step 1)
Good luck
Please visit www.thehiveworkshop.com for more maps
INCREDIBLE STUFF THERE!
ALWAIS USEFULL
TRUST ME
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