Name | Type | is_array | initial_value |
SE_Arc | real | No | |
SE_Caster | unit | No | |
SE_CasterLoc | location | No | |
SE_CreatorAngle | real | No | |
SE_CreatorKey | integer | No | |
SE_CurrentHeight | real | No | |
SE_Damage | real | Yes | |
SE_DamageGroup | group | No | |
SE_DestroyOrder | string | No | |
SE_Distance | real | No | |
SE_DummyLocationSys | location | No | |
SE_ExplosionDelay | real | No | |
SE_Fissure | unit | No | |
SE_FissureCreator | unit | No | |
SE_FissureKey | integer | No | |
SE_FissureMaxDistance | real | Yes | |
SE_FissureSpeed | real | Yes | |
SE_Fragment | unit | No | |
SE_FragmentAngle | real | No | |
SE_FragmentKey | integer | No | |
SE_FragmentNumber | integer | Yes | |
SE_FragmentOffset | location | No | |
SE_FragmentRadius | real | No | |
SE_FragmentSpeed | real | Yes | |
SE_GroupNumber | integer | No | |
SE_Hash | hashtable | No | |
SE_Height | real | No | |
SE_Integer | integer | No | |
SE_Levels | integer | No | |
SE_LoopGroup | group | No | |
SE_Owner | player | No | |
SE_Radius | real | No | |
SE_SFX | string | Yes | |
SE_StunAbility | abilcode | No | |
SE_StunBuff | buffcode | No | |
SE_StunCurrent | real | No | |
SE_StunDuration | real | Yes | |
SE_StunGroup | group | No | |
SE_StunKey | integer | No | |
SE_Stunned | unit | No | |
SE_Stunner | unit | No | |
SE_StunOrder | string | No | |
SE_StunRadius | real | No | |
SE_StunTimer | real | No | |
SE_TargetLoc | location | No | |
SE_Travelled | real | No | |
SE_Tree | destructable | No | |
SE_TreeCutter | unit | No | |
SE_TreeRadiusDestroy | real | No | |
SE_U | unit | No | |
SE_UKey | integer | No | |
SE_ULoc | location | No |