Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Model validation: SpiritWalker
NecroWalker.mdx
0errors9severe14warnings28unused
1
1
Geoset 0
Alpha is 1.000 at end of "Decay Bone" (frame 305367); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Extent
Negative extents
1
1
Geoset 1
Alpha is 1.000 at end of "Decay Bone" (frame 305367); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Extent
Negative extents
1
1
Geoset 2
Alpha is 1.000 at end of "Decay Bone" (frame 305367); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Extent
Negative extents
1
2
Geoset 3
Alpha is 1.000 at end of "Decay Bone" (frame 305367); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (7) does not match the number of sequences (9)
1
Extent
Negative extents
1
1
Geoset 4
Alpha is 1.000 at end of "Decay Bone" (frame 305367); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (2) does not match the number of sequences (9)
1
2
Geoset 5
Alpha is 1.000 at end of "Decay Bone" (frame 305367); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (7) does not match the number of sequences (9)
1
Extent
Negative extents
1
1
Geoset 6
Alpha is 1.000 at end of "Decay Bone" (frame 305367); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (7) does not match the number of sequences (9)
1
1
Geoset 7
Alpha is 1.000 at end of "Decay Bone" (frame 305367); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (7) does not match the number of sequences (9)
1
1
Geoset 8
Alpha is 1.000 at end of "Decay Bone" (frame 305367); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (7) does not match the number of sequences (9)
1
Model
Attachment 7 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
1
Bone 0 - "gutz00"
There are no vertices attached to this bone
1
Bone 21 - "Axe"
There are no vertices attached to this bone
1
Helper 4
1
Rotation
Track 26 at frame 23633 has roughly the same value as tracks 25 and 27
1
Helper 13
1
Rotation
Track 36 at frame 114467 has roughly the same value as tracks 35 and 37
1
Helper 17
1
Translation
Track 1 at frame 20800 has roughly the same value as tracks 0 and 2
1
Helper 19
1
Translation
Track 1 at frame 4467 has roughly the same value as tracks 0 and 2
2
Helper 20
2
Translation
Track 1 at frame 4467 has roughly the same value as tracks 0 and 2
Track 4 at frame 20800 has roughly the same value as tracks 3 and 5
1
Helper 21
1
Translation
Track 1 at frame 4467 has roughly the same value as tracks 0 and 2
8
Helper 23
8
Translation
Track 1 at frame 21767 has roughly the same value as tracks 0 and 2
Track 2 at frame 25433 has roughly the same value as tracks 1 and 3
Track 5 at frame 36767 has roughly the same value as tracks 4 and 6
Track 6 at frame 36867 has roughly the same value as tracks 5 and 7
Track 7 at frame 37000 has roughly the same value as tracks 6 and 8
Track 8 at frame 37567 has roughly the same value as tracks 7 and 9
Track 9 at frame 37767 has roughly the same value as tracks 8 and 10
Track 12 at frame 113733 has roughly the same value as tracks 11 and 13
2
Helper 24
2
Translation
Track 1 at frame 21767 has roughly the same value as tracks 0 and 2
Track 2 at frame 25433 has roughly the same value as tracks 1 and 3
2
Helper 25
2
Translation
Track 1 at frame 21767 has roughly the same value as tracks 0 and 2
Track 2 at frame 25433 has roughly the same value as tracks 1 and 3
3
Helper 27
3
Translation
Track 1 at frame 20800 has roughly the same value as tracks 0 and 2
Track 4 at frame 36967 has roughly the same value as tracks 3 and 5
Track 5 at frame 37733 has roughly the same value as tracks 4 and 6
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.