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Triggers
Spell EXP.w3x
Variables
Initialization
Melee Initialization
SPAWN
exp
fire
ICE
Dark
Dark exp
Ice exp
Fire exp
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
DARK_EXP
integer
No
FIRE_EXP
integer
No
ICE_EXP
integer
No
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across (Playable map area)
Game - Display to Player Group - Player 1 (Red) for 30.00 seconds the text: Type -Fire EXP:-Ice EXP:-Dark EXPto get the EXP for the Skill.type -SPAWN to make 3 ranodm gnolls.
SPAWN
Events
Player - Player 1 (Red) types a chat message containing -spawn (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 Gnoll for Neutral Hostile at (Random point in (Playable map area)) facing (Position of Paladin 0000 <gen>)
Unit - Create 1 Gnoll for Neutral Hostile at (Random point in (Playable map area)) facing (Position of Paladin 0000 <gen>)
Unit - Create 1 Gnoll for Neutral Hostile at (Random point in (Playable map area)) facing (Position of Paladin 0000 <gen>)
fire
Events
Unit - Paladin 0000 <gen> Begins casting an ability
Conditions
(Ability being cast) Equal to Breath of Fire
Actions
Set Variable Set FIRE_EXP = (FIRE_EXP + 5)
ICE
Events
Unit - Paladin 0000 <gen> Begins casting an ability
Conditions
(Ability being cast) Equal to Frost Armor (Autocast)
Actions
Set Variable Set ICE_EXP = (ICE_EXP + 5)
Dark
Events
Unit - Paladin 0000 <gen> Begins casting an ability
Conditions
(Ability being cast) Equal to Cluster Rockets
Actions
Set Variable Set DARK_EXP = (DARK_EXP + 5)
Dark exp
Events
Player - Player 1 (Red) types a chat message containing -Dark EXP (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to (All players) for 5.00 seconds the text: (Dark exp: + (String(DARK_EXP)))
Ice exp
Events
Player - Player 1 (Red) types a chat message containing -Ice EXP (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 1 (Red) for 5.00 seconds the text: (Ice exp: + (String(ICE_EXP)))
Fire exp
Events
Player - Player 1 (Red) types a chat message containing -Fire EXP (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to (All players) for 5.00 seconds the text: (Fire exp: + (String(FIRE_EXP)))
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