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Model validation: Spearman
Spearman.mdx
0errors21severe5warnings120unused
1
Geoset 0
Alpha is 1.000 at end of "Decay Bone" (frame 357100); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 1
Alpha is 1.000 at end of "Decay Bone" (frame 357100); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 2
Alpha is 1.000 at end of "Decay Bone" (frame 357100); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 3
Alpha is 1.000 at end of "Decay Bone" (frame 357100); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 4
Alpha is 1.000 at end of "Decay Bone" (frame 357100); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 5
Alpha is 1.000 at end of "Decay Bone" (frame 357100); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 6
Alpha is 1.000 at end of "Decay Bone" (frame 357100); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 7
Alpha is 1.000 at end of "Decay Bone" (frame 357100); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 8
Alpha is 1.000 at end of "Decay Bone" (frame 357100); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 9
Alpha is 1.000 at end of "Decay Bone" (frame 357100); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 10
Alpha is 1.000 at end of "Decay Bone" (frame 357100); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 11
Alpha is 1.000 at end of "Decay Bone" (frame 357100); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 12
Alpha is 1.000 at end of "Decay Bone" (frame 357100); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 13
Alpha is 1.000 at end of "Decay Bone" (frame 357100); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 14
Alpha is 1.000 at end of "Decay Bone" (frame 357100); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 15
Alpha is 1.000 at end of "Decay Bone" (frame 357100); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 16
Alpha is 1.000 at end of "Decay Bone" (frame 357100); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 17
Alpha is 1.000 at end of "Decay Bone" (frame 357100); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 19
Alpha is 1.000 at end of "Decay Bone" (frame 357100); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 20
Alpha is 1.000 at end of "Decay Bone" (frame 357100); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 21
Alpha is 1.000 at end of "Decay Bone" (frame 357100); should be 0 — geoset will remain visible in-game after the unit has decayed.
2
Model
Attachment 5 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
1
Sequence 4 - "Unused"
"unused" is not a standard name
1
Sequence 6 - "Unused 1"
"unused" is not a standard name
1
Sequence 9 - "what"
"what" is not a standard name
6
Material 0
6
Layer 0
6
Alpha
Track 13 at frame 18500 is not in any sequence
Track 7 at frame 13849 has exactly the same value as tracks 6 and 8
Track 8 at frame 14130 has exactly the same value as tracks 7 and 9
Track 9 at frame 14842 has exactly the same value as tracks 8 and 10
Track 21 at frame 26064 has exactly the same value as tracks 20 and 22
Track 33 at frame 235751 has exactly the same value as tracks 32 and 34
12
Bone 2 - "Sword"
6
Translation
Track 17 at frame 18500 is not in any sequence
Track 11 at frame 13849 has exactly the same value as tracks 10 and 12
Track 12 at frame 14130 has exactly the same value as tracks 11 and 13
Track 13 at frame 14842 has exactly the same value as tracks 12 and 14
Track 26 at frame 26064 has exactly the same value as tracks 25 and 27
Track 37 at frame 235751 has exactly the same value as tracks 36 and 38
6
Rotation
Track 22 at frame 18500 is not in any sequence
Track 16 at frame 13849 has exactly the same value as tracks 15 and 17
Track 17 at frame 14130 has exactly the same value as tracks 16 and 18
Track 18 at frame 14842 has exactly the same value as tracks 17 and 19
Track 31 at frame 26064 has exactly the same value as tracks 30 and 32
Track 42 at frame 235751 has exactly the same value as tracks 41 and 43
3
Bone 3 - "Bone_Hand_R"
2
Translation
Track 10 at frame 26064 has exactly the same value as tracks 9 and 11
Track 21 at frame 235751 has exactly the same value as tracks 20 and 22
1
Rotation
Track 20 at frame 18500 is not in any sequence
4
Bone 17 - "Bone_Arm2_L"
3
Translation
Track 15 at frame 18500 is not in any sequence
Track 36 at frame 26064 has exactly the same value as tracks 35 and 37
Track 47 at frame 235751 has exactly the same value as tracks 46 and 48
1
Rotation
Track 19 at frame 18500 is not in any sequence
9
Bone 18 - "eyelid_left"
1
Translation
Track 28 at frame 235751 has exactly the same value as tracks 27 and 29
8
Rotation
Track 10 at frame 220788 has exactly the same value as tracks 9 and 11
Track 13 at frame 223788 has exactly the same value as tracks 12 and 14
Track 14 at frame 225218 has exactly the same value as tracks 13 and 15
Track 17 at frame 227788 has exactly the same value as tracks 16 and 18
Track 18 at frame 229218 has exactly the same value as tracks 17 and 19
Track 21 at frame 231788 has exactly the same value as tracks 20 and 22
Track 22 at frame 233218 has exactly the same value as tracks 21 and 23
Track 25 at frame 235751 has exactly the same value as tracks 24 and 26
1
Bone 19 - "brow_left"
1
Translation
Track 36 at frame 235751 has exactly the same value as tracks 35 and 37
1
Bone 20 - "brow_right"
1
Translation
Track 36 at frame 235751 has exactly the same value as tracks 35 and 37
1
Bone 21 - "lip_upper"
1
Translation
Track 45 at frame 235751 has exactly the same value as tracks 44 and 46
2
Bone 24 - "Lip_lower"
1
Translation
Track 55 at frame 235751 has exactly the same value as tracks 54 and 56
1
Rotation
Track 24 at frame 235751 has exactly the same value as tracks 23 and 25
10
Helper 0
2
Translation
Track 22 at frame 18500 is not in any sequence
Track 45 at frame 26064 has exactly the same value as tracks 44 and 46
8
Rotation
Track 16 at frame 18500 is not in any sequence
Track 7 at frame 13849 has exactly the same value as tracks 6 and 8
Track 8 at frame 14130 has exactly the same value as tracks 7 and 9
Track 9 at frame 14842 has exactly the same value as tracks 8 and 10
Track 13 at frame 17506 has exactly the same value as tracks 12 and 14
Track 19 at frame 19506 has exactly the same value as tracks 18 and 20
Track 38 at frame 26064 has exactly the same value as tracks 37 and 39
Track 49 at frame 235751 has exactly the same value as tracks 48 and 50
6
Helper 1
6
Rotation
Track 13 at frame 18500 is not in any sequence
Track 7 at frame 13849 has exactly the same value as tracks 6 and 8
Track 8 at frame 14130 has exactly the same value as tracks 7 and 9
Track 9 at frame 14842 has exactly the same value as tracks 8 and 10
Track 24 at frame 26064 has exactly the same value as tracks 23 and 25
Track 35 at frame 235751 has exactly the same value as tracks 34 and 36
3
Helper 2
3
Rotation
Track 21 at frame 18500 is not in any sequence
Track 13 at frame 14001 has roughly the same value as tracks 12 and 14
Track 41 at frame 26064 has roughly the same value as tracks 40 and 42
1
Helper 3
1
Rotation
Track 21 at frame 18500 is not in any sequence
8
Helper 4
6
Translation
Track 16 at frame 18500 is not in any sequence
Track 10 at frame 13849 has exactly the same value as tracks 9 and 11
Track 11 at frame 14130 has exactly the same value as tracks 10 and 12
Track 12 at frame 14842 has exactly the same value as tracks 11 and 13
Track 24 at frame 26064 has exactly the same value as tracks 23 and 25
Track 35 at frame 235751 has exactly the same value as tracks 34 and 36
2
Rotation
Track 21 at frame 18500 is not in any sequence
Track 36 at frame 26064 has exactly the same value as tracks 35 and 37
3
Helper 5
1
Translation
Track 22 at frame 235751 has exactly the same value as tracks 21 and 23
2
Rotation
Track 21 at frame 18500 is not in any sequence
Track 43 at frame 26064 has roughly the same value as tracks 42 and 44
4
Helper 6
1
Translation
Track 22 at frame 235751 has exactly the same value as tracks 21 and 23
3
Rotation
Track 21 at frame 18500 is not in any sequence
Track 13 at frame 14001 has roughly the same value as tracks 12 and 14
Track 43 at frame 26064 has roughly the same value as tracks 42 and 44
9
Helper 7
6
Translation
Track 16 at frame 18500 is not in any sequence
Track 10 at frame 13849 has exactly the same value as tracks 9 and 11
Track 11 at frame 14130 has exactly the same value as tracks 10 and 12
Track 12 at frame 14842 has exactly the same value as tracks 11 and 13
Track 24 at frame 26064 has exactly the same value as tracks 23 and 25
Track 35 at frame 235751 has exactly the same value as tracks 34 and 36
3
Rotation
Track 21 at frame 18500 is not in any sequence
Track 13 at frame 14001 has roughly the same value as tracks 12 and 14
Track 36 at frame 26064 has exactly the same value as tracks 35 and 37
8
Helper 8
4
Translation
Track 17 at frame 18500 is not in any sequence
Track 7 at frame 13849 has exactly the same value as tracks 6 and 8
Track 8 at frame 14130 has exactly the same value as tracks 7 and 9
Track 9 at frame 14842 has exactly the same value as tracks 8 and 10
4
Rotation
Track 24 at frame 18500 is not in any sequence
Track 13 at frame 13849 has exactly the same value as tracks 12 and 14
Track 14 at frame 14130 has exactly the same value as tracks 13 and 15
Track 15 at frame 14842 has exactly the same value as tracks 14 and 16
9
Helper 9
4
Translation
Track 18 at frame 18500 is not in any sequence
Track 15 at frame 17506 has exactly the same value as tracks 14 and 16
Track 22 at frame 19506 has roughly the same value as tracks 21 and 23
Track 28 at frame 20506 has exactly the same value as tracks 27 and 29
5
Rotation
Track 31 at frame 18500 is not in any sequence
Track 19 at frame 13849 has exactly the same value as tracks 18 and 20
Track 20 at frame 14130 has exactly the same value as tracks 19 and 21
Track 21 at frame 14842 has exactly the same value as tracks 20 and 22
Track 71 at frame 235751 has exactly the same value as tracks 70 and 72
7
Helper 10
3
Translation
Track 17 at frame 18500 is not in any sequence
Track 37 at frame 26064 has exactly the same value as tracks 36 and 38
Track 48 at frame 235751 has exactly the same value as tracks 47 and 49
4
Rotation
Track 23 at frame 18500 is not in any sequence
Track 13 at frame 13849 has exactly the same value as tracks 12 and 14
Track 14 at frame 14130 has exactly the same value as tracks 13 and 15
Track 15 at frame 14842 has exactly the same value as tracks 14 and 16
5
Helper 11
1
Translation
Track 17 at frame 18500 is not in any sequence
4
Rotation
Track 22 at frame 18500 is not in any sequence
Track 13 at frame 13849 has exactly the same value as tracks 12 and 14
Track 14 at frame 14130 has exactly the same value as tracks 13 and 15
Track 15 at frame 14842 has exactly the same value as tracks 14 and 16
8
Helper 13
4
Translation
Track 17 at frame 18500 is not in any sequence
Track 9 at frame 13849 has exactly the same value as tracks 8 and 10
Track 10 at frame 14130 has exactly the same value as tracks 9 and 11
Track 11 at frame 14842 has exactly the same value as tracks 10 and 12
4
Rotation
Track 25 at frame 18500 is not in any sequence
Track 16 at frame 13849 has exactly the same value as tracks 15 and 17
Track 17 at frame 14130 has exactly the same value as tracks 16 and 18
Track 18 at frame 14842 has exactly the same value as tracks 17 and 19
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