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Model validation: SpaceSkeleton by -Peper-

SpaceSkeletonWarrior_Portrait.mdx

0 errors 12 severe 27 warnings 11 unused
  • 2 3 Helper 0
    • 1 2 Translation
      • Missing opening track for sequence "Spell" at frame 146033 where it is needed
      • Track 25 at frame 15867 has exactly the same value as tracks 24 and 26
      • Track 44 at frame 146800 has exactly the same value as tracks 43 and 45
    • 1 1 Rotation
      • Missing opening track for sequence "Spell" at frame 146033 where it is needed
      • Track 9 at frame 15867 has exactly the same value as tracks 8 and 10
  • 1 Helper 2
    • 1 Rotation
      • Missing opening track for sequence "Spell" at frame 146033 where it is needed
  • 1 Helper 3
    • 1 Rotation
      • Missing opening track for sequence "Spell" at frame 146033 where it is needed
  • 1 Helper 4
    • 1 Rotation
      • Missing opening track for sequence "Spell" at frame 146033 where it is needed
  • 1 Helper 5
    • 1 Rotation
      • Missing opening track for sequence "Spell" at frame 146033 where it is needed
  • 1 Helper 6
    • 1 Rotation
      • Missing opening track for sequence "Spell" at frame 146033 where it is needed
  • 1 Helper 7
    • 1 Rotation
      • Missing opening track for sequence "Spell" at frame 146033 where it is needed
  • 1 Helper 8
    • 1 Rotation
      • Missing opening track for sequence "Spell" at frame 146033 where it is needed
  • 1 Helper 9
    • 1 Rotation
      • Missing opening track for sequence "Spell" at frame 146033 where it is needed
  • 1 Helper 13
    • 1 Rotation
      • Missing opening track for sequence "Spell" at frame 146033 where it is needed
  • 1 2 Helper 14
    • 1 2 Rotation
      • Missing opening track for sequence "Spell" at frame 146033 where it is needed
      • Track 24 at frame 146200 has roughly the same value as tracks 23 and 25
      • Track 25 at frame 146267 has roughly the same value as tracks 24 and 26
  • 2 Model
    • Attachment 4 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 1 Geoset 0
    • Number of sequence extents (10) does not match the number of sequences (9)
  • 1 Geoset 1
    • Number of sequence extents (10) does not match the number of sequences (9)
  • 1 Geoset 2
    • Number of sequence extents (10) does not match the number of sequences (9)
  • 1 Geoset 3
    • Number of sequence extents (10) does not match the number of sequences (9)
  • 1 Geoset 4
    • Number of sequence extents (10) does not match the number of sequences (9)
  • 1 Geoset 5
    • Number of sequence extents (8) does not match the number of sequences (9)
  • 1 Bone 8 - "sword02"
    • There are no vertices attached to this bone
  • 1 Bone 22 - "Box73"
    • There are no vertices attached to this bone
  • 1 Bone 23 - "rfoot04"
    • There are no vertices attached to this bone
  • 1 Bone 24 - "rfoot05"
    • There are no vertices attached to this bone
  • 1 Bone 25 - "DeathChest"
    • There are no vertices attached to this bone
  • 1 Bone 26 - "Mesh03"
    • There are no vertices attached to this bone
  • 1 Bone 27 - "Mesh08"
    • There are no vertices attached to this bone
  • 1 Bone 28 - "DeathSkull"
    • There are no vertices attached to this bone
  • 1 Bone 29 - "Object08"
    • There are no vertices attached to this bone
  • 1 Bone 30 - "Object09"
    • There are no vertices attached to this bone
  • 1 Bone 31 - "Object11"
    • There are no vertices attached to this bone
  • 1 Bone 32 - "DeathThighR"
    • There are no vertices attached to this bone
  • 1 Bone 33 - "DeathThighL"
    • There are no vertices attached to this bone
  • 1 Bone 34 - "shield01"
    • There are no vertices attached to this bone
  • 1 Bone 35 - "sword01"
    • There are no vertices attached to this bone
  • 1 Bone 36 - "Box65"
    • There are no vertices attached to this bone
  • 1 Bone 37 - "DeathLowArmR"
    • There are no vertices attached to this bone
  • 1 Bone 38 - "Mesh02"
    • There are no vertices attached to this bone
  • 1 Bone 39 - "Death_Pelvis"
    • There are no vertices attached to this bone
  • 3 ParticleEmitter2 0 - "DeathExplosion"
    • 3 Visibility
      • Track 3 at frame 4333 is not in any sequence
      • Track 4 at frame 7167 is not in any sequence
      • Track 6 at frame 18000 has exactly the same value as tracks 5 and 7
  • unused Texture 3 - "Clouds8x8.blp"
  • unused Texture 5 - Team glow
  • unused Material 2
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