Model validation: Space Marine: FlameThrower

space marine v4 lanceflamme.MDX

0 errors 6 severe 2 warnings 6 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay" (frame 20000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay" (frame 20000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 20000); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (0) does not match the number of sequences (9)
  • 1 Geoset 3
    • Alpha is 1.000 at end of "Decay" (frame 20000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 2 5 ParticleEmitter2 0 - "BlizParticle02"
    • 1 Rotation
      • Missing opening track for sequence "Stand" at frame 4000 where it is needed
    • 1 5 Emission Rate
      • Missing opening track for sequence "Attack" at frame 6667 where it is needed
      • Track 3 at frame 2333 is not in any sequence
      • Track 4 at frame 3333 is not in any sequence
      • Track 7 at frame 6500 is not in any sequence
      • Track 8 at frame 6533 is not in any sequence
      • Track 9 at frame 6567 is not in any sequence
  • 1 GlobalSequence
    • Zero length
  • 1 Bone 10 - "Bone_15"
    • 1 Rotation
      • Track 9 at frame 25667 has exactly the same value as tracks 8 and 10
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