Model validation: Soviet Airborn AT-Rifle

SovietAirborn_ATRifle.mdx

1 errors 2 severe 3 warnings 3 unused
  • 1 EventObject 7 - "UNNAMED"
    • Zero tracks
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay Bone" (frame 316800); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay Bone" (frame 316800); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 3 Model
    • Attachment 4 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 1 Attachment 3 - "Hand Left Ref "
    • 1 Rotation
      • Track 3 at frame 321116 has exactly the same value as tracks 2 and 4
  • 1 Attachment 4 - "Head - Ref"
    • 1 Rotation
      • Track 3 at frame 321116 has exactly the same value as tracks 2 and 4
  • 1 Attachment 5 - "Chest Ref"
    • 1 Rotation
      • Track 3 at frame 321116 has exactly the same value as tracks 2 and 4
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