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Triggers
SoulDungeon.w3x
Variables
Initialization
Melee Initialization
Hero 1
Hero 2
Hero 3
Food Cap
Untitled Trigger 001
Food
Level 2
WIN
Lose
Untitled Trigger 002
Way Gate ya
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Game - Display to (All players) the text: Welcome To SoulDungeon!!!!!
Trigger - Turn off (This trigger)
Hero 1
Events
Unit - A unit enters Region_000 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Wisp
Actions
Unit - Create 1 . Storm for (Owner of (Triggering unit)) at (Center of START <gen>) facing Default building facing degrees
Hero - Create Ankh of Reincarnation and give it to (Last created unit)
Camera - Pan camera for Player 1 (Red) to (Center of START <gen>) over 1.00 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of START <gen>) over 1.00 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of START <gen>) over 1.00 seconds
Unit - Kill (Triggering unit)
Hero 2
Events
Unit - A unit enters Region_002 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Wisp
Actions
Unit - Create 1 . Orcish Warrior for (Owner of (Triggering unit)) at (Center of START <gen>) facing Default building facing degrees
Hero - Create Ankh of Reincarnation and give it to (Last created unit)
Camera - Pan camera for Player 1 (Red) to (Center of START <gen>) over 1.00 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of START <gen>) over 1.00 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of START <gen>) over 1.00 seconds
Unit - Kill (Triggering unit)
Hero 3
Events
Unit - A unit enters Region_003 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Wisp
Actions
Unit - Create 1 . Shandris for (Owner of (Triggering unit)) at (Center of START <gen>) facing Default building facing degrees
Hero - Create Ankh of Reincarnation and give it to (Last created unit)
Camera - Pan camera for Player 1 (Red) to (Center of START <gen>) over 1.00 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of START <gen>) over 1.00 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of START <gen>) over 1.00 seconds
Unit - Kill (Triggering unit)
Food Cap
Events
Map initialization
Conditions
Actions
Player - Set Player 1 (Red) . Current gold to 10000
Player - Set Player 1 (Red) . Current lumber to 5000
Player - Set Player 2 (Blue) . Current gold to 10000
Player - Set Player 2 (Blue) . Current lumber to 5000
Player - Set Player 3 (Teal) . Current gold to 10000
Player - Set Player 3 (Teal) . Current lumber to 5000
Untitled Trigger 001
Events
Unit - A unit enters Region_006 <gen>
Conditions
Actions
Game - Display to (All players) the text: Good Luck Level 1!!!!!!
Trigger - Turn off (This trigger)
Food
Events
Time - Every 100.00 seconds of game time
Conditions
Actions
Player - Add 1000 to Player 1 (Red) . Current gold
Player - Add 1000 to Player 2 (Blue) . Current gold
Player - Add 1000 to Player 3 (Teal) . Current gold
Level 2
Events
Unit - A unit enters Region_007 <gen>
Conditions
Actions
Game - Display to (All players) the text: Level 2 Fools!!!!!!
Trigger - Turn off (This trigger)
WIN
Events
Unit - King 0092 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30.00 seconds the text: NoW Your Soul Can Rest In peace With No Evil Forces In Sight!!!!C-O-N-G-R-A-D-U-L-A-T-I-O-N-S!!!!!!!!!
Wait 30.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Lose
Events
Unit - A unit owned by Player 1 (Red) . Dies
Unit - A unit owned by Player 2 (Blue) . Dies
Unit - A unit owned by Player 3 (Teal) . Dies
Conditions
((Dying unit) is A Hero) Equal to True
((Dying unit) has an item of type Ankh of Reincarnation) Equal to False
Actions
Game - Defeat Player 1 (Red) with the message: Defeat!
Game - Defeat Player 2 (Blue) with the message: Defeat!
Game - Defeat Player 3 (Teal) with the message: Defeat!
Untitled Trigger 002
Events
Unit - A unit enters Region_009 <gen>
Conditions
Actions
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_005 <gen>) over 1.00 seconds
Way Gate ya
Events
Unit - A unit enters Region_008 <gen>
Conditions
Actions
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_004 <gen>) over 1.00 seconds
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