Model validation: Soulbone Golem

Wy'ver Soulbone Golem.mdx

0 errors 19 severe 25 warnings 56 unused
  • 1 Geoset 6
    • Alpha is 1.000 at end of "Decay" (frame 82300); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 7
    • Alpha is 1.000 at end of "Decay" (frame 82300); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 8
    • Alpha is 1.000 at end of "Decay" (frame 82300); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 11
    • Alpha is 1.000 at end of "Decay" (frame 82300); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 13
    • Alpha is 1.000 at end of "Decay" (frame 82300); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 16
    • Alpha is 1.000 at end of "Decay" (frame 82300); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 17
    • Alpha is 1.000 at end of "Decay" (frame 82300); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 19
    • Alpha is 1.000 at end of "Decay" (frame 82300); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 ParticleEmitterPopcorn 0 - "Infernal9"
    • No animation visibility guide
  • 1 ParticleEmitterPopcorn 1 - "Infernal8"
    • No animation visibility guide
  • 1 ParticleEmitterPopcorn 2 - "Infernal5"
    • No animation visibility guide
  • 1 ParticleEmitterPopcorn 4 - "Infernal4"
    • No animation visibility guide
  • 1 ParticleEmitterPopcorn 5 - "Infernal7"
    • No animation visibility guide
  • 1 ParticleEmitterPopcorn 6 - "Infernal2"
    • No animation visibility guide
  • 1 ParticleEmitterPopcorn 7 - "Infernal3"
    • No animation visibility guide
  • 1 ParticleEmitterPopcorn 8 - "Infernal6"
    • No animation visibility guide
  • 1 ParticleEmitterPopcorn 9 - "Infernal1"
    • No animation visibility guide
  • 1 ParticleEmitterPopcorn 10 - "Infernal9"
    • No animation visibility guide
  • 1 ParticleEmitterPopcorn 11 - "Infernal8"
    • No animation visibility guide
  • 8 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Bone 0 - "root_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "L_leg_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 8 - "R_leg_03_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 169 at frame 10367 has roughly the same value as tracks 168 and 170
  • 1 Bone 15 - "L_tmb_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 16 - "L_tmb_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 18 - "L_ind_finger_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 93 at frame 9167 has roughly the same value as tracks 92 and 94
  • 1 Bone 19 - "L_mid_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 20 - "L_mid_finger_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 99 at frame 9167 has roughly the same value as tracks 98 and 100
  • 1 1 Bone 21 - "L_rng_finger_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 50 at frame 4167 has roughly the same value as tracks 49 and 51
  • 1 2 Bone 22 - "L_rng_finger_02_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 5 at frame 1000 has roughly the same value as tracks 4 and 6
      • Track 97 at frame 10333 has roughly the same value as tracks 96 and 98
  • 1 1 Bone 25 - "R_tmb_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 409 at frame 19467 has roughly the same value as tracks 408 and 410
  • 1 2 Bone 26 - "R_tmb_02_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 25 at frame 2467 has roughly the same value as tracks 24 and 26
      • Track 111 at frame 9167 has roughly the same value as tracks 110 and 112
  • 1 4 Bone 28 - "R_ind_finger_02_bind_jnt"
    • There are no vertices attached to this bone
    • 4 Rotation
      • Track 6 at frame 1000 has roughly the same value as tracks 5 and 7
      • Track 24 at frame 2467 has roughly the same value as tracks 23 and 25
      • Track 110 at frame 9167 has roughly the same value as tracks 109 and 111
      • Track 117 at frame 10333 has roughly the same value as tracks 116 and 118
  • 1 Bone 29 - "R_mid_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 30 - "R_mid_finger_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 114 at frame 9167 has roughly the same value as tracks 113 and 115
  • 1 Bone 31 - "R_rng_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 32 - "R_rng_finger_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 52 at frame 10333 has roughly the same value as tracks 51 and 53
  • 2 Bone 2 - "L_leg_01_bind_jnt"
    • 2 Rotation
      • Track 139 at frame 7333 has roughly the same value as tracks 138 and 140
      • Track 144 at frame 8067 has roughly the same value as tracks 143 and 145
  • 2 Bone 11 - "bone_head"
    • 2 Translation
      • Track 276 at frame 18233 has roughly the same value as tracks 275 and 277
      • Track 344 at frame 21233 has roughly the same value as tracks 343 and 345
  • 3 Bone 12 - "jaw_bind_jnt"
    • 3 Rotation
      • Track 28 at frame 3200 has roughly the same value as tracks 27 and 29
      • Track 79 at frame 6967 has roughly the same value as tracks 78 and 80
      • Track 103 at frame 9167 has roughly the same value as tracks 102 and 104
  • 1 Bone 14 - "L_lwr_arm_bind_jnt"
    • 1 Translation
      • Track 81 at frame 13467 has roughly the same value as tracks 80 and 82
  • 3 CollisionShape 3 - "B_KGS_Arm_R"
    • 3 Rotation
      • Track 6 at frame 1233 has roughly the same value as tracks 5 and 7
      • Track 44 at frame 4367 has roughly the same value as tracks 43 and 45
      • Track 154 at frame 10400 has roughly the same value as tracks 153 and 155
  • unused Texture 0 - "Wyaver_MainArmour_Diffuse.dds"
  • unused Texture 1 - "Undead_ArthasEvil_Main_Normal.tif"
  • unused Texture 2 - "Undead_ArthasEvil_Main_ORM.tif"
  • unused Texture 3 - "Wyaver_Armour_Hero_Emissive.dds"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Wyaver_Skull_Diffuse.dds"
  • unused Texture 7 - "Undead_SkeletalMage_Main_Normal.tif"
  • unused Texture 8 - "Undead_SkeletalMage_Main_ORM.tif"
  • unused Texture 9 - "Wyaver_Skull_Emissive.dds"
  • unused Texture 10 - "Wyaver_MainBone_Diffuse.dds"
  • unused Texture 11 - "Human_Male_Corpse_Normal.tif"
  • unused Texture 12 - "Human_Male_Corpse_ORM.tif"
  • unused Texture 13 - "Wyaver_MainBone_Emissive.dds"
  • unused Texture 14 - "Wyaver_Footman_Diffuse.dds"
  • unused Texture 15 - "Human_Footman_Main_Normal.tif"
  • unused Texture 16 - "Human_Footman_Main_ORM.tif"
  • unused Texture 17 - "Black32.blp"
  • unused Texture 18 - "SkeletonOrcGrunt_Main_Diffuse.tif"
  • unused Texture 19 - "SkeletonOrcGrunt_Main_Normal.tif"
  • unused Texture 20 - "SkeletonOrcGrunt_Main_ORM.tif"
  • unused Texture 21 - "WyaverOther_Diffuse.dds"
  • unused Texture 22 - "Human_WarWagon_Others_Normal.tif"
  • unused Texture 23 - "Human_WarWagon_Others_ORM.tif"
  • unused Texture 24 - "WyaverSBG_Diffuse.dds"
  • unused Texture 25 - "Undead_SkeletonWarrior_Main_Normal.tif"
  • unused Texture 26 - "Undead_SkeletonWarrior_Main_ORM.tif"
  • unused Texture 27 - "Orc_Tauren_Main_Diffuse.tif"
  • unused Texture 28 - "Orc_Tauren_Main_Normal.tif"
  • unused Texture 29 - "Orc_Tauren_Main_ORM.tif"
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