Model validation: Soulbone Golem Portrait

Wy'ver Soulbone Golem_Portrait.mdx

0 errors 13 severe 28 warnings 32 unused
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 ParticleEmitterPopcorn 0 - "Infernal9"
    • No animation visibility guide
  • 1 ParticleEmitterPopcorn 1 - "Infernal8"
    • No animation visibility guide
  • 1 ParticleEmitterPopcorn 2 - "Infernal5"
    • No animation visibility guide
  • 1 ParticleEmitterPopcorn 4 - "Infernal4"
    • No animation visibility guide
  • 1 ParticleEmitterPopcorn 5 - "Infernal7"
    • No animation visibility guide
  • 1 ParticleEmitterPopcorn 6 - "Infernal2"
    • No animation visibility guide
  • 1 ParticleEmitterPopcorn 7 - "Infernal3"
    • No animation visibility guide
  • 1 ParticleEmitterPopcorn 8 - "Infernal6"
    • No animation visibility guide
  • 1 ParticleEmitterPopcorn 9 - "Infernal1"
    • No animation visibility guide
  • 1 ParticleEmitterPopcorn 10 - "Infernal9"
    • No animation visibility guide
  • 1 ParticleEmitterPopcorn 11 - "Infernal8"
    • No animation visibility guide
  • 1 Bone 1 - "pelvis_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "L_leg_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "L_leg_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "L_leg_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "L_leg_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "R_leg_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 7 - "R_leg_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 8 - "R_leg_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 9 - "R_leg_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 14 - "L_lwr_arm_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 15 - "L_tmb_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 16 - "L_tmb_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 17 - "L_ind_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 18 - "L_ind_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 19 - "L_mid_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 20 - "L_mid_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 21 - "L_rng_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 22 - "L_rng_finger_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 5 at frame 1300 has roughly the same value as tracks 4 and 6
  • 1 Bone 24 - "R_lwr_arm_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 25 - "R_tmb_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 26 - "R_tmb_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 27 - "R_ind_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 28 - "R_ind_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 29 - "R_mid_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 30 - "R_mid_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 31 - "R_rng_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 32 - "R_rng_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 12 - "jaw_bind_jnt"
    • 1 Rotation
      • Track 4 at frame 1300 has roughly the same value as tracks 3 and 5
  • unused Texture 0 - "Wyaver_MainArmour_Diffuse.dds"
  • unused Texture 1 - "Undead_ArthasEvil_Main_Normal.tif"
  • unused Texture 2 - "Undead_ArthasEvil_Main_ORM.tif"
  • unused Texture 3 - "Wyaver_Armour_Hero_Emissive.dds"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Wyaver_Skull_Diffuse.dds"
  • unused Texture 7 - "Undead_SkeletalMage_Main_Normal.tif"
  • unused Texture 8 - "Undead_SkeletalMage_Main_ORM.tif"
  • unused Texture 9 - "Wyaver_Skull_Emissive.dds"
  • unused Texture 10 - "Wyaver_MainBone_Diffuse.dds"
  • unused Texture 11 - "Human_Male_Corpse_Normal.tif"
  • unused Texture 12 - "Human_Male_Corpse_ORM.tif"
  • unused Texture 13 - "Wyaver_MainBone_Emissive.dds"
  • unused Texture 14 - "WyaverOther_Diffuse.dds"
  • unused Texture 15 - "Human_WarWagon_Others_Normal.tif"
  • unused Texture 16 - "Human_WarWagon_Others_ORM.tif"
  • unused Texture 17 - "Black32.blp"
  • unused Texture 18 - "WyaverSBG_Diffuse.dds"
  • unused Texture 19 - "Undead_SkeletonWarrior_Main_Normal.tif"
  • unused Texture 20 - "Undead_SkeletonWarrior_Main_ORM.tif"
  • unused Texture 21 - "Orc_Tauren_Main_Diffuse.tif"
  • unused Texture 22 - "Orc_Tauren_Main_Normal.tif"
  • unused Texture 23 - "Orc_Tauren_Main_ORM.tif"
  • unused Texture 24 - "Portrait_BG_Diffuse.tif"
  • unused Texture 25 - "normal.blp"
  • unused Texture 26 - "Portrait_BG_ORM.tif"
  • unused Texture 27 - "SkeletonOrcGrunt_Main_Diffuse.tif"
  • unused Texture 28 - "SkeletonOrcGrunt_Main_Normal.tif"
  • unused Texture 29 - "SkeletonOrcGrunt_Main_ORM.tif"
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