Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
Soul Eater Aura v1.01.w3x
Variables
Map
Initialization
Additional creeps
Soul Eater Aura
Changelog
Soul Eater Aura Start
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Initialization
Events
Map initialization
Conditions
Actions
Game - Display to (All players) for 1000000000.00 seconds the text: |cffffcc00Write -spawn to spawn more creeps|r
Additional creeps
Events
Player - Player 1 (Red) types a chat message containing -spawn (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . (Random level -1 creep unit-type) for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 . (Random level -1 creep unit-type) for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 . (Random level -1 creep unit-type) for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 . (Random level -1 creep unit-type) for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 . (Random level -1 creep unit-type) for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
[v1.01]
- Fixed an issue of the ability not being usable on multiple units simultaneously
- Removed wait call
- Removed the HP and Mana boost
- Updated hero's effect to appear on the hero itself instead of the ground
[v1.00]
Initial release
Soul Eater Aura Start
Events
Unit - A unit Dies
Conditions
(Level of Unholy Aura for (Killing unit)) Greater than or equal to 1
(Max life of (Dying unit)) Greater than or equal to 100.00
Actions
Special Effect - Create a special effect at (Position of (Dying unit)) using Abilities\Spells\Undead\DeathPact\DeathPactTarget.mdl
Special Effect - Destroy (Last created special effect)
-------- Stats, mana, health gained by kill under effect of the aura. --------
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Killing unit) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
Special Effect - Destroy (Last created special effect)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.