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Model validation: SOTE Melusine

SOTEMelusine.mdx

10 errors 7 severe 18 warnings 78 unused
  • 10 1 Geoset 0
    • Vertex 714: Attached to object 255 which does not exist
    • Vertex 715: Attached to object 255 which does not exist
    • Vertex 716: Attached to object 255 which does not exist
    • Vertex 805: Attached to object 255 which does not exist
    • Vertex 806: Attached to object 255 which does not exist
    • Vertex 807: Attached to object 255 which does not exist
    • Vertex 1658: Attached to object 255 which does not exist
    • Vertex 1659: Attached to object 255 which does not exist
    • Vertex 1660: Attached to object 255 which does not exist
    • Vertex 1661: Attached to object 255 which does not exist
    • Alpha is 1.000 at end of "Decay Bone" (frame 213098); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay Bone" (frame 213098); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay Bone" (frame 213098); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 3
    • Alpha is 1.000 at end of "Decay Bone" (frame 213098); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 4
    • Alpha is 1.000 at end of "Decay Bone" (frame 213098); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 5
    • Alpha is 1.000 at end of "Decay Bone" (frame 213098); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 6
    • Alpha is 1.000 at end of "Decay Bone" (frame 213098); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 7 Model
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Tail" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Tail_01" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Bone 0 - "root_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 56 - "L_lwr_lip_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 58 - "R_lwr_lip_bind_jnt"
    • There are no vertices attached to this bone
  • 1 5 Bone 60 - "L_fun_01_bind_jnt"
    • There are no vertices attached to this bone
    • 5 Rotation
      • Track 122 at frame 10067 has roughly the same value as tracks 121 and 123
      • Track 301 at frame 19766 has roughly the same value as tracks 300 and 302
      • Track 312 at frame 21100 has roughly the same value as tracks 311 and 313
      • Track 338 at frame 24566 has roughly the same value as tracks 337 and 339
      • Track 387 at frame 27865 has roughly the same value as tracks 386 and 388
  • 1 Bone 61 - "L_fun_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 62 - "M_fun_bind_jnt"
    • There are no vertices attached to this bone
  • 1 4 Bone 63 - "R_fun_01_bind_jnt"
    • There are no vertices attached to this bone
    • 4 Rotation
      • Track 122 at frame 10067 has roughly the same value as tracks 121 and 123
      • Track 299 at frame 19766 has roughly the same value as tracks 298 and 300
      • Track 310 at frame 21100 has roughly the same value as tracks 309 and 311
      • Track 384 at frame 27865 has roughly the same value as tracks 383 and 385
  • 1 1 Bone 64 - "R_fun_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 33 at frame 3600 has roughly the same value as tracks 32 and 34
  • 1 Bone 100 - "weapon_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 101 - "weapon_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 102 - "weapon_03_bind_jnt"
    • There are no vertices attached to this bone
  • 3 Material 6
    • 3 Layer 0
      • 3 Emissive Gain
        • Track 584 at frame 73433 has exactly the same value as tracks 583 and 585
        • Track 585 at frame 75433 has exactly the same value as tracks 584 and 586
        • Track 586 at frame 75467 has exactly the same value as tracks 585 and 587
  • 3 Bone 3 - "cn_tail_1_bind_jnt"
    • 3 Scaling
      • Track 136 at frame 19466 has roughly the same value as tracks 135 and 137
      • Track 142 at frame 21400 has roughly the same value as tracks 141 and 143
      • Track 183 at frame 28165 has roughly the same value as tracks 182 and 184
  • 1 Bone 15 - "R_skirt_02_bind_jnt"
    • 1 Rotation
      • Track 274 at frame 28399 has roughly the same value as tracks 273 and 275
  • 1 Bone 21 - "spine_03_bind_jnt"
    • 1 Rotation
      • Track 443 at frame 63231 has roughly the same value as tracks 442 and 444
  • 1 Bone 22 - "bone_chest"
    • 1 Rotation
      • Track 426 at frame 63231 has roughly the same value as tracks 425 and 427
  • 1 Bone 23 - "neck_bind_jnt"
    • 1 Translation
      • Track 19 at frame 13166 has roughly the same value as tracks 18 and 20
  • 1 Bone 31 - "L_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 47 at frame 6000 has roughly the same value as tracks 46 and 48
  • 1 Bone 38 - "R_ear_bind_jnt"
    • 1 Rotation
      • Track 54 at frame 6234 has roughly the same value as tracks 53 and 55
  • 1 Bone 51 - "tongue_01_bind_jnt"
    • 1 Translation
      • Track 149 at frame 11834 has roughly the same value as tracks 148 and 150
  • 1 Bone 52 - "tongue_02_bind_jnt"
    • 1 Translation
      • Track 11 at frame 967 has roughly the same value as tracks 10 and 12
  • 2 Bone 54 - "L_lip_corner_bind_jnt"
    • 1 Translation
      • Track 117 at frame 11834 has roughly the same value as tracks 116 and 118
    • 1 Rotation
      • Track 29 at frame 11834 has roughly the same value as tracks 28 and 30
  • 2 Bone 55 - "R_lip_corner_bind_jnt"
    • 1 Translation
      • Track 117 at frame 11834 has roughly the same value as tracks 116 and 118
    • 1 Rotation
      • Track 29 at frame 11834 has roughly the same value as tracks 28 and 30
  • 2 Bone 65 - "L_shoulder_bind_jnt"
    • 2 Rotation
      • Track 116 at frame 9967 has roughly the same value as tracks 115 and 117
      • Track 354 at frame 27765 has roughly the same value as tracks 353 and 355
  • 4 Bone 67 - "L_lwr_arm_bind_jnt"
    • 4 Rotation
      • Track 4 at frame 500 has roughly the same value as tracks 3 and 5
      • Track 285 at frame 19766 has roughly the same value as tracks 284 and 286
      • Track 296 at frame 20433 has roughly the same value as tracks 295 and 297
      • Track 307 at frame 21100 has roughly the same value as tracks 306 and 308
  • 5 Bone 68 - "L_lwr_arm_twist_01_bind_jnt"
    • 5 Rotation
      • Track 19 at frame 2767 has roughly the same value as tracks 18 and 20
      • Track 29 at frame 3634 has roughly the same value as tracks 28 and 30
      • Track 80 at frame 11167 has roughly the same value as tracks 79 and 81
      • Track 173 at frame 16600 has roughly the same value as tracks 172 and 174
      • Track 288 at frame 28699 has roughly the same value as tracks 287 and 289
  • 2 Bone 72 - "L_ind_finger_01_bind_jnt"
    • 2 Rotation
      • Track 143 at frame 21400 has roughly the same value as tracks 142 and 144
      • Track 166 at frame 23266 has roughly the same value as tracks 165 and 167
  • 2 Bone 73 - "L_ind_finger_03_bind_jnt"
    • 2 Rotation
      • Track 143 at frame 21400 has roughly the same value as tracks 142 and 144
      • Track 167 at frame 23266 has roughly the same value as tracks 166 and 168
  • 1 Bone 75 - "L_mid_finger_03_bind_jnt"
    • 1 Rotation
      • Track 22 at frame 12400 has roughly the same value as tracks 21 and 23
  • 2 Bone 76 - "L_rng_finger_01_bind_jnt"
    • 2 Rotation
      • Track 139 at frame 21400 has roughly the same value as tracks 138 and 140
      • Track 162 at frame 23266 has roughly the same value as tracks 161 and 163
  • 2 Bone 77 - "L_rng_finger_03_bind_jnt"
    • 2 Rotation
      • Track 130 at frame 21400 has roughly the same value as tracks 129 and 131
      • Track 154 at frame 23266 has roughly the same value as tracks 153 and 155
  • 1 Bone 82 - "R_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 345 at frame 24632 has roughly the same value as tracks 344 and 346
  • 3 Bone 83 - "R_lwr_arm_twist_01_bind_jnt"
    • 3 Rotation
      • Track 11 at frame 1500 has roughly the same value as tracks 10 and 12
      • Track 33 at frame 4734 has roughly the same value as tracks 32 and 34
      • Track 302 at frame 30332 has roughly the same value as tracks 301 and 303
  • 3 Bone 84 - "bone_hand_right_up"
    • 3 Rotation
      • Track 81 at frame 5334 has roughly the same value as tracks 80 and 82
      • Track 409 at frame 23232 has roughly the same value as tracks 408 and 410
      • Track 431 at frame 24899 has roughly the same value as tracks 430 and 432
  • 1 Bone 85 - "R_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 193 at frame 23732 has roughly the same value as tracks 192 and 194
  • 1 Bone 86 - "R_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 192 at frame 23732 has roughly the same value as tracks 191 and 193
  • 3 Bone 87 - "R_ind_finger_01_bind_jnt"
    • 3 Rotation
      • Track 19 at frame 1633 has roughly the same value as tracks 18 and 20
      • Track 213 at frame 23066 has roughly the same value as tracks 212 and 214
      • Track 236 at frame 24732 has roughly the same value as tracks 235 and 237
  • 3 Bone 88 - "R_ind_finger_03_bind_jnt"
    • 3 Rotation
      • Track 20 at frame 1600 has roughly the same value as tracks 19 and 21
      • Track 216 at frame 23066 has roughly the same value as tracks 215 and 217
      • Track 239 at frame 24732 has roughly the same value as tracks 238 and 240
  • 2 Bone 89 - "R_mid_finger_01_bind_jnt"
    • 2 Rotation
      • Track 16 at frame 1567 has roughly the same value as tracks 15 and 17
      • Track 35 at frame 2900 has roughly the same value as tracks 34 and 36
  • 1 Bone 90 - "R_mid_finger_03_bind_jnt"
    • 1 Rotation
      • Track 234 at frame 23732 has roughly the same value as tracks 233 and 235
  • 2 Bone 91 - "R_rng_finger_01_bind_jnt"
    • 2 Rotation
      • Track 232 at frame 23066 has roughly the same value as tracks 231 and 233
      • Track 255 at frame 24732 has roughly the same value as tracks 254 and 256
  • 2 Bone 92 - "R_rng_finger_03_bind_jnt"
    • 2 Rotation
      • Track 231 at frame 23066 has roughly the same value as tracks 230 and 232
      • Track 254 at frame 24732 has roughly the same value as tracks 253 and 255
  • 2 Bone 93 - "R_pnk_finger_01_bind_jnt"
    • 2 Rotation
      • Track 270 at frame 23732 has roughly the same value as tracks 269 and 271
      • Track 318 at frame 30566 has roughly the same value as tracks 317 and 319
  • 1 Bone 94 - "R_pnk_finger_03_bind_jnt"
    • 1 Rotation
      • Track 241 at frame 23732 has roughly the same value as tracks 240 and 242
  • 1 Bone 96 - "R_fun_03_bind_jnt"
    • 1 Rotation
      • Track 18 at frame 1633 has roughly the same value as tracks 17 and 19
  • 1 Bone 97 - "M_fun_dn_bind_jnt"
    • 1 Rotation
      • Track 48 at frame 4934 has roughly the same value as tracks 47 and 49
  • 1 Bone 99 - "R_fun_04_bind_jnt"
    • 1 Rotation
      • Track 38 at frame 4934 has roughly the same value as tracks 37 and 39
  • 1 CollisionShape 0 - "B_KGS_Root"
    • 1 Rotation
      • Track 495 at frame 35398 has roughly the same value as tracks 494 and 496
  • 1 CollisionShape 2 - "B_KGS_Tail"
    • 1 Rotation
      • Track 510 at frame 32531 has roughly the same value as tracks 509 and 511
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