Name | Type | is_array | initial_value |
LoopInterval | real | No | |
SM_Ability | abilcode | No | |
SM_Angle | real | Yes | |
SM_Caster | unit | Yes | |
SM_Damage | real | Yes | |
SM_DamagePer20DBonus | real | No | |
SM_DistanceTraveled | real | No | |
SM_HealAmount | real | Yes | |
SM_HealFactor | real | No | |
SM_Index | integer | No | |
SM_InitialDamage | real | Yes | |
SM_Level | integer | Yes | |
SM_OwnerofUnit | player | No | |
SM_SM | unit | Yes | |
SM_SM_Type | unitcode | No | |
SM_Target | unit | Yes | |
tempInt | integer | No | |
tempPoints | location | Yes |