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Model validation: Smasher Tank

Tank_Smasher.mdx

0 errors 0 severe 5 warnings 20 unused
  • 1 Bone 0 - "0_Origin"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "Bone_Turret"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "3_Turret_Base"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "5_Tracks"
    • There are no vertices attached to this bone
  • 1 Bone 31 - "31_Antennae_Base"
    • There are no vertices attached to this bone
  • 2 Bone 7 - "7_Launcher_Right"
    • 2 Rotation
      • Track 1 at frame 20100 has exactly the same value as tracks 0 and 2
      • Track 6 at frame 24100 has exactly the same value as tracks 5 and 7
  • 2 Bone 8 - "8_Launcher_Left"
    • 2 Rotation
      • Track 1 at frame 22100 has exactly the same value as tracks 0 and 2
      • Track 6 at frame 24100 has exactly the same value as tracks 5 and 7
  • 2 Bone 9 - "9_Rocket_Top"
    • 2 Rotation
      • Track 1 at frame 20100 has exactly the same value as tracks 0 and 2
      • Track 6 at frame 24100 has exactly the same value as tracks 5 and 7
  • 2 Bone 10 - "10_Rocket_Right"
    • 2 Rotation
      • Track 1 at frame 20100 has exactly the same value as tracks 0 and 2
      • Track 6 at frame 24100 has exactly the same value as tracks 5 and 7
  • 2 Bone 11 - "11_Rocket_Bottom"
    • 2 Rotation
      • Track 1 at frame 20100 has exactly the same value as tracks 0 and 2
      • Track 6 at frame 24100 has exactly the same value as tracks 5 and 7
  • 2 Bone 12 - "12_Rocket_Left"
    • 2 Rotation
      • Track 1 at frame 20100 has exactly the same value as tracks 0 and 2
      • Track 6 at frame 24100 has exactly the same value as tracks 5 and 7
  • 2 Bone 13 - "13_Rocket_Top"
    • 2 Rotation
      • Track 1 at frame 22100 has exactly the same value as tracks 0 and 2
      • Track 6 at frame 24100 has exactly the same value as tracks 5 and 7
  • 2 Bone 14 - "14_Rocket_Left"
    • 2 Rotation
      • Track 1 at frame 22100 has exactly the same value as tracks 0 and 2
      • Track 6 at frame 24100 has exactly the same value as tracks 5 and 7
  • 2 Bone 15 - "15_Rocket_Bottom"
    • 2 Rotation
      • Track 1 at frame 22100 has exactly the same value as tracks 0 and 2
      • Track 6 at frame 24100 has exactly the same value as tracks 5 and 7
  • 2 Bone 16 - "16_Rocket_Right"
    • 2 Rotation
      • Track 1 at frame 22100 has exactly the same value as tracks 0 and 2
      • Track 6 at frame 24100 has exactly the same value as tracks 5 and 7
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