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Model validation: Small Village

the new village.mdx

0 errors 2 severe 4 warnings 3 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay" (frame 137333); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay" (frame 137333); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 2 Model
    • Missing the Origin attachment point
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Bone 3 - "Bone_Root"
    • There are no vertices attached to this bone
  • 1 Bone 9 - "Houses"
    • There are no vertices attached to this bone
  • 1 Bone 1 - "House-5"
    • 1 Scaling
      • Track 1 at frame 36333 has exactly the same value as tracks 0 and 2
  • 1 Bone 2 - "House-3"
    • 1 Translation
      • Track 1 at frame 12333 has exactly the same value as tracks 0 and 2
  • unused Texture 1 - "test.blp"
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