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Triggers
†Small Ice Maze 3†.w3x
Variables
collision
red
blue
teal
purple
yellow
orange
green
pink
grey
light blue
dark green
death area
Region kill
ICE
SLIDE
degree set
patrol
patrol zombies
Remove players
Red
Blue
Teal
Purple
Yellow
Orange
Green
Pink
Grey
Light Blue
Drak Green
Vision
Visablity
Win
win game
Extras
Cool death
Music
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
red
Events
Unit - A unit comes within 60.00 of Ice Mazer 0000 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Unit - Kill Ice Mazer 0000 <gen>
blue
Events
Unit - A unit comes within 60.00 of Ice Mazer 0001 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Unit - Kill Ice Mazer 0001 <gen>
teal
Events
Unit - A unit comes within 60.00 of Ice Mazer 0014 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Unit - Kill Ice Mazer 0014 <gen>
purple
Events
Unit - A unit comes within 60.00 of Ice Mazer 0009 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Unit - Kill Ice Mazer 0009 <gen>
yellow
Events
Unit - A unit comes within 60.00 of Ice Mazer 0016 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Unit - Kill Ice Mazer 0016 <gen>
orange
Events
Unit - A unit comes within 60.00 of Ice Mazer 0017 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Unit - Kill Ice Mazer 0017 <gen>
green
Events
Unit - A unit comes within 60.00 of Ice Mazer 0018 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Unit - Kill Ice Mazer 0018 <gen>
pink
Events
Unit - A unit comes within 60.00 of Ice Mazer 0019 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Unit - Kill Ice Mazer 0019 <gen>
grey
Events
Unit - A unit comes within 60.00 of Ice Mazer 0020 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Unit - Kill Ice Mazer 0020 <gen>
light blue
Events
Unit - A unit comes within 60.00 of Ice Mazer 0021 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Unit - Kill Ice Mazer 0021 <gen>
dark green
Events
Unit - A unit comes within 60.00 of Ice Mazer 0022 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Unit - Kill Ice Mazer 0022 <gen>
Region kill
Events
Unit - A unit enters Region_000 <gen>
Unit - A unit enters Region_001 <gen>
Unit - A unit enters Region_002 <gen>
Unit - A unit enters Region_003 <gen>
Unit - A unit enters Region_004 <gen>
Unit - A unit enters Region_005 <gen>
Unit - A unit enters Region_006 <gen>
Unit - A unit enters Region_007 <gen>
Unit - A unit enters Region_008 <gen>
Unit - A unit enters Region_009 <gen>
Unit - A unit enters Region_010 <gen>
Unit - A unit enters Region_011 <gen>
Unit - A unit enters Region_012 <gen>
Unit - A unit enters Region_013 <gen>
Unit - A unit enters Region_014 <gen>
Unit - A unit enters Region_015 <gen>
Unit - A unit enters Region_016 <gen>
Unit - A unit enters Region_017 <gen>
Unit - A unit enters Region_018 <gen>
Unit - A unit enters Region_029 <gen>
Unit - A unit enters Region_030 <gen>
Unit - A unit enters Region_031 <gen>
Conditions
(Owner of (Triggering unit)) Not equal to Player 12 (Brown)
Actions
Unit - Kill (Triggering unit)
SLIDE
Events
Time - Every 0.01 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable map area) matching ((((Owner of (Matching unit)) controller) Equal to User) and ((Terrain type at (Position of (Matching unit))) Equal to Icecrown Glacier - Dark Ice))) and do (Move (Picked unit) instantly to ((Position of (Picked unit)) offset by 4.00 towards (Facing of (Picked unit)) degrees.))
degree set
Events
Unit - A unit Is issued an order targeting a point
Conditions
Actions
Unit - Make (Triggering unit) face (Target point of issued order) over 0 seconds
patrol zombies
Events
Map initialization
Conditions
Actions
Unit - Order Snowy Ghoul 0023 <gen> to Patrol To . (Center of Region_020 <gen>)
Unit - Order Snowy Ghoul 0024 <gen> to Patrol To . (Center of Region_021 <gen>)
Unit - Order Snowy Ghoul 0025 <gen> to Patrol To . (Center of Region_022 <gen>)
Unit - Order Snowy Ghoul 0026 <gen> to Patrol To . (Center of Region_023 <gen>)
Unit - Order Snowy Ghoul 0027 <gen> to Patrol To . (Center of Region_024 <gen>)
Unit - Order Snowy Ghoul 0028 <gen> to Patrol To . (Center of Region_025 <gen>)
Unit - Order Snowy Ghoul 0029 <gen> to Patrol To . (Center of Region_026 <gen>)
Unit - Order Snowy Ghoul 0030 <gen> to Patrol To . (Center of Region_027 <gen>)
Unit - Order Snowy Ghoul 0031 <gen> to Patrol To . (Center of Region_028 <gen>)
Red
Events
Time - Every 2.00 seconds of game time
Conditions
(Player 1 (Red) slot status) Not equal to Is playing
Actions
Unit - Kill Ice Mazer 0000 <gen>
Blue
Events
Time - Every 2.00 seconds of game time
Conditions
(Player 2 (Blue) slot status) Not equal to Is playing
Actions
Unit - Kill Ice Mazer 0001 <gen>
Teal
Events
Time - Every 2.00 seconds of game time
Conditions
(Player 3 (Teal) slot status) Not equal to Is playing
Actions
Unit - Kill Ice Mazer 0009 <gen>
Purple
Events
Time - Every 2.00 seconds of game time
Conditions
(Player 4 (Purple) slot status) Not equal to Is playing
Actions
Unit - Kill Ice Mazer 0014 <gen>
Yellow
Events
Time - Every 2.00 seconds of game time
Conditions
(Player 5 (Yellow) slot status) Not equal to Is playing
Actions
Unit - Kill Ice Mazer 0016 <gen>
Orange
Events
Time - Every 2.00 seconds of game time
Conditions
(Player 6 (Orange) slot status) Not equal to Is playing
Actions
Unit - Kill Ice Mazer 0017 <gen>
Green
Events
Time - Every 2.00 seconds of game time
Conditions
(Player 7 (Green) slot status) Not equal to Is playing
Actions
Unit - Kill Ice Mazer 0018 <gen>
Pink
Events
Time - Every 2.00 seconds of game time
Conditions
(Player 8 (Pink) slot status) Not equal to Is playing
Actions
Unit - Kill Ice Mazer 0019 <gen>
Grey
Events
Time - Every 2.00 seconds of game time
Conditions
(Player 9 (Gray) slot status) Not equal to Is playing
Actions
Unit - Kill Ice Mazer 0020 <gen>
Light Blue
Events
Time - Every 2.00 seconds of game time
Conditions
(Player 10 (Light Blue) slot status) Not equal to Is playing
Actions
Unit - Kill Ice Mazer 0021 <gen>
Drak Green
Events
Time - Every 2.00 seconds of game time
Conditions
(Player 11 (Dark Green) slot status) Not equal to Is playing
Actions
Unit - Kill Ice Mazer 0022 <gen>
Visablity
Events
Map initialization
Conditions
Actions
Player Group - Pick every player in (All players) and do (Create an initially Enabled visibility modifier for (Picked player) emitting Visibility across (Entire map))
win game
Events
Unit - A unit enters Win <gen>
Conditions
(Owner of (Triggering unit)) Not equal to Player 12 (Brown)
Actions
Player Group - Pick every player in (All allies of Player 1 (Red).) and do (Victory (Picked player) (Show dialogs, Show scores))
Cool death
Events
Unit - A unit Dies
Conditions
Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Orc\Purge\PurgeBuffTarget.mdl
Music
Events
Map initialization
Conditions
Actions
Sound - Play naruto___shaman_king___battle_background_music <gen>
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