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Model validation: Slime

Slime.mdx

0 errors 2 severe 4 warnings 35 unused
  • 1 1 Geoset 0
    • Alpha is 1.000 at end of "Decay" (frame 7500); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (1) does not match the number of sequences (6)
  • 1 1 Geoset 1
    • Alpha is 1.000 at end of "Decay" (frame 7500); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (1) does not match the number of sequences (6)
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 3 Bone 0 - "joint1"
    • There are no vertices attached to this bone
    • 1 Translation
      • Track 14 at frame 5291 has exactly the same value as tracks 13 and 15
    • 2 Rotation
      • Track 1 at frame 625 has exactly the same value as tracks 0 and 2
      • Track 14 at frame 5291 has exactly the same value as tracks 13 and 15
  • 8 Bone 1 - "joint2"
    • 4 Translation
      • Track 1 at frame 625 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 2458 has exactly the same value as tracks 3 and 5
      • Track 13 at frame 5250 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 5291 has exactly the same value as tracks 13 and 15
    • 4 Rotation
      • Track 1 at frame 625 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 2458 has exactly the same value as tracks 3 and 5
      • Track 13 at frame 5250 has roughly the same value as tracks 12 and 14
      • Track 14 at frame 5291 has roughly the same value as tracks 13 and 15
  • 4 Bone 2 - "joint3"
    • 4 Rotation
      • Track 1 at frame 625 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 2458 has exactly the same value as tracks 3 and 5
      • Track 10 at frame 5250 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 5291 has exactly the same value as tracks 10 and 12
  • 6 Bone 3 - "joint4"
    • 1 Translation
      • Track 14 at frame 6250 has exactly the same value as tracks 13 and 15
    • 5 Rotation
      • Track 1 at frame 625 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 2458 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 3083 has exactly the same value as tracks 6 and 8
      • Track 10 at frame 5250 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 5291 has exactly the same value as tracks 10 and 12
  • 7 Bone 4 - "joint5"
    • 7 Translation
      • Track 1 at frame 625 has roughly the same value as tracks 0 and 2
      • Track 4 at frame 2083 has roughly the same value as tracks 3 and 5
      • Track 5 at frame 2458 has roughly the same value as tracks 4 and 6
      • Track 8 at frame 3083 has roughly the same value as tracks 7 and 9
      • Track 9 at frame 3750 has roughly the same value as tracks 8 and 10
      • Track 12 at frame 5250 has roughly the same value as tracks 11 and 13
      • Track 13 at frame 5291 has roughly the same value as tracks 12 and 14
  • 7 Bone 5 - "joint6"
    • 7 Translation
      • Track 1 at frame 625 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 2083 has roughly the same value as tracks 3 and 5
      • Track 5 at frame 2458 has roughly the same value as tracks 4 and 6
      • Track 8 at frame 3083 has roughly the same value as tracks 7 and 9
      • Track 9 at frame 3750 has roughly the same value as tracks 8 and 10
      • Track 12 at frame 5250 has roughly the same value as tracks 11 and 13
      • Track 13 at frame 5291 has roughly the same value as tracks 12 and 14
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