Name | Type | is_array | initial_value |
activeItem | integer | No | 6 |
Alive | boolean | Yes | true |
angle | real | No | |
CameraSettings | integer | Yes | |
CameraTarget | unit | No | UnitNull |
collisionRange | integer | No | 40 |
ColorText | string | Yes | |
count | integer | No | |
count2 | integer | No | |
currentItems | item | Yes | |
Discos | force | No | Force00 |
GameOver | boolean | No | false |
GreatFairyCastingUnit | unit | No | |
hookshottarget1 | unit | No | UnitNull |
IceRegionArray | rect | Yes | |
IronBoots | integer | Yes | |
IronBootsEnabled | integer | Yes | |
IronBootText | force | Yes | |
kittys | unit | Yes | |
kittyStartingPoints | location | Yes | |
LeapRegions | rect | Yes | RectNull |
loopGuard | boolean | No | |
Losers | force | No | |
minTeleport | real | No | |
originalTerrain | terraintype | Yes | |
originalTexture | terraintype | No | |
PlayerKillableArray | integer | Yes | 1 |
Players | force | No | |
PoeSpiritAmount | integer | No | |
Points | location | Yes | |
RandomSoundGen | integer | No | |
RandomSoundGen2 | integer | No | |
RegionPlayer1 | integer | No | 1 |
RegionPlayer10 | integer | No | 1 |
RegionPlayer11 | integer | No | 1 |
RegionPlayer2 | integer | No | 1 |
RegionPlayer3 | integer | No | 1 |
RegionPlayer4 | integer | No | 1 |
RegionPlayer5 | integer | No | 1 |
RegionPlayer6 | integer | No | 1 |
RegionPlayer7 | integer | No | 1 |
RegionPlayer8 | integer | No | 1 |
RegionPlayer9 | integer | No | 1 |
RodOfSeasonsArray | integer | Yes | |
Round | integer | No | 1 |
Score | integer | Yes | |
selectedKitty | unit | No | UnitNull |
ShopText | texttag | No | |
slideTriggers | trigger | Yes | |
SpecialEffectBunny | effect | Yes | |
SpecialEffectNayru | effect | Yes | |
speedMultiplier | real | Yes | 4.50 |
speedmultiplier1 | real | No | 4.50 |
speedmultiplier10 | real | No | 4.50 |
speedmultiplier11 | real | No | 4.50 |
speedmultiplier2 | real | No | 4.50 |
speedmultiplier3 | real | No | 4.50 |
speedmultiplier4 | real | No | 4.50 |
speedmultiplier5 | real | No | 4.50 |
speedmultiplier6 | real | No | 4.50 |
speedmultiplier7 | real | No | 4.50 |
speedmultiplier8 | real | No | 4.50 |
speedmultiplier9 | real | No | 4.50 |
teleportPoints | location | Yes | |
teleportRegions | rect | Yes | |
teleportSize | real | No | |
tempPlayerGroup | force | No | |
tempPoint1 | location | No | |
tempPoint2 | location | No | |
tempPointPoe | location | No | |
terrainPoints | location | Yes | |
timeInterval | real | No | 0.01 |
toDrop | itemcode | No |
//===Red Functions===================================================================================
function Trig_Colors_FuncIsRed takes nothing returns boolean
return ( GetEventPlayerChatString() == SubStringBJ("-red", 1, 4) )
endfunction
function Trig_Colors_FuncRed takes nothing returns nothing
call SetUnitColor( GetEnumUnit(), PLAYER_COLOR_RED )
endfunction
//===Blue Functions==================================================================================
function Trig_Colors_FuncIsBlue takes nothing returns boolean
return ( GetEventPlayerChatString() == SubStringBJ("-blue", 1, 5) )
endfunction
function Trig_Colors_FuncBlue takes nothing returns nothing
call SetUnitColor( GetEnumUnit(), PLAYER_COLOR_BLUE )
endfunction
//===Teal Functions==================================================================================
function Trig_Colors_FuncIsTeal takes nothing returns boolean
return ( GetEventPlayerChatString() == SubStringBJ("-teal", 1, 5) )
endfunction
function Trig_Colors_FuncTeal takes nothing returns nothing
call SetUnitColor( GetEnumUnit(), PLAYER_COLOR_CYAN )
endfunction
//===Purple Functions================================================================================
function Trig_Colors_FuncIsPurple takes nothing returns boolean
return ( GetEventPlayerChatString() == SubStringBJ("-purple", 1, 7) )
endfunction
function Trig_Colors_FuncPurple takes nothing returns nothing
call SetUnitColor( GetEnumUnit(), PLAYER_COLOR_PURPLE )
endfunction
//===Yellow Functions================================================================================
function Trig_Colors_FuncIsYellow takes nothing returns boolean
return ( GetEventPlayerChatString() == SubStringBJ("-yellow", 1, 7) )
endfunction
function Trig_Colors_FuncYellow takes nothing returns nothing
call SetUnitColor( GetEnumUnit(), PLAYER_COLOR_YELLOW )
endfunction
//===Orange Functions================================================================================
function Trig_Colors_Func006001 takes nothing returns boolean
return ( GetEventPlayerChatString() == SubStringBJ("-orange", 1, 7) )
endfunction
function Trig_Colors_FuncOrange takes nothing returns nothing
call SetUnitColor( GetEnumUnit(), PLAYER_COLOR_ORANGE )
endfunction
//===Green Functions=================================================================================
function Trig_Colors_FuncIsGreen takes nothing returns boolean
return ( GetEventPlayerChatString() == SubStringBJ("-green", 1, 6) )
endfunction
function Trig_Colors_FuncGreen takes nothing returns nothing
call SetUnitColor( GetEnumUnit(), PLAYER_COLOR_GREEN )
endfunction
//===Pink Functions==================================================================================
function Trig_Colors_FuncIsPink takes nothing returns boolean
return ( GetEventPlayerChatString() == SubStringBJ("-pink", 1, 5) )
endfunction
function Trig_Colors_FuncPink takes nothing returns nothing
call SetUnitColor( GetEnumUnit(), PLAYER_COLOR_PINK )
endfunction
//===Grey Functions==================================================================================
function Trig_Colors_FuncIsLight_Grey takes nothing returns boolean
return ( GetEventPlayerChatString() == SubStringBJ("-grey", 1, 5) )
endfunction
function Trig_Colors_FuncLight_Grey takes nothing returns nothing
call SetUnitColor( GetEnumUnit(), PLAYER_COLOR_LIGHT_GRAY )
endfunction
//===Light Blue Functions============================================================================
function Trig_Colors_FuncIsLight_Blue takes nothing returns boolean
return ( GetEventPlayerChatString() == SubStringBJ("-light blue", 1, 11) )
endfunction
function Trig_Colors_FuncLight_Blue takes nothing returns nothing
call SetUnitColor( GetEnumUnit(), PLAYER_COLOR_LIGHT_BLUE )
endfunction
//===Dark Green Functions============================================================================
function Trig_Colors_FuncIsDark_Green takes nothing returns boolean
return ( GetEventPlayerChatString() == SubStringBJ("-dark green", 1, 11) )
endfunction
function Trig_Colors_FuncDark_Green takes nothing returns nothing
call SetUnitColor( GetEnumUnit(), PLAYER_COLOR_AQUA )
endfunction
//===Brown Functions=================================================================================
function Trig_Colors_FuncIsBrown takes nothing returns boolean
return ( GetEventPlayerChatString() == SubStringBJ("-brown", 1, 6) )
endfunction
function Trig_Colors_FuncBrown takes nothing returns nothing
call SetUnitColor( GetEnumUnit(), PLAYER_COLOR_BROWN )
endfunction
//===Wild Functions==================================================================================
function Trig_Colors_FuncIsWild takes nothing returns boolean
return ( GetEventPlayerChatString() == SubStringBJ("-wild", 1, 5) )
endfunction
function Trig_Colors_FuncWild takes nothing returns nothing
call SetUnitVertexColorBJ( GetEnumUnit(), GetRandomReal(0, 100.00), GetRandomReal(0, 100.00), GetRandomReal(0, 100.00), 0 )
endfunction
//===Ghost Functions=================================================================================
function Trig_Colors_FuncIsGhost takes nothing returns boolean
return ( GetEventPlayerChatString() == SubStringBJ("-ghost", 1, 6) )
endfunction
function Trig_Colors_FuncGhost takes nothing returns nothing
call SetUnitVertexColorBJ( GetEnumUnit(), 100.00, 100.00, 100.00, 50.00 )
endfunction
//===Name Functions==================================================================================
function Trig_Colors_FuncIsName takes nothing returns boolean
return ( SubStringBJ( GetEventPlayerChatString() , 1, 6) == "-name " )
endfunction
function Trig_Colors_FuncName takes nothing returns nothing
call SetPlayerName(GetTriggerPlayer(), SubStringBJ(GetEventPlayerChatString(), 7, S2I(GetEventPlayerChatString())))
endfunction
//===Black Functions=================================================================================
function Trig_Colors_FuncIsBlack takes nothing returns boolean
return ( GetEventPlayerChatString() == SubStringBJ("-black", 1, 6) )
endfunction
function Trig_Colors_FuncBlack takes nothing returns nothing
call SetUnitColor( GetEnumUnit(), GetPlayerColor(Player(PLAYER_NEUTRAL_PASSIVE)) )
endfunction
//===Remove Vertex Function==========================================================================
function Trig_Colors_Func00C takes nothing returns nothing
call SetUnitVertexColorBJ( GetEnumUnit(), 100.00, 100.00, 100.00, 0 )
endfunction
//===================================================================================================
function Trig_Colors_Actions takes nothing returns nothing
if ( Trig_Colors_FuncIsRed() ) then
call ForGroupBJ( GetUnitsOfPlayerAll(GetTriggerPlayer()), function Trig_Colors_FuncRed )
call ForGroupBJ( GetUnitsOfPlayerAll(GetTriggerPlayer()), function Trig_Colors_Func00C )
else
call DoNothing( )
endif
if ( Trig_Colors_FuncIsBlue() ) then
call ForGroupBJ( GetUnitsOfPlayerAll(GetTriggerPlayer()), function Trig_Colors_FuncBlue )
call ForGroupBJ( GetUnitsOfPlayerAll(GetTriggerPlayer()), function Trig_Colors_Func00C )
else
call DoNothing( )
endif
if ( Trig_Colors_FuncIsTeal() ) then
call ForGroupBJ( GetUnitsOfPlayerAll(GetTriggerPlayer()), function Trig_Colors_FuncTeal )
call ForGroupBJ( GetUnitsOfPlayerAll(GetTriggerPlayer()), function Trig_Colors_Func00C )
else
call DoNothing( )
endif
if ( Trig_Colors_FuncIsPurple() ) then
call ForGroupBJ( GetUnitsOfPlayerAll(GetTriggerPlayer()), function Trig_Colors_FuncPurple )
call ForGroupBJ( GetUnitsOfPlayerAll(GetTriggerPlayer()), function Trig_Colors_Func00C )
else
call DoNothing( )
endif
if ( Trig_Colors_FuncIsYellow() ) then
call ForGroupBJ( GetUnitsOfPlayerAll(GetTriggerPlayer()), function Trig_Colors_FuncYellow )
call ForGroupBJ( GetUnitsOfPlayerAll(GetTriggerPlayer()), function Trig_Colors_Func00C )
else
call DoNothing( )
endif
if ( Trig_Colors_Func006001() ) then
call ForGroupBJ( GetUnitsOfPlayerAll(GetTriggerPlayer()), function Trig_Colors_FuncOrange )
call ForGroupBJ( GetUnitsOfPlayerAll(GetTriggerPlayer()), function Trig_Colors_Func00C )
else
call DoNothing( )
endif
if ( Trig_Colors_FuncIsGreen() ) then
call ForGroupBJ( GetUnitsOfPlayerAll(GetTriggerPlayer()), function Trig_Colors_FuncGreen )
call ForGroupBJ( GetUnitsOfPlayerAll(GetTriggerPlayer()), function Trig_Colors_Func00C )
else
call DoNothing( )
endif
if ( Trig_Colors_FuncIsPink() ) then
call ForGroupBJ( GetUnitsOfPlayerAll(GetTriggerPlayer()), function Trig_Colors_FuncPink )
call ForGroupBJ( GetUnitsOfPlayerAll(GetTriggerPlayer()), function Trig_Colors_Func00C )
else
call DoNothing( )
endif
if ( Trig_Colors_FuncIsLight_Grey() ) then
call ForGroupBJ( GetUnitsOfPlayerAll(GetTriggerPlayer()), function Trig_Colors_FuncLight_Grey )
call ForGroupBJ( GetUnitsOfPlayerAll(GetTriggerPlayer()), function Trig_Colors_Func00C )
else
call DoNothing( )
endif
if ( Trig_Colors_FuncIsLight_Blue() ) then
call ForGroupBJ( GetUnitsOfPlayerAll(GetTriggerPlayer()), function Trig_Colors_FuncLight_Blue )
call ForGroupBJ( GetUnitsOfPlayerAll(GetTriggerPlayer()), function Trig_Colors_Func00C )
else
call DoNothing( )
endif
if ( Trig_Colors_FuncIsDark_Green() ) then
call ForGroupBJ( GetUnitsOfPlayerAll(GetTriggerPlayer()), function Trig_Colors_FuncDark_Green )
call ForGroupBJ( GetUnitsOfPlayerAll(GetTriggerPlayer()), function Trig_Colors_Func00C )
else
call DoNothing( )
endif
if ( Trig_Colors_FuncIsBrown() ) then
call ForGroupBJ( GetUnitsOfPlayerAll(GetTriggerPlayer()), function Trig_Colors_FuncBrown )
call ForGroupBJ( GetUnitsOfPlayerAll(GetTriggerPlayer()), function Trig_Colors_Func00C )
else
call DoNothing( )
endif
if ( Trig_Colors_FuncIsWild() ) then
call ForGroupBJ( GetUnitsOfPlayerAll(GetTriggerPlayer()), function Trig_Colors_FuncWild )
else
call DoNothing( )
endif
if ( Trig_Colors_FuncIsGhost() ) then
call ForGroupBJ( GetUnitsOfPlayerAll(GetTriggerPlayer()), function Trig_Colors_FuncGhost )
else
call DoNothing( )
endif
if ( Trig_Colors_FuncIsName() ) then
call Trig_Colors_FuncName()
else
call DoNothing( )
endif
if ( Trig_Colors_FuncIsBlack() ) then
call ForGroupBJ( GetUnitsOfPlayerAll(GetTriggerPlayer()), function Trig_Colors_FuncBlack )
else
call DoNothing( )
endif
endfunction
//===================================================================================================
function InitTrig_Colors takes nothing returns nothing
set gg_trg_Colors = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(0), "-red", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(1), "-red", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(2), "-red", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(3), "-red", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(4), "-red", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(5), "-red", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(6), "-red", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(7), "-red", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(8), "-red", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(9), "-red", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(10), "-red", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(0), "-blue", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(1), "-blue", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(2), "-blue", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(3), "-blue", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(4), "-blue", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(5), "-blue", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(6), "-blue", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(7), "-blue", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(8), "-blue", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(9), "-blue", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(10), "-blue", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(0), "-teal", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(1), "-teal", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(2), "-teal", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(3), "-teal", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(4), "-teal", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(5), "-teal", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(6), "-teal", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(7), "-teal", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(8), "-teal", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(9), "-teal", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(10), "-teal", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(0), "-purple", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(1), "-purple", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(2), "-purple", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(3), "-purple", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(4), "-purple", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(5), "-purple", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(6), "-purple", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(7), "-purple", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(8), "-purple", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(9), "-purple", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(10), "-purple", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(0), "-yellow", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(1), "-yellow", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(2), "-yellow", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(3), "-yellow", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(4), "-yellow", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(5), "-yellow", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(6), "-yellow", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(7), "-yellow", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(8), "-yellow", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(9), "-yellow", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(10), "-yellow", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(0), "-orange", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(1), "-orange", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(2), "-orange", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(3), "-orange", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(4), "-orange", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(5), "-orange", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(6), "-orange", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(7), "-orange", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(8), "-orange", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(9), "-orange", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(10), "-orange", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(0), "-green", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(1), "-green", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(2), "-green", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(3), "-green", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(4), "-green", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(5), "-green", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(6), "-green", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(7), "-green", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(8), "-green", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(9), "-green", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(10), "-green", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(0), "-pink", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(1), "-pink", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(2), "-pink", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(3), "-pink", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(4), "-pink", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(5), "-pink", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(6), "-pink", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(7), "-pink", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(8), "-pink", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(9), "-pink", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(10), "-pink", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(0), "-grey", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(1), "-grey", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(2), "-grey", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(3), "-grey", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(4), "-grey", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(5), "-grey", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(6), "-grey", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(7), "-grey", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(8), "-grey", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(9), "-grey", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(10), "-grey", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(0), "-light blue", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(1), "-light blue", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(2), "-light blue", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(3), "-light blue", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(4), "-light blue", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(5), "-light blue", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(6), "-light blue", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(7), "-light blue", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(8), "-light blue", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(9), "-light blue", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(10), "-light blue", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(0), "-dark green", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(1), "-dark green", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(2), "-dark green", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(3), "-dark green", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(4), "-dark green", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(5), "-dark green", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(6), "-dark green", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(7), "-dark green", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(8), "-dark green", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(9), "-dark green", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(10), "-dark green", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(0), "-brown", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(1), "-brown", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(2), "-brown", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(3), "-brown", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(4), "-brown", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(5), "-brown", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(6), "-brown", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(7), "-brown", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(8), "-brown", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(9), "-brown", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(10), "-brown", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(0), "-ghost", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(1), "-ghost", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(2), "-ghost", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(3), "-ghost", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(4), "-ghost", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(5), "-ghost", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(6), "-ghost", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(7), "-ghost", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(8), "-ghost", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(9), "-ghost", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(10), "-ghost", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(0), "-wild", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(1), "-wild", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(2), "-wild", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(3), "-wild", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(4), "-wild", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(5), "-wild", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(6), "-wild", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(7), "-wild", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(8), "-wild", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(9), "-wild", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(10), "-wild", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(0), "-name ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(1), "-name ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(2), "-name ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(3), "-name ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(4), "-name ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(5), "-name ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(6), "-name ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(7), "-name ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(8), "-name ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(9), "-name ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(10), "-name ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(0), "-black", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(1), "-black", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(2), "-black", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(3), "-black", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(4), "-black", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(5), "-black", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(6), "-black", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(7), "-black", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(8), "-black", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(9), "-black", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Colors, Player(10), "-black", true )
call TriggerAddAction( gg_trg_Colors, function Trig_Colors_Actions )
endfunction
function Trig_Drugged_Actions takes nothing returns nothing
call TerrainDeformationRippleBJ( 100000.00, false, GetRectCenter(GetPlayableMapRect()), 10000.00, 10000.00, 65.00, 1, 10000.00 )
endfunction
//===========================================================================
function InitTrig_Drugged takes nothing returns nothing
set gg_trg_Drugged = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Drugged, Player(0), "-Bounce", true )
call TriggerAddAction( gg_trg_Drugged, function Trig_Drugged_Actions )
endfunction