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Model validation: Skiff

Skiff.mdx

0 errors 2 severe 1 warnings 3 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "decay" (frame 35000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 1
    • Alpha is 1.000 at end of "decay" (frame 35000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 3 Bone 1 - "BVehicleBone"
    • 3 Rotation
      • Track 2 at frame 18100 is not in any sequence
      • Track 5 at frame 18400 has roughly the same value as tracks 4 and 6
      • Track 6 at frame 18600 has roughly the same value as tracks 5 and 7
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