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Model validation: Skeletor

skeletor.mdx

0 errors 0 severe 1 warnings 47 unused
  • 1 Model
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 GeosetAnimation 0
    • 1 Alpha
      • Track 4 at frame 334333 is not in any sequence
  • 1 GeosetAnimation 1
    • 1 Alpha
      • Track 4 at frame 334333 is not in any sequence
  • 6 Bone 3 - "Bone_Arm2_L"
    • 5 Translation
      • Track 7 at frame 17233 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 17600 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 17733 has exactly the same value as tracks 8 and 10
      • Track 14 at frame 20667 has exactly the same value as tracks 13 and 15
      • Track 18 at frame 23833 has exactly the same value as tracks 17 and 19
    • 1 Rotation
      • Track 22 at frame 20667 has roughly the same value as tracks 21 and 23
  • 5 Bone 4 - "Bone_Arm1_L"
    • 4 Translation
      • Track 7 at frame 17233 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 17600 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 17733 has exactly the same value as tracks 8 and 10
      • Track 14 at frame 20667 has exactly the same value as tracks 13 and 15
    • 1 Rotation
      • Track 20 at frame 20667 has roughly the same value as tracks 19 and 21
  • 4 Bone 5 - "Bone_Hand_L"
    • 4 Translation
      • Track 12 at frame 17733 has exactly the same value as tracks 11 and 13
      • Track 18 at frame 20667 has exactly the same value as tracks 17 and 19
      • Track 39 at frame 38533 has exactly the same value as tracks 38 and 40
      • Track 49 at frame 42167 has exactly the same value as tracks 48 and 50
  • 1 Bone 6 - "Bone_Hand_R"
    • 1 Rotation
      • Track 10 at frame 20667 has exactly the same value as tracks 9 and 11
  • 1 Bone 7 - "Bone_Arm2_R"
    • 1 Rotation
      • Track 17 at frame 20667 has roughly the same value as tracks 16 and 18
  • 6 Bone 8 - "Bone_Arm1_R"
    • 5 Translation
      • Track 4 at frame 17733 has exactly the same value as tracks 3 and 5
      • Track 9 at frame 20000 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 20667 has exactly the same value as tracks 9 and 11
      • Track 35 at frame 38900 has exactly the same value as tracks 34 and 36
      • Track 45 at frame 42800 has exactly the same value as tracks 44 and 46
    • 1 Rotation
      • Track 15 at frame 20667 has roughly the same value as tracks 14 and 16
  • 1 Bone 9 - "Bone_Leg1_R"
    • 1 Rotation
      • Track 24 at frame 20667 has exactly the same value as tracks 23 and 25
  • 1 Bone 10 - "Bone_Leg1_L"
    • 1 Rotation
      • Track 26 at frame 20667 has exactly the same value as tracks 25 and 27
  • 1 Bone 11 - "Bone_Leg2_R"
    • 1 Rotation
      • Track 27 at frame 20667 has exactly the same value as tracks 26 and 28
  • 1 Bone 12 - "Bone_Leg2_L"
    • 1 Rotation
      • Track 29 at frame 20667 has roughly the same value as tracks 28 and 30
  • 1 Bone 13 - "Bone_Foot_R"
    • 1 Rotation
      • Track 30 at frame 20667 has exactly the same value as tracks 29 and 31
  • 1 Bone 14 - "Bone_Foot_L"
    • 1 Rotation
      • Track 27 at frame 20667 has roughly the same value as tracks 26 and 28
  • 2 Helper 0
    • 2 Rotation
      • Track 5 at frame 17600 has roughly the same value as tracks 4 and 6
      • Track 6 at frame 17733 has roughly the same value as tracks 5 and 7
  • 1 Helper 1
    • 1 Rotation
      • Track 18 at frame 20667 has exactly the same value as tracks 17 and 19
  • 3 Helper 2
    • 2 Translation
      • Track 8 at frame 38900 has exactly the same value as tracks 7 and 9
      • Track 13 at frame 42800 has exactly the same value as tracks 12 and 14
    • 1 Rotation
      • Track 29 at frame 20667 has exactly the same value as tracks 28 and 30
  • 1 RibbonEmitter 0 - "BlizRibbon04"
    • 1 Visibility
      • Track 18 at frame 334333 is not in any sequence
  • 1 RibbonEmitter 1 - "BlizRibbon05"
    • 1 Visibility
      • Track 18 at frame 334333 is not in any sequence
  • 2 CollisionShape 0 - "Collision Sphere01"
    • 2 Translation
      • Track 10 at frame 334333 is not in any sequence
      • Track 2 at frame 328500 has exactly the same value as tracks 1 and 3
  • 3 CollisionShape 1 - "Collision Sphere02"
    • 3 Translation
      • Track 10 at frame 334333 is not in any sequence
      • Track 1 at frame 328333 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 328500 has exactly the same value as tracks 1 and 3
  • unused Texture 3 - "Clouds32_anim.blp"
  • unused Material 1
  • unused Material 2
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