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Model validation: SkeletonSquire.mdx

SkeletonSquire.mdx

0 errors 0 severe 2 warnings 20 unused
  • 2 Model
    • Attachment 4 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Helper 17
    • 1 Rotation
      • Track 6 at frame 21367 has exactly the same value as tracks 5 and 7
  • 2 Helper 18
    • 1 Translation
      • Track 7 at frame 21367 has exactly the same value as tracks 6 and 8
    • 1 Rotation
      • Track 7 at frame 21367 has roughly the same value as tracks 6 and 8
  • 2 Helper 20
    • 1 Translation
      • Track 13 at frame 22033 has exactly the same value as tracks 12 and 14
    • 1 Rotation
      • Track 10 at frame 22033 has roughly the same value as tracks 9 and 11
  • 3 Helper 23
    • 3 Rotation
      • Track 7 at frame 21833 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 22033 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 22067 has exactly the same value as tracks 8 and 10
  • 5 Helper 25
    • 4 Translation
      • Track 6 at frame 21500 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 21667 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 21833 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 22000 has exactly the same value as tracks 8 and 10
    • 1 Rotation
      • Track 6 at frame 21500 has exactly the same value as tracks 5 and 7
  • 3 Helper 26
    • 1 Translation
      • Track 6 at frame 21500 has exactly the same value as tracks 5 and 7
    • 2 Rotation
      • Track 6 at frame 21500 has exactly the same value as tracks 5 and 7
      • Track 10 at frame 21967 has exactly the same value as tracks 9 and 11
  • 4 Helper 33
    • 2 Translation
      • Track 14 at frame 21900 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 21967 has exactly the same value as tracks 14 and 16
    • 2 Rotation
      • Track 11 at frame 21900 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 21967 has exactly the same value as tracks 11 and 13
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