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Model validation: SkeletonArcher
GBLarch_Final.mdx
0errors0severe2warnings16unused
2
Model
Attachment 6 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
GeosetAnimation 0
1
Alpha
Track 1 at frame 32433 is not in any sequence
1
GeosetAnimation 1
1
Alpha
Track 1 at frame 32433 is not in any sequence
1
GeosetAnimation 2
1
Alpha
Track 10 at frame 32433 is not in any sequence
1
GeosetAnimation 3
1
Alpha
Track 1 at frame 32433 is not in any sequence
1
GeosetAnimation 4
1
Alpha
Track 1 at frame 32433 is not in any sequence
1
GeosetAnimation 5
1
Alpha
Track 1 at frame 32433 is not in any sequence
1
GeosetAnimation 6
1
Alpha
Track 1 at frame 32433 is not in any sequence
1
GeosetAnimation 7
1
Alpha
Track 1 at frame 32433 is not in any sequence
1
GeosetAnimation 8
1
Alpha
Track 1 at frame 32433 is not in any sequence
1
GeosetAnimation 9
1
Alpha
Track 1 at frame 32433 is not in any sequence
2
Bone 20 - "Arrow"
1
Translation
Track 2 at frame 17467 has exactly the same value as tracks 1 and 3
1
Rotation
Track 4 at frame 17433 has exactly the same value as tracks 3 and 5
1
Helper 6
1
Rotation
Track 35 at frame 30990 has roughly the same value as tracks 34 and 36
1
Helper 11
1
Rotation
Track 7 at frame 8633 has exactly the same value as tracks 6 and 8
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