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Model validation: SkeletonArcher

Walking Corpse.mdx

0 errors 5 severe 24 warnings 46 unused
  • 1 7 Geoset 0
    • Alpha is 1.000 at end of "Decay Bone" (frame 159800); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 1 7 Geoset 1
    • Alpha is 1.000 at end of "Decay Bone" (frame 159800); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 1 1 Geoset 2
    • Alpha is 1.000 at end of "Decay Bone" (frame 159800); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • 1 Extent
      • Negative extents
  • 1 1 Geoset 3
    • Alpha is 1.000 at end of "Decay Bone" (frame 159800); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • 1 Extent
      • Negative extents
  • 1 7 Geoset 4
    • Alpha is 1.000 at end of "Decay Bone" (frame 159800); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 1 Model
    • Attachment 6 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
  • 6 GeosetAnimation 0
    • 6 Alpha
      • Track 0 at frame 167 is not in any sequence
      • Track 2 at frame 7167 is not in any sequence
      • Track 4 at frame 19333 is not in any sequence
      • Track 5 at frame 20967 is not in any sequence
      • Track 6 at frame 26000 is not in any sequence
      • Track 7 at frame 26667 is not in any sequence
  • 6 GeosetAnimation 1
    • 6 Alpha
      • Track 0 at frame 167 is not in any sequence
      • Track 2 at frame 7167 is not in any sequence
      • Track 4 at frame 19333 is not in any sequence
      • Track 5 at frame 20967 is not in any sequence
      • Track 6 at frame 26000 is not in any sequence
      • Track 7 at frame 26667 is not in any sequence
  • 5 GeosetAnimation 4
    • 5 Alpha
      • Track 0 at frame 167 is not in any sequence
      • Track 2 at frame 7167 is not in any sequence
      • Track 6 at frame 19333 is not in any sequence
      • Track 7 at frame 20967 is not in any sequence
      • Track 8 at frame 26667 is not in any sequence
  • 4 Helper 19
    • 2 Translation
      • Track 24 at frame 22167 has exactly the same value as tracks 23 and 25
      • Track 27 at frame 30333 has exactly the same value as tracks 26 and 28
    • 2 Rotation
      • Track 18 at frame 22167 has exactly the same value as tracks 17 and 19
      • Track 21 at frame 30333 has exactly the same value as tracks 20 and 22
  • 2 Helper 20
    • 2 Translation
      • Track 15 at frame 21833 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 22167 has exactly the same value as tracks 15 and 17
  • 2 Helper 23
    • 2 Translation
      • Track 10 at frame 21833 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 22167 has exactly the same value as tracks 10 and 12
  • 8 Helper 26
    • 5 Translation
      • Track 14 at frame 21833 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 22000 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 22167 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 22400 has exactly the same value as tracks 16 and 18
      • Track 22 at frame 31000 has exactly the same value as tracks 21 and 23
    • 3 Rotation
      • Track 25 at frame 30333 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 30500 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 31000 has exactly the same value as tracks 26 and 28
  • 6 Helper 27
    • 6 Translation
      • Track 22 at frame 21833 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 22000 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 22100 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 22133 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 22400 has exactly the same value as tracks 25 and 27
      • Track 29 at frame 30167 has exactly the same value as tracks 28 and 30
  • 5 Helper 29
    • 5 Translation
      • Track 26 at frame 22167 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 22367 has exactly the same value as tracks 26 and 28
      • Track 30 at frame 30333 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 30500 has exactly the same value as tracks 30 and 32
      • Track 32 at frame 31000 has exactly the same value as tracks 31 and 33
  • 2 Helper 30
    • 2 Translation
      • Track 18 at frame 21833 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 22000 has exactly the same value as tracks 18 and 20
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