• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Model validation: Skeleton_Archer_Portrait

Skeleton_Archer_Portrait.mdx

0 errors 2 severe 13 warnings 42 unused
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Bone 1 - "root_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 65 - "R_cloth_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 68 - "F_cloth_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 56 at frame 8767 has roughly the same value as tracks 55 and 57
  • 1 Bone 70 - "L_cloth_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 71 - "B_cloth_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 73 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 74 - "R_hand_harness_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 75 - "R_pauldron_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 76 - "arrow_D_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 77 - "arrow_B_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 78 - "arrow_C_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 79 - "arrow_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 8 - "L_shoulder_bind_jnt"
    • 1 Rotation
      • Track 53 at frame 8067 has roughly the same value as tracks 52 and 54
  • 1 Bone 27 - "R_shoulder_bind_jnt"
    • 1 Rotation
      • Track 54 at frame 8067 has roughly the same value as tracks 53 and 55
  • 1 Bone 40 - "R_rng_finger_01_bind_jnt"
    • 1 Rotation
      • Track 16 at frame 2233 has roughly the same value as tracks 15 and 17
  • 1 Bone 48 - "L_leg_03_bind_jnt"
    • 1 Rotation
      • Track 48 at frame 9067 has roughly the same value as tracks 47 and 49
  • 1 Bone 55 - "R_leg_other_bind_jnt"
    • 1 Translation
      • Track 7 at frame 633 has roughly the same value as tracks 6 and 8
  • 1 Bone 82 - "weapon_bind_jnt"
    • 1 Translation
      • Track 61 at frame 5100 has roughly the same value as tracks 60 and 62
  • 2 Bone 88 - "arrow_B_02_bind_jnt"
    • 2 Rotation
      • Track 18 at frame 3567 has roughly the same value as tracks 17 and 19
      • Track 39 at frame 7233 has roughly the same value as tracks 38 and 40
  • 9 CollisionShape 0 - "B_KGS_Torso"
    • 9 Rotation
      • Track 13 at frame 1000 has roughly the same value as tracks 12 and 14
      • Track 14 at frame 1033 has roughly the same value as tracks 13 and 15
      • Track 15 at frame 1067 has roughly the same value as tracks 14 and 16
      • Track 16 at frame 1100 has roughly the same value as tracks 15 and 17
      • Track 17 at frame 1133 has roughly the same value as tracks 16 and 18
      • Track 18 at frame 1167 has roughly the same value as tracks 17 and 19
      • Track 41 at frame 1933 has roughly the same value as tracks 40 and 42
      • Track 42 at frame 1967 has roughly the same value as tracks 41 and 43
      • Track 103 at frame 9567 has roughly the same value as tracks 102 and 104
  • 7 CollisionShape 1 - "B_KGS_Head"
    • 7 Rotation
      • Track 102 at frame 5633 has roughly the same value as tracks 101 and 103
      • Track 147 at frame 7667 has roughly the same value as tracks 146 and 148
      • Track 148 at frame 7700 has roughly the same value as tracks 147 and 149
      • Track 149 at frame 7733 has roughly the same value as tracks 148 and 150
      • Track 160 at frame 8100 has roughly the same value as tracks 159 and 161
      • Track 161 at frame 8133 has roughly the same value as tracks 160 and 162
      • Track 205 at frame 9600 has roughly the same value as tracks 204 and 206
  • 1 CollisionShape 6 - "B_KGS_Root"
    • 1 Rotation
      • Track 24 at frame 8467 has roughly the same value as tracks 23 and 25
  • unused Texture 0 - "Portrait_BG_Diffuse.tif"
  • unused Texture 1 - "normal.blp"
  • unused Texture 2 - "Portrait_BG_ORM.tif"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "SkeletonArcher_Main_Diffuse.tif"
  • unused Texture 7 - "SkeletonArcher_Main_Normal.tif"
  • unused Texture 8 - "SkeletonArcher_Main_ORM.tif"
  • unused Texture 9 - "SkeletonArcher_Weapon_Diffuse.tif"
  • unused Texture 10 - "SkeletonArcher_Weapon_Normal.tif"
  • unused Texture 11 - "SkeletonArcher_Weapon_ORM.tif"
  • unused Texture 12 - "Undead_SkeletalMage_Main_Diffuse.tif"
  • unused Texture 13 - "Undead_SkeletalMage_Main_Normal.tif"
  • unused Texture 14 - "Undead_SkeletalMage_Main_ORM.tif"
  • unused Texture 15 - "Undead_SkeletalMage_Main_Emissive.tif"
Back
Top