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Model validation: Skeleton Marine FIXED

SpaceSkeletonWarrior.mdx

0 errors 0 severe 3 warnings 70 unused
  • 3 Model
    • Attachment 4 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 12 Bone 13 - "Object04"
    • 12 Translation
      • Track 1 at frame 2067 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 2333 has exactly the same value as tracks 1 and 3
      • Track 7 at frame 3433 has exactly the same value as tracks 6 and 8
      • Track 13 at frame 16767 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 16867 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 16967 has exactly the same value as tracks 14 and 16
      • Track 21 at frame 18133 has exactly the same value as tracks 20 and 22
      • Track 27 at frame 30300 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 30567 has exactly the same value as tracks 27 and 29
      • Track 29 at frame 30767 has exactly the same value as tracks 28 and 30
      • Track 30 at frame 30933 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 31167 has exactly the same value as tracks 30 and 32
  • 3 Bone 14 - "Object05"
    • 3 Rotation
      • Track 13 at frame 4633 has exactly the same value as tracks 12 and 14
      • Track 23 at frame 7567 has exactly the same value as tracks 22 and 24
      • Track 32 at frame 16967 has exactly the same value as tracks 31 and 33
  • 9 Bone 15 - "Mesh04"
    • 9 Translation
      • Track 13 at frame 4633 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 4867 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 4967 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 5233 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 5667 has exactly the same value as tracks 16 and 18
      • Track 25 at frame 16967 has exactly the same value as tracks 24 and 26
      • Track 28 at frame 17433 has exactly the same value as tracks 27 and 29
      • Track 33 at frame 18700 has exactly the same value as tracks 32 and 34
      • Track 34 at frame 18867 has exactly the same value as tracks 33 and 35
  • 9 Bone 16 - "Mesh05"
    • 9 Translation
      • Track 13 at frame 4633 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 4867 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 4967 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 5233 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 5667 has exactly the same value as tracks 16 and 18
      • Track 25 at frame 16967 has exactly the same value as tracks 24 and 26
      • Track 28 at frame 17433 has exactly the same value as tracks 27 and 29
      • Track 33 at frame 18700 has exactly the same value as tracks 32 and 34
      • Track 34 at frame 18867 has exactly the same value as tracks 33 and 35
  • 12 Bone 17 - "Mesh06"
    • 12 Translation
      • Track 1 at frame 2067 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 2333 has exactly the same value as tracks 1 and 3
      • Track 7 at frame 3433 has exactly the same value as tracks 6 and 8
      • Track 13 at frame 16767 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 16867 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 16967 has exactly the same value as tracks 14 and 16
      • Track 21 at frame 18133 has exactly the same value as tracks 20 and 22
      • Track 27 at frame 30300 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 30567 has exactly the same value as tracks 27 and 29
      • Track 29 at frame 30767 has exactly the same value as tracks 28 and 30
      • Track 30 at frame 30933 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 31167 has exactly the same value as tracks 30 and 32
  • 4 Bone 20 - "shield"
    • 2 Translation
      • Track 13 at frame 30590 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 30810 has exactly the same value as tracks 13 and 15
    • 2 Rotation
      • Track 11 at frame 30590 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 30810 has exactly the same value as tracks 11 and 13
  • 2 Helper 3
    • 2 Rotation
      • Track 13 at frame 5200 has roughly the same value as tracks 12 and 14
      • Track 14 at frame 6000 has roughly the same value as tracks 13 and 15
  • 3 Helper 4
    • 3 Rotation
      • Track 13 at frame 5133 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 5200 has roughly the same value as tracks 13 and 15
      • Track 15 at frame 6000 has roughly the same value as tracks 14 and 16
  • 4 Helper 6
    • 3 Translation
      • Track 4 at frame 19933 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 20100 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 20333 has exactly the same value as tracks 5 and 7
    • 1 Rotation
      • Track 43 at frame 30990 has roughly the same value as tracks 42 and 44
  • 1 Helper 7
    • 1 Rotation
      • Track 44 at frame 30990 has roughly the same value as tracks 43 and 45
  • 1 Helper 8
    • 1 Rotation
      • Track 8 at frame 4533 has exactly the same value as tracks 7 and 9
  • 2 Helper 9
    • 2 Rotation
      • Track 5 at frame 4533 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 4733 has exactly the same value as tracks 5 and 7
  • 2 Helper 10
    • 2 Rotation
      • Track 9 at frame 4533 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 4733 has exactly the same value as tracks 9 and 11
  • 2 Helper 12
    • 2 Translation
      • Track 10 at frame 6000 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 6500 has exactly the same value as tracks 10 and 12
  • 2 Helper 13
    • 2 Rotation
      • Track 6 at frame 4733 has exactly the same value as tracks 5 and 7
      • Track 13 at frame 8633 has exactly the same value as tracks 12 and 14
  • unused Texture 3 - "Clouds8x8.blp"
  • unused Texture 5 - Team glow
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