Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Model validation: Skeleton Fire Warior Mage
SkeletonFireWarriorMage_squished.mdx
0errors0severe11warnings52unused
2
Model
Attachment 5 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
2
Geoset 0
Referenced by 2 geoset animations: 0, 2
Number of sequence extents (1) does not match the number of sequences (6)
1
Geoset 1
Number of sequence extents (1) does not match the number of sequences (6)
1
Geoset 2
Number of sequence extents (1) does not match the number of sequences (6)
1
GeosetAnimation 0
1
Alpha
Track 4 has the same frame 27467 as track 3
1
GeosetAnimation 1
1
Alpha
Track 4 has the same frame 27467 as track 3
1
GeosetAnimation 2
1
Alpha
Track 4 has the same frame 27467 as track 3
1
GeosetAnimation 3
1
Alpha
Track 4 has the same frame 27467 as track 3
1
Light 0 - "Omni1"
Minimum attenuation should probably be bigger than or equal to 80, but is 40
6
Material 1
6
Layer 0
6
Alpha
Track 1 at frame 29633 is not in any sequence
Track 2 at frame 71667 is not in any sequence
Track 3 at frame 85000 is not in any sequence
Track 4 at frame 159967 is not in any sequence
Track 5 at frame 218300 is not in any sequence
Track 6 at frame 219967 is not in any sequence
2
Bone 0 - "Bone_Foot_L"
2
Rotation
Track 34 at frame 22467 has exactly the same value as tracks 33 and 35
Track 35 at frame 22500 has exactly the same value as tracks 34 and 36
5
Bone 1 - "Bone_Foot_R"
5
Rotation
Track 31 at frame 22100 has exactly the same value as tracks 30 and 32
Track 32 at frame 22300 has exactly the same value as tracks 31 and 33
Track 33 at frame 22400 has exactly the same value as tracks 32 and 34
Track 34 at frame 22467 has exactly the same value as tracks 33 and 35
Track 35 at frame 22500 has exactly the same value as tracks 34 and 36
2
Bone 2 - "Bone_Leg2_L"
2
Rotation
Track 37 at frame 22467 has exactly the same value as tracks 36 and 38
Track 38 at frame 22500 has exactly the same value as tracks 37 and 39
2
Bone 3 - "Bone_Leg1_L"
2
Rotation
Track 35 at frame 22467 has exactly the same value as tracks 34 and 36
Track 36 at frame 22500 has exactly the same value as tracks 35 and 37
5
Bone 4 - "Bone_Leg1_R"
5
Rotation
Track 33 at frame 22100 has exactly the same value as tracks 32 and 34
Track 34 at frame 22300 has exactly the same value as tracks 33 and 35
Track 35 at frame 22400 has exactly the same value as tracks 34 and 36
Track 36 at frame 22467 has exactly the same value as tracks 35 and 37
Track 37 at frame 22500 has exactly the same value as tracks 36 and 38
4
Bone 5 - "Bone_Pelvis"
4
Rotation
Track 18 at frame 22300 has exactly the same value as tracks 17 and 19
Track 19 at frame 22400 has exactly the same value as tracks 18 and 20
Track 20 at frame 22467 has exactly the same value as tracks 19 and 21
Track 21 at frame 22500 has exactly the same value as tracks 20 and 22
4
Bone 6 - "Bone_Chest"
4
Rotation
Track 33 at frame 22300 has exactly the same value as tracks 32 and 34
Track 34 at frame 22400 has exactly the same value as tracks 33 and 35
Track 35 at frame 22467 has exactly the same value as tracks 34 and 36
Track 36 at frame 22500 has exactly the same value as tracks 35 and 37
1
Bone 8 - "Bone_Arm2_L"
1
Rotation
Track 26 at frame 22500 has exactly the same value as tracks 25 and 27
2
Bone 9 - "Bone_Arm1_R"
2
Rotation
Track 28 at frame 22467 has exactly the same value as tracks 27 and 29
Track 29 at frame 22500 has exactly the same value as tracks 28 and 30
2
Bone 10 - "Bone_Arm2_R"
2
Rotation
Track 26 at frame 22467 has exactly the same value as tracks 25 and 27
Track 27 at frame 22500 has exactly the same value as tracks 26 and 28
2
Bone 12 - "Bone_Head"
2
Rotation
Track 39 at frame 22467 has exactly the same value as tracks 38 and 40
Track 40 at frame 22500 has exactly the same value as tracks 39 and 41
1
Bone 13 - "Bone_Arm1_L"
1
Rotation
Track 34 at frame 22500 has exactly the same value as tracks 33 and 35
5
Bone 14 - "Bone_Leg2_R"
5
Rotation
Track 36 at frame 22100 has exactly the same value as tracks 35 and 37
Track 37 at frame 22300 has exactly the same value as tracks 36 and 38
Track 38 at frame 22400 has exactly the same value as tracks 37 and 39
Track 39 at frame 22467 has exactly the same value as tracks 38 and 40
Track 40 at frame 22500 has exactly the same value as tracks 39 and 41
5
Helper 0
5
Rotation
Track 18 at frame 22100 has exactly the same value as tracks 17 and 19
Track 19 at frame 22300 has exactly the same value as tracks 18 and 20
Track 20 at frame 22400 has exactly the same value as tracks 19 and 21
Track 21 at frame 22467 has exactly the same value as tracks 20 and 22
Track 22 at frame 22500 has exactly the same value as tracks 21 and 23
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.