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Model validation: Skeletal Mage Ice Portrait

SkeletalIceMage_Portrait.mdx

0 errors 2 severe 8 warnings 53 unused
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Bone 24 - "L_pauldron_cloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 25 - "L_pauldron_cloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 36 - "R_pauldron_cloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 41 - "back_cloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 42 - "L_back_cloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 47 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 48 - "Portrait_Background"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "bone_chest"
    • 1 Rotation
      • Track 27 at frame 3800 has roughly the same value as tracks 26 and 28
  • 1 Bone 3 - "neck_bind_jnt"
    • 1 Rotation
      • Track 78 at frame 10633 has roughly the same value as tracks 77 and 79
  • 1 Bone 31 - "R_upr_arm_bind_jnt"
    • 1 Rotation
      • Track 140 at frame 10233 has roughly the same value as tracks 139 and 141
  • 1 Bone 39 - "R_pauldron_F_cloth_01_bind_jnt"
    • 1 Rotation
      • Track 49 at frame 4467 has roughly the same value as tracks 48 and 50
  • 9 ParticleEmitterPopcorn 0 - "Lich"
    • 9 Visibility
      • Track 11 at frame 12266 is not in any sequence
      • Track 12 at frame 12300 is not in any sequence
      • Track 13 at frame 14499 is not in any sequence
      • Track 14 at frame 14533 is not in any sequence
      • Track 15 at frame 16533 is not in any sequence
      • Track 4 at frame 5467 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 7500 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 9433 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 10733 has exactly the same value as tracks 8 and 10
  • 13 ParticleEmitterPopcorn 1 - "Eye_L"
    • 7 Rotation
      • Track 9 at frame 11966 is not in any sequence
      • Track 10 at frame 12000 is not in any sequence
      • Track 11 at frame 14866 is not in any sequence
      • Track 12 at frame 14899 is not in any sequence
      • Track 1 at frame 867 has exactly the same value as tracks 0 and 2
      • Track 6 at frame 8333 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 9766 has exactly the same value as tracks 6 and 8
    • 6 Visibility
      • Track 9 at frame 11966 is not in any sequence
      • Track 10 at frame 12000 is not in any sequence
      • Track 11 at frame 14866 is not in any sequence
      • Track 12 at frame 14899 is not in any sequence
      • Track 1 at frame 867 has exactly the same value as tracks 0 and 2
      • Track 6 at frame 8333 has exactly the same value as tracks 5 and 7
  • 13 ParticleEmitterPopcorn 3 - "Eye_R"
    • 7 Rotation
      • Track 9 at frame 11966 is not in any sequence
      • Track 10 at frame 12000 is not in any sequence
      • Track 11 at frame 14866 is not in any sequence
      • Track 12 at frame 14899 is not in any sequence
      • Track 1 at frame 867 has exactly the same value as tracks 0 and 2
      • Track 6 at frame 8333 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 9766 has exactly the same value as tracks 6 and 8
    • 6 Visibility
      • Track 9 at frame 11966 is not in any sequence
      • Track 10 at frame 12000 is not in any sequence
      • Track 11 at frame 14866 is not in any sequence
      • Track 12 at frame 14899 is not in any sequence
      • Track 1 at frame 867 has exactly the same value as tracks 0 and 2
      • Track 6 at frame 8333 has exactly the same value as tracks 5 and 7
  • 1 CollisionShape 1 - "B_KGS_Head"
    • 1 Rotation
      • Track 128 at frame 8800 has roughly the same value as tracks 127 and 129
  • unused Texture 0 - "SkeletalIceMageMain.dds"
  • unused Texture 1 - "Undead_SkeletalMage_Main_Normal.tif"
  • unused Texture 2 - "Undead_SkeletalMage_Main_ORM.tif"
  • unused Texture 3 - "SkeletalIceMageEmissive.dds"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "SkeletalIceMageArmorMain.dds"
  • unused Texture 7 - "Undead_SkeletalMage_Armor_Normal.tif"
  • unused Texture 8 - "Undead_SkeletalMage_Armor_ORM.tif"
  • unused Texture 9 - "Black32.blp"
  • unused Texture 10 - "Portrait_BG_Diffuse.tif"
  • unused Texture 11 - "normal.blp"
  • unused Texture 12 - "Portrait_BG_ORM.tif"
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