Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
Sir Gawin And The Green Knight.w3x
Variables
Initialization
Day
First Scene
Opening Scene
Camera create
Second Scene
Wandering the woods
Third and final Scene
Final Scene
End
Sheep Dies
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Day
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Opening Scene
Events
Map initialization
Conditions
Actions
Camera - Pan camera for Player 1 (Red) to (Center of Region_000 <gen>) over 0 seconds
Camera create
Events
Time - Elapsed game time is 0.50 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Cinematic - Disable user control for (All players) .
Cinematic - Clear the screen of text messages for (All players) .
Cinematic - Turn subtitle display override On
Camera - . Apply . gg_cam_Camelot_Enterance for Player 1 (Red) over 0 seconds
Unit - Order Green Knight 0012 <gen> to Move To . (Center of Region_000 <gen>)
Wait 2 seconds
Cinematic - Send transmission to (All players) from Green Knight 0012 <gen> named The Green Knight : Play No sound and display I have come to speak with King Arthur! Open Thine Gates! . Modify duration: Add 0 seconds and Wait
Wait 2.00 seconds
Unit - Make Knight of the round table 0011 <gen> face (Center of Region_001 <gen>) over 1.00 seconds
Unit - Make Knight of the round table 0010 <gen> face (Center of Region_001 <gen>) over 1.00 seconds
Cinematic - Send transmission to (All players) from Knight of the round table 0011 <gen> named Knight : Play No sound and display Open The Gates! . Modify duration: Add 0 seconds and Wait
Wait 2.00 seconds
Destructible - Open Gate 0023 <gen>
Unit - Order Green Knight 0012 <gen> to Move To . (Center of Region_001 <gen>)
Wait 5.00 seconds
Camera - . Apply . gg_cam_Entrance_to_hall for Player 1 (Red) over 0 seconds
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Green Knight 0012 <gen> named The Green Knight : Play No sound and display I have a challange any one knight here to exchange one blow for another with me! Do any of King Arthurs brave knights accept my challange? . Modify duration: Add 2.00 seconds and Wait
Wait 2.00 seconds
Camera - . Apply . gg_cam_Round_Table for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Green Knight 0012 <gen> named The Green Knight : Play No sound and display The night who accepts will take their swing here and now, and we will meet one year and one day afterwards for me to take mine. . Modify duration: Add 2.00 seconds and Wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from King 0021 <gen> named King Arthur : Play No sound and display I accept your challange . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Second_Camera_by_table for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Sir Gawain 0005 <gen> named Sir Gawain : Play No sound and display No Arthur! Your the king! I'll accept this challange. . Modify duration: Add 0 seconds and Wait
Wait 2.00 seconds
Camera - . Apply . gg_cam_Off_with_the_green_Knights_Head for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Green Knight 0012 <gen> named The Green Knight : Play No sound and display Very well then, come take your swing! . Modify duration: Add 0 seconds and Wait
Unit - Order Sir Gawain 0005 <gen> to Move To . (Center of Region_003 <gen>)
Unit - Order Green Knight 0012 <gen> to Move To . (Center of Region_002 <gen>)
Wait 3.00 seconds
Unit - Order Sir Gawain 0005 <gen> to Attack Once . Green Knight 0012 <gen>
Camera - . Apply . gg_cam_After_Being_Beheaded for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from Green Knight 0012 <gen> named The Green Knight : Play No sound and display I will see you in one year and one day at the green chapel. Farewell... . Modify duration: Add 0 seconds and Wait
Destructible - Open Gate 0023 <gen>
Unit - Order Green Knight 0012 <gen> to Move To . (Center of Region_000 <gen>)
Wait 2 seconds
Cinematic - Fade out over 1.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Unit - Kill Frog 0018 <gen>
Wandering the woods
Events
Unit - Frog 0018 <gen> Dies
Conditions
Actions
Camera - . Apply . gg_cam_Looking_For_Knight for Player 1 (Red) over 0 seconds
Cinematic - Fade in over 1.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Send transmission to (All players) from Peasant 0001 <gen> named Narrator : Play No sound and display One year and one day later Sir Gawain sets off to search for the Green Knight. . Modify duration: Add 1.00 seconds and Wait
Wait 2 seconds
Camera - . Apply . gg_cam_Looking_for_knight_2 for Player 1 (Red) over 1.00 seconds
Wait 1.00 seconds
Unit - Order Sir Gawain 0020 <gen> to Move To . (Center of Region_005 <gen>)
Wait 3.00 seconds
Camera - . Apply . gg_cam_Can_See_Castle for Player 1 (Red) over 1.00 seconds
Unit - Order Sir Gawain 0020 <gen> to Move To . (Center of Region_006 <gen>)
Wait 2.00 seconds
Unit - Order Sir Gawain 0020 <gen> to Move To . (Center of Region_007 <gen>)
Wait 2.00 seconds
Unit - Order Sir Gawain 0020 <gen> to Move To . (Center of Region_008 <gen>)
Camera - . Apply . gg_cam_Arrival_of_our_hero for Player 1 (Red) over 1.00 seconds
Wait 2.00 seconds
Unit - Order Sir Gawain 0020 <gen> to Move To . (Center of Region_009 <gen>)
Wait 2.00 seconds
Unit - Order Sir Gawain 0020 <gen> to Move To . (Center of Region_010 <gen>)
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Sir Gawain 0020 <gen> named Sir Gawain : Play No sound and display Hello, I am looking for a green chapel and I need a place to stay while i search for it. May i stay with you? . Modify duration: Add 1.00 seconds and Wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Lord 0015 <gen> named Lord : Play No sound and display Sure, but while your here why dont we play a game? I go hunting during the evening, anything I catch I will give to you, but in return you must give me anything you get. Okay? . Modify duration: Add 3.00 seconds and Wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Sir Gawain 0020 <gen> named Sir Gawain : Play No sound and display Hmmm.....ok . Modify duration: Add 0 seconds and Wait
Wait 2.00 seconds
Cinematic - Fade out over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_This_is_a_green_sash for Player 1 (Red) over 0 seconds
Unit - Move Wife of the Lord 0016 <gen> instantly to (Center of Region_011 <gen>)
Unit - Move Sir Gawain 0020 <gen> instantly to (Center of Region_011 <gen>)
Unit - Order Sir Gawain 0020 <gen> to Follow . Wife of the Lord 0016 <gen>
Unit - Order Wife of the Lord 0016 <gen> to Follow . Sir Gawain 0020 <gen>
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Send transmission to (All players) from Peasant 0001 <gen> named Narrator : Play No sound and display For three nights Sir Gawin Accepted kisses from the Wife of the Lord, and every night Sir Gawain Gave those kisses to the Lord Upon his return. Tonight however, Sir Gawain got something else... . Modify duration: Add 3.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Wife of the Lord 0016 <gen> named Wife of the Lord : Play No sound and display Here, Take this green sash, if you have it no harm can come to you. . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Sir Gawain 0020 <gen> named Sir Gawain : Play No sound and display Interesting....thank you... . Modify duration: Add 0 seconds and Wait
Wait 2 seconds
Cinematic - Fade out over 1.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Unit - Kill Raccoon 0017 <gen>
Final Scene
Events
Unit - Raccoon 0017 <gen> Dies
Conditions
Actions
Camera - . Apply . gg_cam_Green_Chappel for Player 1 (Red) over 0 seconds
Cinematic - Fade in over 1.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Send transmission to (All players) from Peasant 0001 <gen> named Narrator : Play No sound and display Sir Gawain is now searching once again for the Green Knight when he begins to hear a terrible noise. . Modify duration: Add 1.00 seconds and Wait
Wait 2 seconds
Cinematic - Send transmission to (All players) from Sir Gawain 0014 <gen> named Sir Gawain : Play No sound and display Where are thee Green Knight? Have at me! It is now one year and one day since our last meet! . Modify duration: Add 1.00 seconds and Wait
Wait 2 seconds
Unit - Order Green Knight 0013 <gen> to Move To . (Center of Region_004 <gen>)
Cinematic - Send transmission to (All players) from Green Knight 0013 <gen> named Green Knight : Play No sound and display I have not forgotten our deal my dear Sir Gawain. Now prepare yourself. . Modify duration: Add 1.00 seconds and Wait
Wait 2 seconds
Camera - . Apply . gg_cam_First_Swing for Player 1 (Red) over 0 seconds
Unit - Order Green Knight 0013 <gen> to Move To . (Center of Region_013 <gen>)
Unit - Order Sir Gawain 0014 <gen> to Move To . (Center of Region_012 <gen>)
Wait 2 seconds
Cinematic - Send transmission to (All players) from Green Knight 0013 <gen> named Green Knight : Play No sound and display Sir Gawain, May god be your gard! Were all alone just you and I, Im pledged now, this New Year, to make you my payment. . Modify duration: Add 0.00 seconds and Wait
Wait 2 seconds
Cinematic - Send transmission to (All players) from Sir Gawain 0014 <gen> named Sir Gawain : Play No sound and display God gave me my life, i will raise no complaint at the grimness of it. Now take your single stroke. . Modify duration: Add 0.00 seconds and Wait
Wait 2 seconds
Unit - Order Green Knight 0013 <gen> to Follow . Sir Gawain 0014 <gen>
Wait 2 seconds
Camera - . Apply . gg_cam_Second_Swing for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Green Knight 0013 <gen> named Green Knight : Play No sound and display Hahahaha Sir Gawain a coward? You moved! You cant be Sir Gawain! Sir Gawain the Knight whose never been intimidated on hill or dale! . Modify duration: Add 1.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Sir Gawain 0014 <gen> named Sir Gawain : Play No sound and display I Shield once! not again! You have my word! . Modify duration: Add 0.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Green Knight 0013 <gen> named Green Knight : Play No sound and display Very Well... . Modify duration: Add 1.00 seconds and Wait
Wait 2 seconds
Unit - Order Green Knight 0013 <gen> to Follow . Sir Gawain 0014 <gen>
Wait 2 seconds
Camera - . Apply . gg_cam_Third_Swing for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Sir Gawain 0014 <gen> named Sir Gawain : Play No sound and display Why dont you just swing already! I think your the coward! . Modify duration: Add 0.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Green Knight 0013 <gen> named Green Knight : Play No sound and display Fine! I will repay my debt now! . Modify duration: Add 1.00 seconds and Wait
Wait 1.00 seconds
Unit - Order Green Knight 0013 <gen> to Attack . Sir Gawain 0014 <gen>
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Sir Gawain 0014 <gen> named Sir Gawain : Play No sound and display There! You have had your swing! Our deal is done! . Modify duration: Add 0.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Green Knight 0013 <gen> named Green Knight : Play No sound and display Yes, i would say our debts are quite well payed...only...on the third night upon staying at my mansion... . Modify duration: Add 1.00 seconds and Wait
Unit - Replace Green Knight 0013 <gen> with a Lord using The old unit's relative life and mana
Cinematic - Send transmission to (All players) from Lord 0015 <gen> named Lord : Play No sound and display ...you faild to return to me the green sash my wife gave you . Modify duration: Add 1.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Lord 0015 <gen> named Lord : Play No sound and display However, you only did it to save your life..and for that..i forgive you, now let us feast! You may keep my sash as a token, your a good of man as any Sir Gawain! . Modify duration: Add 1.00 seconds and Wait
Wait 10.00 seconds
Cinematic - Enable user control for (All players) .
Cinematic - Turn off letterbox mode (show interface) for (All players) : fade in over 2 seconds
Unit - Kill Sheep 0019 <gen>
Sheep Dies
Events
Unit - Sheep 0019 <gen> Dies
Conditions
Actions
Wait 2 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.