Model validation: Sindar Swordsman

SindarSwordsman.mdx

0 errors 1 severe 11 warnings 3 unused
  • 1 8 Geoset 2
    • Alpha is 1.000 at end of "Decay Bone" (frame 53333); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Geoset 0
    • 1 Extent
      • Negative extents
  • 1 Geoset 1
    • 1 Extent
      • Negative extents
  • 1 Helper 7
    • 1 Rotation
      • Track 14 at frame 9167 has exactly the same value as tracks 13 and 15
  • 1 Helper 12
    • 1 Rotation
      • Track 34 at frame 11933 has exactly the same value as tracks 33 and 35
  • 1 Helper 18
    • 1 Rotation
      • Track 5 at frame 2967 has exactly the same value as tracks 4 and 6
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