Model validation: SilithidWasp

SilithidWasp.mdx

0 errors 0 severe 13 warnings 1 unused
  • 2 1 Model
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
    • Both "Walk" and "Walk Fast" sequences exist — consider renaming Walk → "Cinematic Walk" and Walk Fast → "Walk" so the default in-game pace is correct.
  • 1 Sequence 6 - "Cinematic 101"
    • Sequence name "Cinematic 101" looks auto-generated by a model converter — Warcraft 3 won't reference it.
  • 1 Bone 0 - "bone_b0"
    • There are no vertices attached to this bone
  • 1 Bone 1 - "bone_b1"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "bone_b2"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "bone_b3"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "bone_b4"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "bone_b5"
    • There are no vertices attached to this bone
  • 1 Bone 22 - "bone_b22"
    • There are no vertices attached to this bone
  • 1 Bone 31 - "bone_b31"
    • There are no vertices attached to this bone
  • 1 Bone 39 - "bone_b39"
    • There are no vertices attached to this bone
  • 1 Bone 40 - "bone_b40"
    • There are no vertices attached to this bone
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