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Model validation: SiegeGolem
0
errors
2
severe
15
warnings
45
unused
1
1
Geoset 2
Alpha is 1.000 at end of "Decay" (frame 79933); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (0) does not match the number of sequences (13)
1
1
Geoset 3
Alpha is 1.000 at end of "Decay" (frame 79933); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (0) does not match the number of sequences (13)
8
Model
Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Arm_L1" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Arm_R1" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
1
Geoset 0
Number of sequence extents (0) does not match the number of sequences (13)
1
Geoset 1
Number of sequence extents (0) does not match the number of sequences (13)
1
Bone 0 - "root_bind_jnt"
There are no vertices attached to this bone
1
Bone 5 - "neck_bind_jnt"
There are no vertices attached to this bone
1
Bone 55 - "bone_head"
There are no vertices attached to this bone
1
Bone 9 - "L_lwr_arm_bind_jnt"
1
Rotation
Track 168 at frame 9800 has roughly the same value as tracks 167 and 169
1
Bone 13 - "L_ind_finger_01_bind_jnt"
1
Translation
Track 12 at frame 5267 has exactly the same value as tracks 11 and 13
1
Bone 16 - "L_mid_finger_01_bind_jnt"
1
Rotation
Track 14 at frame 2767 has roughly the same value as tracks 13 and 15
1
Bone 17 - "L_mid_finger_02_bind_jnt"
1
Rotation
Track 14 at frame 2767 has roughly the same value as tracks 13 and 15
1
Bone 18 - "L_mid_finger_03_bind_jnt"
1
Rotation
Track 14 at frame 2767 has roughly the same value as tracks 13 and 15
1
Bone 19 - "L_pnk_finger_01_bind_jnt"
1
Translation
Track 12 at frame 5300 has exactly the same value as tracks 11 and 13
3
Bone 25 - "R_hand_bind_jnt"
3
Rotation
Track 5 at frame 733 has roughly the same value as tracks 4 and 6
Track 66 at frame 6367 has roughly the same value as tracks 65 and 67
Track 260 at frame 81666 has roughly the same value as tracks 259 and 261
3
Bone 45 - "R_hand_twist_bind_jnt"
3
Rotation
Track 5 at frame 733 has roughly the same value as tracks 4 and 6
Track 66 at frame 6367 has roughly the same value as tracks 65 and 67
Track 267 at frame 81666 has roughly the same value as tracks 266 and 268
1
Bone 51 - "B_cloth_01_bind_jnt"
1
Rotation
Track 30 at frame 8967 has roughly the same value as tracks 29 and 31
14
Bone 56 - "R_pauldron_bind_jnt"
14
Rotation
Track 332 at frame 19433 has roughly the same value as tracks 331 and 333
Track 333 at frame 19467 has roughly the same value as tracks 332 and 334
Track 334 at frame 19500 has exactly the same value as tracks 333 and 335
Track 335 at frame 19533 has exactly the same value as tracks 334 and 336
Track 336 at frame 19567 has exactly the same value as tracks 335 and 337
Track 337 at frame 19600 has exactly the same value as tracks 336 and 338
Track 338 at frame 19633 has exactly the same value as tracks 337 and 339
Track 339 at frame 19667 has exactly the same value as tracks 338 and 340
Track 340 at frame 19700 has exactly the same value as tracks 339 and 341
Track 341 at frame 19733 has exactly the same value as tracks 340 and 342
Track 342 at frame 19767 has exactly the same value as tracks 341 and 343
Track 343 at frame 19800 has exactly the same value as tracks 342 and 344
Track 344 at frame 19833 has exactly the same value as tracks 343 and 345
Track 345 at frame 19867 has exactly the same value as tracks 344 and 346
14
CollisionShape 0 - "B_KGS_Torso"
14
Rotation
Track 464 at frame 19433 has exactly the same value as tracks 463 and 465
Track 465 at frame 19467 has exactly the same value as tracks 464 and 466
Track 466 at frame 19500 has exactly the same value as tracks 465 and 467
Track 467 at frame 19533 has exactly the same value as tracks 466 and 468
Track 468 at frame 19567 has exactly the same value as tracks 467 and 469
Track 469 at frame 19600 has exactly the same value as tracks 468 and 470
Track 470 at frame 19633 has exactly the same value as tracks 469 and 471
Track 471 at frame 19667 has exactly the same value as tracks 470 and 472
Track 472 at frame 19700 has exactly the same value as tracks 471 and 473
Track 473 at frame 19733 has exactly the same value as tracks 472 and 474
Track 474 at frame 19767 has exactly the same value as tracks 473 and 475
Track 475 at frame 19800 has exactly the same value as tracks 474 and 476
Track 476 at frame 19833 has exactly the same value as tracks 475 and 477
Track 477 at frame 19867 has exactly the same value as tracks 476 and 478
2
CollisionShape 4 - "B_KGS_Leg_R"
2
Rotation
Track 2 at frame 433 has roughly the same value as tracks 1 and 3
Track 352 at frame 81366 has roughly the same value as tracks 351 and 353
1
CollisionShape 5 - "B_KGS_Root"
1
Rotation
Track 334 at frame 19233 has roughly the same value as tracks 333 and 335
1
CollisionShape 6 - "B_KGS_Arm_L1"
1
Rotation
Track 403 at frame 18567 has roughly the same value as tracks 402 and 404