Model validation: Siege engine (warwagon) portrait "fix"

warwagon_portrait.mdx

0 errors 2 severe 20 warnings 43 unused
  • 2 2 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Attachment 4 "Sprite Ralypoint Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 2 - "L_gun_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "R_gun_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "piston_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "piston_05_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 88 - "M_beard_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 90 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 92 - "M_beard_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 95 - "pasted__Portrait_Background"
    • There are no vertices attached to this bone
  • 3 Bone 59 - "L_upr_eyelid_bind_jnt"
    • 3 Rotation
      • Track 1 at frame 100 has roughly the same value as tracks 0 and 2
      • Track 13 at frame 733 has roughly the same value as tracks 12 and 14
      • Track 24 at frame 2267 has roughly the same value as tracks 23 and 25
  • 3 Bone 60 - "L_lwr_eyelid_bind_jnt"
    • 3 Rotation
      • Track 1 at frame 100 has roughly the same value as tracks 0 and 2
      • Track 12 at frame 700 has roughly the same value as tracks 11 and 13
      • Track 23 at frame 2267 has roughly the same value as tracks 22 and 24
  • 3 Bone 61 - "R_upr_eyelid_bind_jnt"
    • 3 Rotation
      • Track 1 at frame 100 has roughly the same value as tracks 0 and 2
      • Track 13 at frame 733 has roughly the same value as tracks 12 and 14
      • Track 24 at frame 2267 has roughly the same value as tracks 23 and 25
  • 3 Bone 62 - "R_lwr_eyelid_bind_jnt"
    • 3 Rotation
      • Track 1 at frame 100 has roughly the same value as tracks 0 and 2
      • Track 12 at frame 700 has roughly the same value as tracks 11 and 13
      • Track 23 at frame 2267 has roughly the same value as tracks 22 and 24
  • unused Texture 0 - "Neutral_DwarfCar_Engine_Diffuse.tif"
  • unused Texture 1 - "Neutral_DwarfCar_Engine_Normal.tif"
  • unused Texture 2 - "Neutral_DwarfCar_Engine_ORM.tif"
  • unused Texture 3 - "Neutral_DwarfCar_Engine_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Neutral_DwarfCar_Front_Diffuse.tif"
  • unused Texture 7 - "Neutral_DwarfCar_Front_Normal.tif"
  • unused Texture 8 - "Neutral_DwarfCar_Front_ORM.tif"
  • unused Texture 9 - "Neutral_DwarfCar_Front_Emissive.tif"
  • unused Texture 10 - "Neutral_DwarfCar_Muradin_Diffuse.tif"
  • unused Texture 11 - "Neutral_DwarfCar_Muradin_Normal.tif"
  • unused Texture 12 - "Neutral_DwarfCar_Muradin_ORM.tif"
  • unused Texture 13 - "Black32.blp"
  • unused Texture 14 - "Portrait_BG_Diffuse.tif"
  • unused Texture 15 - "normal.blp"
  • unused Texture 16 - "Portrait_BG_ORM.tif"
  • unused Texture 17 - "Human_SiegeEngineBarrage_Main_Diffuse.tif"
  • unused Texture 18 - "Human_SiegeEngineBarrage_Main_Normal.tif"
  • unused Texture 19 - "Human_SiegeEngineBarrage_Main_ORM.tif"
  • unused Texture 20 - "Human_SiegeEngineBarrage_Main_Emissive.tif"
  • unused Texture 21 - "Unit_WendigoShaman_hair_diffuse.tif"
  • unused Texture 22 - "Unit_WendigoShaman_hair_normal.tif"
  • unused Texture 23 - "Unit_WendigoShaman_hair_ORM.tif"
  • unused Texture 24 - "Human_MountainKing_Pauldron_Diffuse.tif"
  • unused Texture 25 - "Human_MountainKing_Pauldron_Normal.tif"
  • unused Texture 26 - "Human_MountainKing_Pauldron_ORM.tif"
  • unused Texture 27 - "Human_MortarTeam_Main2_Diffuse.tif"
  • unused Texture 28 - "Human_MortarTeam_Main2_Normal.tif"
  • unused Texture 29 - "Human_MortarTeam_Main2_ORM.tif"
  • unused Texture 30 - "Human_MortarTeam_Main2_Emissive.tif"
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