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Model validation: Shrine of the Deathwalker
0
errors
7
severe
15
warnings
22
unused
1
Geoset 0
Alpha is 1.000 at end of "Decay" (frame 70000); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 1
Alpha is 1.000 at end of "Decay" (frame 70000); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 2
Alpha is 0.700 at end of "Decay" (frame 70000); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 5
Alpha is 1.000 at end of "Decay" (frame 70000); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 6
Alpha is 1.000 at end of "Decay" (frame 70000); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 7
Alpha is 1.000 at end of "Decay" (frame 70000); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
4
ParticleEmitter2 0 - "Fire 01"
1
3
Speed
Track 10 at frame 61000 is lower than the track before it at 66000
Track 17 at frame 73000 is not in any sequence
Track 9 at frame 66000 has exactly the same value as tracks 8 and 10
Track 10 at frame 61000 has exactly the same value as tracks 9 and 11
1
Emission Rate
Track 17 at frame 73000 is not in any sequence
1
Bone 52 - "Glowbone01"
There are no vertices attached to this bone
1
Bone 53 - "Glow01"
There are no vertices attached to this bone
1
Bone 54 - "Glow02"
There are no vertices attached to this bone
1
Bone 55 - "Glow03"
There are no vertices attached to this bone
1
Bone 56 - "Glowbone02"
There are no vertices attached to this bone
1
Bone 57 - "Glowbone03"
There are no vertices attached to this bone
2
1
Light 0 - "Omni01"
Minimum attenuation should probably be bigger than or equal to 80, but is 1
The maximum attenuation should be bigger than the minimum, but isn't
1
Visibility
Track 8 at frame 64000 has exactly the same value as tracks 7 and 9
2
1
Light 1 - "Omni02"
Minimum attenuation should probably be bigger than or equal to 80, but is 1
The maximum attenuation should be bigger than the minimum, but isn't
1
Visibility
Track 8 at frame 64000 has exactly the same value as tracks 7 and 9
2
1
Light 2 - "Omni03"
Minimum attenuation should probably be bigger than or equal to 80, but is 1
The maximum attenuation should be bigger than the minimum, but isn't
1
Visibility
Track 8 at frame 64000 has exactly the same value as tracks 7 and 9
2
1
Light 3 - "Omni04"
Minimum attenuation should probably be bigger than or equal to 80, but is 1
The maximum attenuation should be bigger than the minimum, but isn't
1
Visibility
Track 8 at frame 64000 has exactly the same value as tracks 7 and 9
1
1
Light 4 - "Omni_Lava"
Minimum attenuation should probably be bigger than or equal to 80, but is 1
1
Visibility
Track 2 at frame 49000 has exactly the same value as tracks 1 and 3
2
GeosetAnimation 0
1
Alpha
Track 11 at frame 73000 is not in any sequence
1
Color
Track 12 at frame 73000 is not in any sequence
1
Bone 11 - "Lava"
1
Translation
Track 3 at frame 49000 has exactly the same value as tracks 2 and 4
1
Bone 17 - "Bone06_1"
1
Rotation
Track 1 at frame 49053 has roughly the same value as tracks 0 and 2
1
Bone 18 - "Bone07_1"
1
Translation
Track 1 at frame 49000 has exactly the same value as tracks 0 and 2
1
Bone 40 - "Bone06_2"
1
Rotation
Track 0 at frame 21 is not in any sequence
1
Bone 41 - "Bone06_3"
1
Rotation
Track 0 at frame 269 is not in any sequence
1
Bone 43 - "Bone06_5"
1
Rotation
Track 0 at frame 21 is not in any sequence
2
ParticleEmitter2 1 - "Explosion01"
2
Translation
Track 1 at frame 61050 has exactly the same value as tracks 0 and 2
Track 6 at frame 63200 has exactly the same value as tracks 5 and 7
unused
Texture 14 - "D_Water09.blp"
unused
Texture 20 - "D_Water15.blp"
unused
Texture 22 - "D_Water17.blp"