Model validation: Sheep Mutant

SheepMutant.mdx

0 errors 1 severe 0 warnings 3 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay Bone" (frame 146667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Bone 3 - "mesh14"
    • 1 Rotation
      • Track 20 at frame 9000 has exactly the same value as tracks 19 and 21
  • 1 Bone 4 - "mesh15"
    • 1 Scaling
      • Track 6 at frame 9000 has exactly the same value as tracks 5 and 7
  • 1 Helper 0
    • 1 Translation
      • Track 16 at frame 136900 has exactly the same value as tracks 15 and 17
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