Name | Type | is_array | initial_value |
b_AI_HasItemPickupOrder | boolean | Yes | |
b_AI_HasItemUseOrder | boolean | Yes | |
b_BlockPresentDrop | boolean | Yes | |
b_FlagTaken | boolean | Yes | false |
b_GameOver | boolean | No | |
b_ItemSpawnInZone | boolean | Yes | true |
b_OrderQeued | boolean | Yes | |
b_PlayerControllerIsAI | boolean | Yes | false |
b_PlayerIsCasting | boolean | Yes | false |
b_PlayerIsLearning | boolean | Yes | |
b_PlayerIsMarked | boolean | Yes | false |
b_PlayerIsMoving | boolean | Yes | false |
b_PlayerIsRespawning | boolean | Yes | |
b_SpawnPointFound | boolean | No | |
b_TauntCooldownActive | boolean | No | |
b_UsableItemFound | boolean | No | |
b_WrappingInProgress | boolean | No | |
f_AI_AttackMoveOffset | real | No | 100.00 |
f_AI_BFG_CastRange | real | No | 600.00 |
f_AI_DistanceToTarget | real | No | 0.00 |
f_AI_FleeAngleVariation | real | No | 60.00 |
f_AI_FleeOffset | real | No | 500.00 |
f_AI_FleeRange | real | No | 1000.00 |
f_AI_Follow_OffsetMax | real | No | 500.00 |
f_AI_ItemSearchRange | real | No | 1000.00 |
f_AI_LowHealthThreshold | real | No | 20.00 |
f_AI_Range_Asteroid | real | No | 1100.00 |
f_AI_Range_Blink | real | No | 850.00 |
f_AI_Range_Close | real | No | 300.00 |
f_AI_Range_Far | real | No | 1200.00 |
f_AI_Range_Fuckoff | real | No | 500.00 |
f_AI_Range_Medium | real | No | 700.00 |
f_AI_Range_Mindblast | real | No | 600.00 |
f_AI_Range_Rocket | real | No | 900.00 |
f_AI_Range_Stomp | real | No | 300.00 |
f_AI_RangeHealthMultiplier | real | No | 0.50 |
f_AI_SightRange | real | No | 1650.00 |
f_AI_UpdateInterval | real | No | 1.00 |
f_AutoPickupRange | real | No | 250.00 |
f_AutoPickupUpdateInterval | real | No | 0.65 |
f_BFG_DetonationDelay | real | No | 1.00 |
f_BSH_PingInterval | real | No | 3.00 |
f_BSH_TimeRequired | real | No | 120.00 |
f_BSH_TimeRequiredBase | real | No | 120.00 |
f_BSH_TimeSurvived | real | Yes | 0.00 |
f_BSH_UpdateInterval | real | No | 0.50 |
f_CameraHeight | real | No | 2500.00 |
f_CameraUpdateInterval | real | No | 0.20 |
f_CastTime_Asteroid | real | No | 1.30 |
f_CastTime_Generic | real | No | 0.80 |
f_CastTime_Mindblast | real | No | 0.70 |
f_CastTime_Rockets | real | No | 1.20 |
f_ChickenTargetRange | real | No | 1000.00 |
f_CloseQuartersThreshold | real | No | 500.00 |
f_CTF_PingInterval | real | No | 2.00 |
f_CTF_UpdateInterval | real | No | 0.50 |
f_FlightTimeGiven | real | No | 10.00 |
f_FlightTimeRemaining | real | Yes | |
f_HUD_ResourceUpdateInterval | real | No | 0.50 |
f_JumpGateCameraPanTime | real | No | 0.25 |
f_MaxCombatRange | real | No | 900.00 |
f_MinCombatRange | real | No | 450.00 |
f_MonkeyHostilityDuration | real | No | 30.00 |
f_MotionRegisterThreshold | real | No | 20.00 |
f_MotionTrackUpdateInterval | real | No | 0.50 |
f_MusicTrackLength | real | No | 200.00 |
f_PlayerRespawnTime | real | No | 6.00 |
f_PlayerRevealOnCastTime | real | No | 3.00 |
f_PlayerVelocity | real | Yes | |
f_RandomSoundDelayMax | real | No | 45.00 |
f_RandomSoundDelayMin | real | No | 30.00 |
f_Range_BFG | real | No | 600.00 |
f_ReadySpeachDurations | real | Yes | 3.00 |
f_SpellCost_Asteroid | real | No | 30.00 |
f_Spellcost_Blink | real | No | 20.00 |
f_SpellCost_Fuckoff | real | No | 100.00 |
f_SpellCost_Mindblast | real | No | 30.00 |
f_SpellCost_Rocket | real | No | 20.00 |
f_Spellcost_Stomp | real | No | 20.00 |
f_SpellCost_Windwalk | real | No | 10.00 |
f_TauntCooldown | real | No | 15.00 |
f_TauntDurations | real | Yes | 3.00 |
f_TigerLifeDuration | real | No | 45.00 |
f_TigerSpawnRange | real | No | 1500.00 |
g_ActivePlayers | force | No | |
g_AiPlayers | force | No | |
int_AbilityLevel_Asteroid | integer | Yes | 1 |
int_AbilityLevel_Bazooka_Copy | integer | Yes | 1 |
int_AbilityLevel_MindBlast | integer | Yes | 1 |
int_AbilityLevel_Repulse | integer | Yes | 1 |
int_AbilityLevel_Telekenesis | integer | Yes | 1 |
int_AI_Difficulty | integer | No | 4 |
int_AI_ItemCooldownRemaining | integer | Yes | 4 |
int_AI_ItemLevelImportant | integer | No | 5 |
int_AI_ItemUseCooldown | integer | No | 4 |
int_AI_PlayersInSight | integer | Yes | |
int_BFG_Cooldown | integer | No | 5 |
int_BFG_CooldownRemaining | integer | Yes | |
int_BSH_ItemUseCooldown | integer | No | 60 |
int_CTF_CapturesRequired | integer | No | 5 |
int_FFA_KillsToWin | integer | No | 10 |
int_GameMode | integer | No | |
int_ItemRespawnTime | integer | No | 15 |
int_ItemSpawnTableRange | integer | No | 104 |
int_ItemSpawnTime | integer | Yes | 10 |
int_KillsRemaining | integer | No | |
int_KillStreakLength | integer | Yes | |
int_PlayerToSpawn | integer | No | |
int_PresentCount | integer | No | |
int_PresentIndex | integer | No | |
int_PresentsMaxCount | integer | No | 64 |
int_SacrificeRequiredTime | integer | No | 5 |
int_ScoreLimit | integer | No | 5 |
int_SettingsSelected | integer | No | |
int_SoundsRandomAmbCount | integer | No | 8 |
int_SoundsReadySpeachCount | integer | No | 13 |
int_SoundsTauntsCount | integer | No | 16 |
int_SpawnPointSampleAttempts | integer | No | 10 |
int_Stats_Deaths | integer | Yes | |
int_Stats_Kills | integer | Yes | |
int_Stats_KillspreeCount | integer | Yes | |
int_Stats_Sacrifices | integer | Yes | |
int_Stats_Zone_Unit_Count | integer | Yes | |
int_TDM_KillsToWin_Base | integer | No | 25 |
int_TeamScore | integer | Yes | |
int_TestModeOn | integer | No | |
int_TotalZones | integer | No | 9 |
int_UsableItemTypeCount | integer | No | 12 |
int_VictoryScoreMultiplier | integer | No | |
it_AI_ItemToPickup | item | Yes | ItemNull |
it_AI_ItemToUse | item | No | |
it_AutoPickupTarget | item | No | ItemNull |
it_BlackSheepCurse | item | No | ItemNull |
it_ItemsSpawnPool | itemcode | Yes | I004 |
it_Presents | item | Yes | |
it_SpawnedItem | item | Yes | |
it_TeamFlag | item | Yes | |
it_TeamFlagType | itemcode | Yes | I00T |
it_UsableItemTypeList | itemcode | Yes | I004 |
it_WrappedItem | item | Yes | ItemNull |
Local_ZoneUnits_CSD | group | No | |
Local_ZoneUnits_SRM | group | No | |
Location_BombDrop | location | No | |
Location_JumpArrive_NE | location | No | |
Location_JumpArrive_NW | location | No | |
Location_JumpArrive_SE | location | No | |
Location_JumpArrive_SW | location | No | |
Location_Local_DM | location | No | |
Location_Local_FDM | location | No | |
Location_Local_FS | location | No | |
Location_Local_JG | location | No | |
Location_RedistributeSheep | location | No | |
Location_RespawnItem | location | Yes | |
Location_RespawnSheep | location | No | |
Location_ZoneCenter | location | Yes | |
mb_Scoreboard | multiboard | No | |
mb_WinCondition | multiboard | No | |
p_AI_AttackTargetLocation | location | No | |
p_AI_Waypoint | location | Yes | |
p_FlagLocation | location | Yes | |
p_LastPlayerPosition | location | Yes | |
pg_BHS_BlackSheep | force | No | |
pg_BSH_Hunters | force | No | |
pg_Defeated_Players | force | No | |
pg_RecievingTaunts | force | No | |
pg_TextOn | force | No | |
pg_VictoriousPlayers | force | No | |
pl_BlackSheepOwner | player | No | |
pl_HostPlayer | player | No | PlayerNP |
Portal_One | unit | Yes | UnitNull |
Portal_Two | unit | Yes | UnitNull |
r_CTF_SpawnArea | rect | Yes | |
r_CurrentZone | rect | Yes | RectNull |
r_ItemSpawn | rect | Yes | RectNull |
r_MapZone | rect | Yes | RectNull |
s_AI_Names | string | Yes | Sheepy |
s_DeathAnnounce_A | string | Yes | killed |
s_DeathAnnounce_B | string | Yes | |r. |
s_LineBreak | string | No | |C22555555-----------------------------|r |
s_MapName | string | No | Sheep Island beta 0.2 |
sfx_NONE | effect | No | |
sfx_PlayerMarker | effect | Yes | |
so_RandomAmbientSounds | sound | Yes | SoundNull |
so_ReadySpeech | sound | Yes | SoundNull |
so_Taunts | sound | Yes | SoundNull |
t_AbilityToLearn | abilcode | No | |
t_AdjacentRegions | rect | Yes | RectNull |
t_AdjacentRegionsFound | integer | No | |
t_AI_ClosestEnemy | unit | No | UnitNull |
t_AI_WeakestEnemy | unit | No | UnitNull |
t_CTF_ReturnArea | rect | No | RectNull |
t_DistanceToRegion | real | No | |
t_FlagItem | item | No | |
t_FlyingUnitOwner | integer | No | |
t_int_AdjacentRegions | integer | No | |
t_ItemDropPosition | location | No | |
t_ItemToTest | item | No | |
t_LoopIndex | integer | No | |
t_NewWaypoint | location | No | |
t_PlayerIndex | integer | No | |
t_PlayerSpawnPoint | location | No | |
t_PresentID | integer | No | |
t_Random_Int | integer | No | |
t_RandomPoint | location | No | |
t_Region | rect | No | RectNull |
t_SubString | string | No | |
t_UnitGainingLevel | unit | No | UnitNull |
ti_1second_Repeater | timer | No | |
ti_AI_UpdateTimer | timer | No | |
ti_AutoPickupUpdateTimer | timer | No | |
ti_BSH_ItemUseCooldown | timer | No | |
ti_BSH_MinimapPing | timer | No | |
ti_BSH_Timer | timer | No | |
ti_CameraUpdate | timer | No | |
ti_CTF_MinimapPing | timer | No | |
ti_CTF_Update | timer | No | |
ti_MotionCheckUpdateTimer | timer | No | |
ti_MusicResetTimer | timer | No | |
ti_PredatorUpdateTimer | timer | No | |
ti_RandomSoundTimer | timer | No | |
ti_UpdateResourceHud | timer | No | |
u_ActiveHero | unit | Yes | |
u_AI_AttackTarget | unit | Yes | UnitNull |
u_AI_UnitRecievingOrder | unit | No | UnitNull |
u_BlackSheep | unit | No | UnitNull |
u_FlagCarrier | unit | Yes | UnitNull |
u_Player_FlyngSheep | unit | Yes | UnitNull |
u_Player_GroundSheep | unit | Yes | UnitNull |
u_TransferItemsSource | unit | No | UnitNull |
u_TransferItemsTarget | unit | No | UnitNull |
u_TransferSkillsSource | unit | No | UnitNull |
u_TransferSkillsTarget | unit | No | UnitNull |
u_UnitToMakeFlying | unit | No | UnitNull |
ug_AI_Players_InSight | group | Yes | |
ug_BaitTargets | group | No | |
ug_Sheep_Available | group | No |