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Triggers
SoT4.w3x
Variables
Initialization
Melee Initialization
Skip
Fireworks
ExplosionFader
UnitFadeOut
CenariusFadeOut
FireflyMove1
DemonMove1
Triggers
Trigger1
Trigger2
Trigger3
Trigger4
Trigger5
Trigger6
Trigger7
Trigger8
Trigger9
Trigger10
Trigger11
Trigger12
Trigger13
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Lightning
lightning
Yes
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
AI - Ignore the guard positions of all Player 2 (Blue) units
AI - Ignore the guard positions of all Player 3 (Teal) units
AI - Ignore the guard positions of all Player 4 (Purple) units
AI - Ignore the guard positions of all Player 5 (Yellow) units
AI - Ignore the guard positions of all Player 6 (Orange) units
AI - Ignore the guard positions of all Player 7 (Green) units
AI - Ignore the guard positions of all Player 8 (Pink) units
AI - Ignore the guard positions of all Player 9 (Gray) units
AI - Ignore the guard positions of all Player 10 (Light Blue) units
AI - Ignore the guard positions of all Player 11 (Dark Green) units
AI - Ignore the guard positions of all Player 12 (Brown) units
Game - Turn the day/night cycle Off
Game - Set the time of day to 0.00
Sound - Clear the music list
Environment - Set sky to Lordaeron Winter Sky
Skip
Events
Player - Player 1 (Red) skips a cinematic sequence
Conditions
Actions
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
Fireworks
Events
Conditions
Actions
Special Effect - Create a special effect at (Center of SFX_Copy <gen>) using Abilities\Spells\Human\Flare\FlareCaster.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX <gen>) using Abilities\Spells\Human\Flare\FlareCaster.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_9 <gen>) using Abilities\Spells\Human\Flare\FlareCaster.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_6 <gen>) using Abilities\Spells\Human\Flare\FlareCaster.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_2 <gen>) using Abilities\Spells\Human\Flare\FlareCaster.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_3 <gen>) using Abilities\Spells\Human\Flare\FlareCaster.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_8 <gen>) using Abilities\Spells\Human\Flare\FlareCaster.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_7 <gen>) using Abilities\Spells\Human\Flare\FlareCaster.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_4 <gen>) using Abilities\Spells\Human\Flare\FlareCaster.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_5 <gen>) using Abilities\Spells\Human\Flare\FlareCaster.mdl
Special Effect - Destroy (Last created special effect)
ExplosionFader
Events
Conditions
Actions
Cinematic - Apply a filter over 0.25 seconds using Normal blending on texture White Mask , starting with color ( 70.00 %, 100 %, 65.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 30.00 % transparency
Wait 0.25 seconds
Cinematic - Apply a filter over 0.25 seconds using Normal blending on texture White Mask , starting with color ( 70.00 %, 100 %, 65.00 %) and 30.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Wait 0.25 seconds
Cinematic - Apply a filter over 0.25 seconds using Normal blending on texture White Mask , starting with color ( 70.00 %, 100 %, 65.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 30.00 % transparency
Wait 0.25 seconds
Cinematic - Apply a filter over 0.25 seconds using Normal blending on texture White Mask , starting with color ( 70.00 %, 100 %, 65.00 %) and 30.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
UnitFadeOut
Events
Conditions
Actions
Unit Group - Pick every unit in (Units in Fade3 <gen>) and do (Change (Picked unit)'s vertex coloring to (100%, 100%, 100%) with 20.00% transparency)
Wait 0.20 seconds
Unit Group - Pick every unit in (Units in Fade3 <gen>) and do (Change (Picked unit)'s vertex coloring to (100%, 100%, 100%) with 40.00% transparency)
Wait 0.20 seconds
Unit Group - Pick every unit in (Units in Fade3 <gen>) and do (Change (Picked unit)'s vertex coloring to (100%, 100%, 100%) with 60.00% transparency)
Wait 0.20 seconds
Unit Group - Pick every unit in (Units in Fade3 <gen>) and do (Change (Picked unit)'s vertex coloring to (100%, 100%, 100%) with 80.00% transparency)
Wait 0.20 seconds
Unit Group - Pick every unit in (Units in Fade3 <gen>) and do (Change (Picked unit)'s vertex coloring to (100%, 100%, 100%) with 100.00% transparency)
Unit Group - Pick every unit in (Units in Fade2 <gen>) and do (Change (Picked unit)'s vertex coloring to (100%, 100%, 100%) with 20.00% transparency)
Wait 0.20 seconds
Unit Group - Pick every unit in (Units in Fade2 <gen>) and do (Change (Picked unit)'s vertex coloring to (100%, 100%, 100%) with 40.00% transparency)
Wait 0.20 seconds
Unit Group - Pick every unit in (Units in Fade2 <gen>) and do (Change (Picked unit)'s vertex coloring to (100%, 100%, 100%) with 60.00% transparency)
Wait 0.20 seconds
Unit Group - Pick every unit in (Units in Fade2 <gen>) and do (Change (Picked unit)'s vertex coloring to (100%, 100%, 100%) with 80.00% transparency)
Wait 0.20 seconds
Unit Group - Pick every unit in (Units in Fade2 <gen>) and do (Change (Picked unit)'s vertex coloring to (100%, 100%, 100%) with 100.00% transparency)
Unit Group - Pick every unit in (Units in Fade <gen>) and do (Change (Picked unit)'s vertex coloring to (100%, 100%, 100%) with 20.00% transparency)
Wait 0.20 seconds
Unit Group - Pick every unit in (Units in Fade <gen>) and do (Change (Picked unit)'s vertex coloring to (100%, 100%, 100%) with 40.00% transparency)
Wait 0.20 seconds
Unit Group - Pick every unit in (Units in Fade <gen>) and do (Change (Picked unit)'s vertex coloring to (100%, 100%, 100%) with 60.00% transparency)
Wait 0.20 seconds
Unit Group - Pick every unit in (Units in Fade <gen>) and do (Change (Picked unit)'s vertex coloring to (100%, 100%, 100%) with 80.00% transparency)
Wait 0.20 seconds
Unit Group - Pick every unit in (Units in Fade <gen>) and do (Change (Picked unit)'s vertex coloring to (100%, 100%, 100%) with 100.00% transparency)
Unit - Move Firefly 0062 <gen> instantly to ((Position of Firefly 0062 <gen>) offset by (3.00, 3.00))
DemonMove1
Events
Time - Every 0.03 seconds of game time
Conditions
Actions
If ((MoveStop <gen> contains Eredar Sorcerer 0073 <gen>) Equal to False) then do (Move Eredar Sorcerer 0073 <gen> instantly to ((Position of Eredar Sorcerer 0073 <gen>) offset by (15.00, 0))) else do (Turn off (This trigger))
Trigger1
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Apply a filter over 0.00 seconds using Normal blending on texture war3mapImported\MainTitle2.blp (Unexpected type: 'cinefiltertexture') , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 1.00 seconds
Unit - Move Ulyaoth Dragonstorm 0064 <gen> instantly to (Center of Move_Copy_33 <gen>)
Animation - Change Ulyaoth Dragonstorm 0064 <gen> 's animation speed to 10.00 % of its original speed
Sound - Reset all volume channels to 100%
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture war3mapImported\MainTitle2.blp (Unexpected type: 'cinefiltertexture') , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0 % transparency
Unit Group - Pick every unit in (Units in Weather <gen>) and do (Change (Picked unit)'s animation speed to 30.00% of its original speed)
Animation - Change Ulyaoth Dragonstorm 0012 <gen> blend time to 0.40
Animation - Change Firefly 0013 <gen> blend time to 0.40
Animation - Change Priestess of the Moon 0014 <gen> blend time to 0.40
Animation - Change Demigod 0031 <gen> blend time to 0.40
Animation - Change Bronze Dragon 0080 <gen> 's animation speed to 15.00 % of its original speed
Animation - Change Keeper of the Grove 0099 <gen> 's animation speed to 45.00 % of its original speed
Animation - Change Keeper of the Grove 0099 <gen> blend time to 0.40
Unit - Set Ulyaoth Dragonstorm 0012 <gen> movement speed to 50.00
Unit - Set Firefly 0013 <gen> movement speed to 50.00
Animation - Change Dreadlord 0074 <gen> 's animation speed to 80.00 % of its original speed
Unit - Set Dreadlord 0074 <gen> movement speed to 180.00
Animation - Change Dreadlord 0074 <gen> blend time to 0.40
Animation - Change Eredar Sorcerer 0073 <gen> blend time to 0.40
Environment - Set fog to style Linear , z-start 10.00 , z-end 8000 , density 0 and color ( 0.00 %, 0.00 %, 50.00 %)
Animation - Play the hide animation for all doodads of type ZZcd (Unexpected type: 'doodadcode') within Dust <gen> .
Wait 3.00 seconds
Sound - Play HappeningMusic <gen>
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture war3mapImported\MainTitle2.blp (Unexpected type: 'cinefiltertexture') , starting with color ( 100.00 %, 100.00 %, 100.00 %) and 0.00 % transparency and ending with color ( 0.00 %, 0.00 %, 0.00 %) and 0 % transparency
Wait 1.50 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 6.00 seconds
Unit - Order Firefly 0013 <gen> to Move To . (Center of Move <gen>)
Unit - Order Ulyaoth Dragonstorm 0012 <gen> to Move To . (Center of Move_Copy <gen>)
Animation - Lock Firefly 0013 <gen> 's Head to face Priestess of the Moon 0014 <gen> , offset by ( 0 , 0 , 100.00 )
Animation - Lock Ulyaoth Dragonstorm 0012 <gen> 's Head to face Priestess of the Moon 0014 <gen> , offset by ( 0 , 0 , 100.00 )
Wait 4.50 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 3.00 seconds
Wait 2.75 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 7.00 seconds
Wait 2.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 0 seconds
Environment - Set fog to style Linear , z-start 20.00 , z-end 10000.00 , density 0 and color ( 0.00 %, 30.00 %, 30.00 %)
Wait 0.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 5.00 seconds
Wait 4.50 seconds
Camera - . Apply . gg_cam_Camera_014 for Player 1 (Red) over 2.00 seconds
Wait 0.75 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 0 seconds
Environment - Set fog to style Linear , z-start 10.00 , z-end 8000 , density 0 and color ( 0.00 %, 0.00 %, 50.00 %)
Wait 0.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 4.00 seconds
Wait 3.75 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 6.00 seconds
Cinematic - Send transmission to (All players) from Priestess of the Moon 0014 <gen> named Priestess : Play No sound and display ... and herby bless this union under the light of Elune. . Modify duration: Set to 4.00 seconds and Don't wait
Wait 3.00 seconds
Destructible - Resurrect Moon Beam 0551 <gen> with (Max life of Moon Beam 0551 <gen>) life and Show birth animation
Wait 1.50 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 0.00 seconds
Environment - Set fog to style Linear , z-start 20.00 , z-end 10000.00 , density 0 and color ( 0.00 %, 30.00 %, 30.00 %)
Wait 0.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Cinematic - Send transmission to (All players) from Demigod 0031 <gen> named Cenarius : Play No sound and display ... and the only way to stop them is to destroy it at its origin. The Well of Eternity. We must make a concentrated effort and storm the palace of Zin-Azshari. Destroying the well is the only way. . Modify duration: Set to 10.00 seconds and Don't wait
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 5.00 seconds
Wait 4.70 seconds
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 2.50 seconds
Wait 2.25 seconds
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 5.00 seconds
Wait 3.75 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Destructible - Kill Moon Beam 0551 <gen>
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 0 seconds
Environment - Set fog to style Linear , z-start 10.00 , z-end 8000 , density 0 and color ( 0.00 %, 0.00 %, 50.00 %)
Wait 0.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_015 for Player 1 (Red) over 10.00 seconds
Wait 1.00 seconds
Animation - Lock Firefly 0013 <gen> 's Head to face Ulyaoth Dragonstorm 0012 <gen> , offset by ( 0 , 0 , 90 )
Animation - Lock Ulyaoth Dragonstorm 0012 <gen> 's Head to face Firefly 0013 <gen> , offset by ( 0 , 0 , 90 )
Wait 1.00 seconds
Trigger - Run Trigger2 <gen> (checking conditions)
Trigger - Turn off (This trigger)
Trigger2
Events
Conditions
Actions
Unit - Order Firefly 0013 <gen> to Move To . (Center of Move_Copy_2 <gen>)
Unit - Order Ulyaoth Dragonstorm 0012 <gen> to Move To . (Center of Move_Copy_3 <gen>)
Wait 2.50 seconds
Animation - Play Firefly 0013 <gen> 's stand victory animation
Animation - Play Ulyaoth Dragonstorm 0012 <gen> 's spell animation
Wait 2.00 seconds
Animation - Change Ulyaoth Dragonstorm 0012 <gen> 's animation speed to 5.00 % of its original speed
Trigger - Run Fireworks <gen> (checking conditions)
Wait 2.00 seconds
Unit - Order Ulyaoth Dragonstorm 0012 <gen> to Move To . (Center of Move_Copy_4 <gen>)
Animation - Change Ulyaoth Dragonstorm 0012 <gen> 's animation speed to 30.00 % of its original speed
Unit - Order Firefly 0013 <gen> to Move To . (Center of Move_Copy_5 <gen>)
Unit Group - Pick every unit in (Units of type Spellbreaker) and do (Make (Picked unit) face (Center of SFX_Copy_10 <gen>) over 0 seconds)
Unit Group - Pick every unit in (Units of type Spellbreaker) and do (Play (Picked unit)'s spell animation)
Wait 1.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 0 seconds
Environment - Set fog to style Linear , z-start 20.00 , z-end 10000.00 , density 0 and color ( 0.00 %, 30.00 %, 30.00 %)
Wait 0.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 15.00 seconds
Wait 1.00 seconds
Sound - Stop music After fading
Cinematic - Send transmission to (All players) from Demigod 0031 <gen> named Cenarius : Play No sound and display Malfurion's plan is the only hope-- . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Camera - Shake the camera for Player 1 (Red) with magnitude 12.00
Trigger - Run ExplosionFader <gen> (checking conditions)
Sound - Play EvilMusic <gen>
Wait 1.00 seconds
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Unit - Move Fel Stalker 0048 <gen> instantly to (Center of Move_Copy_12 <gen>)
Unit - Move Fel Stalker 0051 <gen> instantly to (Center of Move_Copy_13 <gen>)
Unit - Move Fel Stalker 0049 <gen> instantly to (Center of Move_Copy_14 <gen>)
Unit - Move Fel Stalker 0050 <gen> instantly to (Center of Move_Copy_15 <gen>)
Unit - Move Felguard 0052 <gen> instantly to (Center of Move_Copy_11 <gen>)
Unit - Move Felguard 0053 <gen> instantly to (Center of Move_Copy_10 <gen>)
Unit - Move Felguard 0054 <gen> instantly to (Center of Move_Copy_9 <gen>)
Unit - Move Eredar Sorcerer 0056 <gen> instantly to (Center of Move_Copy_6 <gen>)
Unit - Move Eredar Sorcerer 0057 <gen> instantly to (Center of Move_Copy_8 <gen>)
Unit - Move Doom Guard 0055 <gen> instantly to (Center of Move_Copy_7 <gen>)
Cinematic - Send transmission to (All players) from Demigod 0031 <gen> named Cenarius : Play No sound and display Demon attack! Get yourselves to safety! . Modify duration: Set to 3.00 seconds and Don't wait
Wait 1.00 seconds
Unit - Order Demigod 0031 <gen> to Move To . (Center of Move_Copy_16 <gen>)
Unit Group - Pick every unit in (Units in Unit_Modifier_Copy <gen>) and do (Set (Picked unit) movement speed to 7.00)
Wait 1.00 seconds
Unit Group - Pick every unit in (Units in Unit_Modifier_Copy <gen>) and do (Change (Picked unit)'s animation speed to 10.00% of its original speed)
Unit Group - Pick every unit in (Units in Unit_Modifier_Copy <gen>) and do (Order (Picked unit) to Move To.((Position of (Picked unit)) offset by (-300.00, -850.00)))
Camera - . Apply . gg_cam_Camera_019 for Player 1 (Red) over 1.20 seconds
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_018 for Player 1 (Red) over 4.00 seconds
Wait 3.50 seconds
Unit Group - Pick every unit in (Units in Unit_Modifier_Copy <gen>) and do (Order (Picked unit) to Stop.)
Camera - . Apply . gg_cam_Camera_017 for Player 1 (Red) over 1.60 seconds
Wait 1.50 seconds
Camera - . Apply . gg_cam_Camera_016 for Player 1 (Red) over 5.00 seconds
Cinematic - Send transmission to (All players) from Kriger im Schatten 0047 <gen> named Kriger im Schatten (Omega) : Play No sound and display Archimonde and his damn legion, always interfering... . Modify duration: Set to 3.00 seconds and Don't wait
Wait 2.00 seconds
Unit - Order Kriger im Schatten 0047 <gen> to Move To . (Center of Move_Copy_17 <gen>)
Wait 1.50 seconds
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 1.60 seconds
Wait 1.50 seconds
Camera - . Apply . gg_cam_Camera_021 for Player 1 (Red) over 6.10 seconds
Trigger - Run UnitFadeOut <gen> (checking conditions)
Wait 5.00 seconds
Trigger - Run Trigger3 <gen> (checking conditions)
Trigger - Turn off (This trigger)
Trigger3
Events
Conditions
Actions
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0 % transparency
Unit - Move Fel Stalker 0048 <gen> instantly to (Center of Move_Copy_12_Copy <gen>)
Unit - Move Fel Stalker 0051 <gen> instantly to (Center of Move_Copy_13_Copy <gen>)
Unit - Move Fel Stalker 0049 <gen> instantly to (Center of Move_Copy_14_Copy <gen>)
Unit - Move Fel Stalker 0050 <gen> instantly to (Center of Move_Copy_15_Copy <gen>)
Unit - Move Felguard 0052 <gen> instantly to (Center of Move_Copy_11_Copy <gen>)
Unit - Move Felguard 0053 <gen> instantly to (Center of Move_Copy_10_Copy <gen>)
Unit - Move Felguard 0054 <gen> instantly to (Center of Move_Copy_9_Copy <gen>)
Unit - Move Eredar Sorcerer 0056 <gen> instantly to (Center of Move_Copy_6_Copy <gen>)
Unit - Move Eredar Sorcerer 0057 <gen> instantly to (Center of Move_Copy_8_Copy <gen>)
Unit - Move Doom Guard 0055 <gen> instantly to (Center of Move_Copy_7_Copy <gen>)
Unit Group - Pick every unit in (Units in Unit_Modifier_Copy <gen>) and do (Play (Picked unit)'s walk animation)
Animation - Play Demigod 0031 <gen> 's stand channel animation
Sound - Stop music After fading
Wait 1.00 seconds
Animation - Change Demigod 0031 <gen> 's animation speed to 0.00 % of its original speed
Camera - . Apply . gg_cam_Camera_022 for Player 1 (Red) over 0 seconds
Wait 0.50 seconds
Unit Group - Pick every unit in (Units in Unit_Modifier_Copy <gen>) and do (Change (Picked unit)'s animation speed to 0.00% of its original speed)
Sound - Play Doom <gen>
Camera - . Apply . gg_cam_Camera_023 for Player 1 (Red) over 10.00 seconds
Cinematic - Apply a filter over 0.00 seconds using Normal blending on texture Dream , starting with color ( 85.00 %, 75.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 85.00 %, 75.00 %, 0 %) and 0 % transparency
Wait 0.50 seconds
Sound - Play FaerieDragonAttack <gen>
Wait 0.00 seconds
Unit - Move Kriger im Schatten 0047 <gen> instantly to (Center of Move_Copy_18 <gen>) , facing (Center of Move_Copy_8_Copy <gen>)
Wait 0.00 seconds
Animation - Play Kriger im Schatten 0047 <gen> 's spell animation
Special Effect - Create a special effect at (Center of Move_Copy_8_Copy <gen>) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 2.20 seconds
Sound - Play FaerieDragonAttack <gen>
Wait 0.00 seconds
Unit - Move Kriger im Schatten 0047 <gen> instantly to (Center of Move_Copy_19 <gen>) , facing (Center of Move_Copy_7_Copy <gen>)
Wait 0.00 seconds
Animation - Play Kriger im Schatten 0047 <gen> 's spell animation
Special Effect - Create a special effect at (Center of Move_Copy_7_Copy <gen>) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 2.20 seconds
Unit - Make Kriger im Schatten 0047 <gen> face (Center of Move_Copy_6_Copy <gen>) over 0 seconds
Wait 0.00 seconds
Animation - Play Kriger im Schatten 0047 <gen> 's spell animation
Special Effect - Create a special effect at (Center of Move_Copy_6_Copy <gen>) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 2.20 seconds
Sound - Play FaerieDragonAttack <gen>
Wait 0.00 seconds
Animation - Reset Kriger im Schatten 0047 <gen> 's animation
Unit - Move Kriger im Schatten 0047 <gen> instantly to (Center of Move_Copy_17 <gen>)
Wait 0.00 seconds
Cinematic - Apply a filter over 0.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Sound - Stop music After fading
Camera - . Apply . gg_cam_Camera_024 for Player 1 (Red) over 0.00 seconds
Unit Group - Pick every unit in (Units in Unit_Modifier_Copy <gen>) and do (Change (Picked unit)'s animation speed to 80.00% of its original speed)
Unit Group - Pick every unit in (Units in Unit_Modifier_Copy <gen>) and do (Reset (Picked unit)'s animation)
Unit - Kill Doom Guard 0055 <gen>
Unit - Kill Eredar Sorcerer 0057 <gen>
Unit - Kill Eredar Sorcerer 0056 <gen>
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_025 for Player 1 (Red) over 7.50 seconds
Wait 1.00 seconds
Animation - Change Demigod 0031 <gen> 's animation speed to 75.00 % of its original speed
Animation - Reset Demigod 0031 <gen> 's animation
Special Effect - Create a special effect at (Position of Fel Stalker 0048 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Position of Fel Stalker 0049 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Position of Fel Stalker 0050 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Position of Fel Stalker 0051 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Position of Felguard 0052 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Position of Felguard 0053 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Position of Felguard 0054 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.30 seconds
Unit Group - Pick every unit in (Units in Unit_Modifier_Copy <gen>) and do (Kill (Picked unit))
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Demigod 0031 <gen> named Cenarius : Play No sound and display The Legion has found us. We have less time than I thought... . Modify duration: Set to 3.00 seconds and Don't wait
Wait 2.00 seconds
Trigger - Run CenariusFadeOut <gen> (checking conditions)
Wait 1.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 1.00 seconds
Trigger - Run Trigger4 <gen> (checking conditions)
Trigger - Turn off (This trigger)
Trigger4
Events
Conditions
Actions
Unit - Move Ulyaoth Dragonstorm 0012 <gen> instantly to (Center of Move_Copy_26 <gen>)
Unit - Move Firefly 0013 <gen> instantly to (Center of Move_Copy_27 <gen>)
Unit - Order Ulyaoth Dragonstorm 0012 <gen> to Move To . (Center of Move_Copy_21 <gen>)
Unit - Order Firefly 0013 <gen> to Move To . (Center of Move_Copy_20 <gen>)
Camera - . Apply . gg_cam_Camera_029 for Player 1 (Red) over 0 seconds
Environment - Set sky to Lordaeron Winter Sky (Yellow)
Environment - Set fog to style Linear , z-start 20.00 , z-end 12000.00 , density 0 and color ( 70.00 %, 70.00 %, 0.00 %)
Game - Set the time of day to 6.00
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_030 for Player 1 (Red) over 6.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Wait 5.75 seconds
Camera - . Apply . gg_cam_Camera_027 for Player 1 (Red) over 6.20 seconds
Unit - Make Ulyaoth Dragonstorm 0012 <gen> face Firefly 0013 <gen> over 0 seconds
Unit - Make Firefly 0013 <gen> face Ulyaoth Dragonstorm 0012 <gen> over 0 seconds
Animation - Lock Firefly 0013 <gen> 's Head to face Ulyaoth Dragonstorm 0012 <gen> , offset by ( 0 , 0 , 90 )
Animation - Lock Ulyaoth Dragonstorm 0012 <gen> 's Head to face Firefly 0013 <gen> , offset by ( 0 , 0 , 90 )
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0012 <gen> named Ulyaoth Dragonstorm : Play No sound and display Wait...Somthing amiss disturbs my senses. . Modify duration: Set to 4.00 seconds and Don't wait
Unit - Make Ulyaoth Dragonstorm 0012 <gen> face 270.00 over 0 seconds
Unit - Make Firefly 0013 <gen> face 90.00 over 0 seconds
Destructible - Resurrect Shimmering Portal 0908 <gen> with (Max life of Shimmering Portal 0908 <gen>) life and Show birth animation
Destructible - Resurrect Shimmering Portal 1323 <gen> with (Max life of Shimmering Portal 1323 <gen>) life and Show birth animation
Destructible - Resurrect Shimmering Portal 1322 <gen> with (Max life of Shimmering Portal 1322 <gen>) life and Show birth animation
Destructible - Resurrect Shimmering Portal 1324 <gen> with (Max life of Shimmering Portal 1324 <gen>) life and Show birth animation
Sound - Play ShimmeringPortalBirth <gen>
Camera - . Apply . gg_cam_Camera_028 for Player 1 (Red) over 3.10 seconds
Wait 1.00 seconds
Sound - Play EvilMusic <gen>
Wait 1.80 seconds
Camera - . Apply . gg_cam_Camera_026 for Player 1 (Red) over 3.00 seconds
Wait 2.80 seconds
Camera - . Apply . gg_cam_Camera_027 for Player 1 (Red) over 3.00 seconds
Wait 2.80 seconds
Camera - . Apply . gg_cam_Camera_028 for Player 1 (Red) over 3.00 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0012 <gen> named Ulyaoth Dragonstorm : Play No sound and display Demonic Portals! We're trapped! . Modify duration: Set to 4.00 seconds and Don't wait
Wait 2.80 seconds
Camera - . Apply . gg_cam_Camera_026 for Player 1 (Red) over 3.00 seconds
Wait 2.80 seconds
Camera - . Apply . gg_cam_Camera_027 for Player 1 (Red) over 7.50 seconds
Unit - Move Eredar Warlock 0060 <gen> instantly to (Center of Move_Copy_22 <gen>)
Unit - Move Eredar Warlock 0061 <gen> instantly to (Center of Move_Copy_23 <gen>)
Unit - Move Eredar Warlock 0058 <gen> instantly to (Center of Move_Copy_25 <gen>)
Unit - Move Eredar Warlock 0059 <gen> instantly to (Center of Move_Copy_24 <gen>)
Wait 0.00 seconds
Unit - Order Eredar Warlock 0060 <gen> to Move To . (Center of Move_Copy_30 <gen>)
Unit - Order Eredar Warlock 0061 <gen> to Move To . (Center of Move_Copy_28 <gen>)
Unit - Order Eredar Warlock 0058 <gen> to Move To . (Center of Move_Copy_31 <gen>)
Unit - Order Eredar Warlock 0059 <gen> to Move To . (Center of Move_Copy_29 <gen>)
Sound - Play ShimmeringPortalEntrance <gen>
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Eredar Warlock 0058 <gen> named Eredar Warlock : Play No sound and display He was suppost to be alone! . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.60 seconds
Sound - Stop music After fading
Camera - . Apply . gg_cam_Camera_028 for Player 1 (Red) over 6.50 seconds
Cinematic - Send transmission to (All players) from Eredar Warlock 0061 <gen> named Eredar Commander : Play No sound and display No matter. Take them both. . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0012 <gen> named Ulyaoth Dragonstorm : Play No sound and display Firefly, Get to Cenarius! . Modify duration: Set to 3.00 seconds and Don't wait
Unit - Make Ulyaoth Dragonstorm 0012 <gen> face Firefly 0013 <gen> over 0 seconds
Wait 2.00 seconds
Animation - Play Ulyaoth Dragonstorm 0012 <gen> 's spell animation
Sound - Play Doom <gen>
Animation - Change Firefly 0062 <gen> 's animation speed to 12.00 % of its original speed
Animation - Change Ulyaoth Dragonstorm 0012 <gen> 's animation speed to 20.00 % of its original speed
Animation - Change Eredar Warlock 0058 <gen> 's animation speed to 5.00 % of its original speed
Animation - Change Eredar Warlock 0059 <gen> 's animation speed to 5.00 % of its original speed
Animation - Change Eredar Warlock 0060 <gen> 's animation speed to 5.00 % of its original speed
Animation - Change Eredar Warlock 0061 <gen> 's animation speed to 5.00 % of its original speed
Animation - Play Eredar Warlock 0058 <gen> 's spell animation
Animation - Play Eredar Warlock 0059 <gen> 's spell animation
Animation - Play Eredar Warlock 0060 <gen> 's spell animation
Animation - Play Eredar Warlock 0061 <gen> 's spell animation
Special Effect - Create a special effect at (Center of SFX_Copy_11 <gen>) using Abilities\Spells\NightElf\Cyclone\CycloneTarget.mdl
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_031 for Player 1 (Red) over 5.00 seconds
Unit - Move Firefly 0013 <gen> instantly to (Center of Move_Copy_32 <gen>) , facing (Center of Move_Copy_21 <gen>)
Unit - Move Firefly 0062 <gen> instantly to (Center of Move_Copy_20 <gen>)
Animation - Play Firefly 0062 <gen> 's death animation
Unit - Make Firefly 0062 <gen> face 270.00 over 2.00 seconds
Animation - Change Firefly 0062 <gen> flying height to 600.00 at 100.00
Wait 1.00 seconds
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Position of Ulyaoth Dragonstorm 0012 <gen>) using Abilities\Spells\Items\AIil\AIilTarget.mdl
Special Effect - Destroy (Last created special effect)
Trigger - Turn on FireflyMove1 <gen>
Wait 3.25 seconds
Camera - . Apply . gg_cam_Camera_032 for Player 1 (Red) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_035 for Player 1 (Red) over 0 seconds
Trigger - Turn off FireflyMove1 <gen>
Animation - Change Firefly 0062 <gen> flying height to 0.00 at 500.00
Wait 0.00 seconds
Unit - Move Firefly 0062 <gen> instantly to (Center of Move_Copy_5 <gen>)
Camera - . Apply . gg_cam_Camera_036 for Player 1 (Red) over 6.00 seconds
Animation - Change Eredar Warlock 0058 <gen> 's animation speed to 80.00 % of its original speed
Animation - Change Eredar Warlock 0059 <gen> 's animation speed to 80.00 % of its original speed
Animation - Change Eredar Warlock 0060 <gen> 's animation speed to 80.00 % of its original speed
Animation - Change Eredar Warlock 0061 <gen> 's animation speed to 80.00 % of its original speed
Trigger - Run Trigger5 <gen> (checking conditions)
Trigger - Turn off (This trigger)
Trigger5
Events
Conditions
Actions
Unit - Order Eredar Warlock 0058 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0012 <gen>
Unit - Order Eredar Warlock 0059 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0012 <gen>
Unit - Order Eredar Warlock 0060 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0012 <gen>
Unit - Order Eredar Warlock 0061 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0012 <gen>
Wait 0.20 seconds
Animation - Play Ulyaoth Dragonstorm 0012 <gen> 's death animation
Wait 4.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0 % transparency
Wait 1.00 seconds
Unit - Move Eredar Warlock 0058 <gen> instantly to (Center of Move_Copy_4 <gen>)
Unit - Move Eredar Warlock 0059 <gen> instantly to (Center of Move_Copy_4 <gen>)
Unit - Move Eredar Warlock 0060 <gen> instantly to (Center of Move_Copy_4 <gen>)
Unit - Move Eredar Warlock 0061 <gen> instantly to (Center of Move_Copy_4 <gen>)
Animation - Change Ulyaoth Dragonstorm 0012 <gen> 's animation speed to 60.00 % of its original speed
Animation - Change Firefly 0013 <gen> 's animation speed to 60.00 % of its original speed
Camera - . Apply . gg_cam_Camera_034 for Player 1 (Red) over 0 seconds
Unit - Move Ulyaoth Dragonstorm 0012 <gen> instantly to (Center of SFX_Copy_10 <gen>)
Wait 0.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_033 for Player 1 (Red) over 9.00 seconds
Cinematic - Send transmission to (All players) from Firefly 0013 <gen> named Firefly : Play No sound and display Ulyaoth!! . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2 seconds
Destructible - Kill Shimmering Portal 0908 <gen>
Destructible - Kill Shimmering Portal 1322 <gen>
Destructible - Kill Shimmering Portal 1323 <gen>
Destructible - Kill Shimmering Portal 1324 <gen>
Sound - Play ShimmeringPortalDeath <gen>
Wait 3.50 seconds
Sound - Stop music After fading
Wait 1.00 seconds
Animation - Play Firefly 0013 <gen> 's spell blink animation
Special Effect - Create a special effect at (Position of Firefly 0013 <gen>) using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.40 seconds
Unit - Move Firefly 0013 <gen> instantly to (Center of SFX_Copy_10 <gen>)
Animation - Reset Firefly 0013 <gen> 's animation
Sound - Play DarkAgents <gen>
Wait 1.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Animation - Change Ulyaoth Dragonstorm 0064 <gen> flying height to 80.00 at 80.00
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_041 for Player 1 (Red) over 0 seconds
Environment - Set fog to style Linear , z-start 10.00 , z-end 10000.00 , density 0 and color ( 20.00 %, 10.00 %, 5.00 %)
Environment - Set sky to Fogged Sky
Game - Set the time of day to 0.00
Animation - Lock Eredar Sorcerer 0073 <gen> 's Head to face Ulyaoth Dragonstorm 0064 <gen> , offset by ( 0 , 0 , 90 )
Wait 0.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_042 for Player 1 (Red) over 5.00 seconds
Sound - Play war3mapImported\DramaticIntro.mp3 (Unexpected type: 'musictheme') .
Wait 2.00 seconds
Unit - Move Dreadlord 0074 <gen> instantly to (Center of Move_Copy_34 <gen>)
Unit - Order Dreadlord 0074 <gen> to Move To . (Center of Move_Copy_39 <gen>)
Sound - Play ShimmeringPortalEntrance <gen>
Wait 2.75 seconds
Animation - Play Eredar Sorcerer 0073 <gen> 's spell animation
Unit - Order Lightning Caster 0076 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0064 <gen>
Unit - Order Lightning Caster 0079 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0064 <gen>
Unit - Order Lightning Caster 0078 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0064 <gen>
Unit - Order Lightning Caster 0077 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0064 <gen>
Camera - . Apply . gg_cam_Camera_043 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_044 for Player 1 (Red) over 4.00 seconds
Unit - Order Dreadlord 0074 <gen> to Move To . (Center of Move_Copy_40 <gen>)
Unit - Order Dreadlord 0074 <gen> to Move To . (Center of Move_Copy_41 <gen>)
Wait 1.75 seconds
Unit - Order Dreadlord 0074 <gen> to Move To . (Center of Move_Copy_42 <gen>)
Camera - . Apply . gg_cam_Camera_045 for Player 1 (Red) over 2.50 seconds
Wait 2.40 seconds
Camera - . Apply . gg_cam_Camera_046 for Player 1 (Red) over 5.00 seconds
Wait 4.50 seconds
Trigger - Run Trigger6 <gen> (checking conditions)
Trigger - Turn off (This trigger)
Trigger6
Events
Conditions
Actions
Animation - Lock Eredar Sorcerer 0073 <gen> 's Head to face Dreadlord 0074 <gen> , offset by ( 0 , 0 , 90.00 )
Animation - Lock Dreadlord 0074 <gen> 's Head to face Eredar Sorcerer 0073 <gen> , offset by ( 0 , 0 , 30.00 )
Camera - . Apply . gg_cam_Camera_049 for Player 1 (Red) over 2.00 seconds
Wait 1.80 seconds
Camera - . Apply . gg_cam_Camera_050 for Player 1 (Red) over 15.00 seconds
Cinematic - Send transmission to (All players) from Dreadlord 0074 <gen> named Enzalin : Play No sound and display Any progress? . Modify duration: Set to 2.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Eredar Sorcerer 0073 <gen> named Eredar Sorcerer : Play No sound and display None, my lord. This mortal is suprisingly resistant to our interigation techniques. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.50 seconds
Cinematic - Send transmission to (All players) from Dreadlord 0074 <gen> named Enzalin : Play No sound and display He must be made to talk. Our spies have indicated that he alone knows the wearabouts of the Stormrage Druid. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 6.00 seconds
Unit - Make Dreadlord 0074 <gen> face 260.00 over 0 seconds
Camera - . Apply . gg_cam_Camera_051 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_052 for Player 1 (Red) over 15.00 seconds
Animation - Lock Dreadlord 0074 <gen> 's Head to face Ulyaoth Dragonstorm 0064 <gen> , offset by ( 0 , 0 , 40.00 )
Animation - Lock Eredar Sorcerer 0073 <gen> 's Head to face Ulyaoth Dragonstorm 0064 <gen> , offset by ( 0 , 0 , 90.00 )
Cinematic - Send transmission to (All players) from Demon Hunter 0075 <gen> named Illidan Stormrage : Play No sound and display Yes, do tell me were my dear brother is... . Modify duration: Set to 3.00 seconds and Don't wait
Special Effect - Create a special effect at (Center of Move_Copy_44 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of Move_Copy_44 <gen>) using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of Move_Copy_44 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of Move_Copy_44 <gen>) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 1.00 seconds
Unit - Move Demon Hunter 0075 <gen> instantly to (Center of Move_Copy_44 <gen>)
Unit - Make Eredar Sorcerer 0073 <gen> face (Center of Move_Copy_44 <gen>) over 0 seconds
Animation - Lock Eredar Sorcerer 0073 <gen> 's Head to face Demon Hunter 0075 <gen> , offset by ( 0 , 0 , 50.00 )
Animation - Lock Demon Hunter 0075 <gen> 's Head to face Ulyaoth Dragonstorm 0064 <gen> , offset by ( 0 , 0 , 90 )
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Eredar Sorcerer 0073 <gen> named Eredar Sorcerer : Play No sound and display Master Illidan. . Modify duration: Set to 1.00 seconds and Don't wait
Wait 2 seconds
Animation - Lock Demon Hunter 0075 <gen> 's Head to face Eredar Sorcerer 0073 <gen> , offset by ( 0 , 0 , 90 )
Camera - . Apply . gg_cam_Camera_055 for Player 1 (Red) over 2.00 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0064 <gen> named Ulyaoth Dragonstorm : Play No sound and display Illidan the Betrayer... . Modify duration: Set to 1.00 seconds and Don't wait
Unit - Move Demon Hunter 0075 <gen> instantly to (Center of Move_Copy_43 <gen>)
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_039 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_040 for Player 1 (Red) over 5.00 seconds
Wait 1.00 seconds
Sound - Play FaerieDragonAttack <gen>
Wait 0.00 seconds
Unit - Move Kriger im Schatten 0047 <gen> instantly to (Center of Move_Copy_36 <gen>) , facing (Position of Queen of Suffering 0063 <gen>)
Wait 1.00 seconds
Animation - Lock Queen of Suffering 0063 <gen> 's Head to face Kriger im Schatten 0047 <gen> , offset by ( 0 , 0 , 90 )
Animation - Lock Kriger im Schatten 0047 <gen> 's Head to face Queen of Suffering 0063 <gen> , offset by ( 0 , 0 , 90 )
Unit - Order Kriger im Schatten 0047 <gen> to Move To . (Center of Move_Copy_37 <gen>)
Cinematic - Send transmission to (All players) from Queen of Suffering 0063 <gen> named Andala'erana : Play No sound and display Finally, my love. They have him in the chamber on the other side of this wall. . Modify duration: Set to 4.00 seconds and Don't wait
Wait 2.50 seconds
Camera - . Apply . gg_cam_Camera_038 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_037 for Player 1 (Red) over 12.00 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Kriger im Schatten 0047 <gen> named Kriger im Schatten (Omega) : Play No sound and display We must make sure he neither breaks, nor dies. For my plan to succeed, the Legion must lose the first war... I know what to do. I'll implant an idea of this location into his mate's mind. Firefly will think she figured out where they took him, and tell Cenarius. . Modify duration: Set to 10.00 seconds and Don't wait
Camera - . Apply . gg_cam_Camera_039 for Player 1 (Red) over 0 seconds
Sound - Play FaerieDragonAttack <gen>
Wait 0.00 seconds
Unit - Move Kriger im Schatten 0047 <gen> instantly to (Center of Move_Copy_17 <gen>)
Camera - . Apply . gg_cam_Camera_040 for Player 1 (Red) over 4.00 seconds
Cinematic - Send transmission to (All players) from Queen of Suffering 0063 <gen> named Andala'erana : Play No sound and display Go. . Modify duration: Set to 1.00 seconds and Don't wait
Wait 1.00 seconds
Unit - Make Queen of Suffering 0063 <gen> face (Center of Move_Copy_41 <gen>) over 0 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Demon Hunter 0075 <gen> named Illidan Stormrage : Play No sound and display INSOLENCE! DO NOT QUESTION ME! . Modify duration: Set to 2.00 seconds and Don't wait
Wait 0.50 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 1 (Red) over 0.00 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_054 for Player 1 (Red) over 4.00 seconds
Animation - Change Eredar Sorcerer 0073 <gen> 's animation speed to 50.00 % of its original speed
Animation - Change Eredar Sorcerer 0073 <gen> flying height to 350.00 at 250.00
Trigger - Turn on DemonMove1 <gen>
Animation - Play Eredar Sorcerer 0073 <gen> 's death animation
Wait 0.60 seconds
Animation - Change Eredar Sorcerer 0073 <gen> 's animation speed to 0.10 % of its original speed
Wait 1.50 seconds
Camera - . Apply . gg_cam_Camera_056 for Player 1 (Red) over 0 seconds
Unit - Hide Eredar Sorcerer 0073 <gen>
Wait 0.00 seconds
Trigger - Run Trigger7 <gen> (checking conditions)
Trigger - Turn off (This trigger)
Trigger7
Events
Conditions
Actions
Camera - . Apply . gg_cam_Camera_057 for Player 1 (Red) over 20.00 seconds
Unit - Order Demon Hunter 0075 <gen> to Move To . (Center of Move_Copy_38 <gen>)
Wait 1.00 seconds
Animation - Lock Demon Hunter 0075 <gen> 's Head to face Ulyaoth Dragonstorm 0064 <gen> , offset by ( 0 , 0 , 90 )
Unit - Make Demon Hunter 0075 <gen> face (Center of Move_Copy_33 <gen>) over 0 seconds
Cinematic - Send transmission to (All players) from Dreadlord 0074 <gen> named Enzalin : Play No sound and display This mortal was especially difficult to contain. . Modify duration: Set to 4.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Demon Hunter 0075 <gen> named Illidan Stormrage : Play No sound and display He will talk or die. . Modify duration: Add 2.00 seconds and Don't wait
Wait 2.00 seconds
Animation - Change Ulyaoth Dragonstorm 0064 <gen> 's animation speed to 0.10 % of its original speed
Unit - Order Lightning Caster 0076 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0064 <gen>
Unit - Order Lightning Caster 0079 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0064 <gen>
Unit - Order Lightning Caster 0078 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0064 <gen>
Unit - Order Lightning Caster 0077 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0064 <gen>
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0064 <gen> named Ulyaoth Dragonstorm : Play No sound and display Ahhhhh! . Modify duration: Add 2.00 seconds and Don't wait
Wait 3.00 seconds
Animation - Change Ulyaoth Dragonstorm 0064 <gen> 's animation speed to 15.00 % of its original speed
Wait 2.00 seconds
Animation - Change Ulyaoth Dragonstorm 0064 <gen> 's animation speed to 0.10 % of its original speed
Unit - Order Lightning Caster 0076 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0064 <gen>
Unit - Order Lightning Caster 0079 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0064 <gen>
Unit - Order Lightning Caster 0078 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0064 <gen>
Unit - Order Lightning Caster 0077 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0064 <gen>
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0064 <gen> named Ulyaoth Dragonstorm : Play No sound and display Ahhhhh! . Modify duration: Add 2.00 seconds and Don't wait
Wait 3.00 seconds
Animation - Change Ulyaoth Dragonstorm 0064 <gen> 's animation speed to 15.00 % of its original speed
Wait 2.00 seconds
Animation - Change Ulyaoth Dragonstorm 0064 <gen> 's animation speed to 0.10 % of its original speed
Unit - Order Lightning Caster 0076 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0064 <gen>
Unit - Order Lightning Caster 0079 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0064 <gen>
Unit - Order Lightning Caster 0078 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0064 <gen>
Unit - Order Lightning Caster 0077 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0064 <gen>
Wait 1.00 seconds
Cinematic - Apply a filter over 0.25 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0 % transparency
Animation - Play Bronze Dragon 0080 <gen> 's walk animation
Sound - Play LichKingDream <gen>
Wait 0.25 seconds
Camera - . Apply . gg_cam_Camera_058 for Player 1 (Red) over 0 seconds
Environment - Set sky to Blizzard Sky
Cinematic - Apply a filter over 0.25 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Wait 1.75 seconds
Cinematic - Apply a filter over 0.25 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0 % transparency
Wait 0.25 seconds
Camera - . Apply . gg_cam_Camera_056 for Player 1 (Red) over 0 seconds
Sound - Stop (Last played sound) After fading
Environment - Set sky to Fogged Sky
Wait 0.00 seconds
Cinematic - Apply a filter over 0.25 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_057 for Player 1 (Red) over 5.00 seconds
Animation - Change Ulyaoth Dragonstorm 0064 <gen> 's animation speed to 15.00 % of its original speed
Wait 2.00 seconds
Animation - Change Ulyaoth Dragonstorm 0064 <gen> 's animation speed to 0.10 % of its original speed
Unit - Order Lightning Caster 0076 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0064 <gen>
Unit - Order Lightning Caster 0079 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0064 <gen>
Unit - Order Lightning Caster 0078 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0064 <gen>
Unit - Order Lightning Caster 0077 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0064 <gen>
Wait 1.00 seconds
Cinematic - Apply a filter over 0.25 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0 % transparency
Animation - Play Bronze Dragon 0080 <gen> 's walk animation
Sound - Play LichKingDream <gen>
Wait 0.25 seconds
Camera - . Apply . gg_cam_Camera_058 for Player 1 (Red) over 0 seconds
Environment - Set sky to Blizzard Sky
Cinematic - Apply a filter over 0.25 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Wait 1.75 seconds
Cinematic - Apply a filter over 0.25 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0 % transparency
Wait 0.25 seconds
Camera - . Apply . gg_cam_Camera_056 for Player 1 (Red) over 0 seconds
Sound - Stop (Last played sound) After fading
Environment - Set sky to Fogged Sky
Wait 0.00 seconds
Cinematic - Apply a filter over 0.25 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_057 for Player 1 (Red) over 5.00 seconds
Animation - Change Ulyaoth Dragonstorm 0064 <gen> 's animation speed to 15.00 % of its original speed
Sound - Stop music After fading
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Dreadlord 0074 <gen> named Enzalin : Play No sound and display Something is wrong... . Modify duration: Set to 2.00 seconds and Don't wait
Unit - Order Lightning Caster 0076 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0064 <gen>
Unit - Order Lightning Caster 0079 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0064 <gen>
Unit - Order Lightning Caster 0078 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0064 <gen>
Unit - Order Lightning Caster 0077 <gen> to Special Archimonde - Finger Of Death . Ulyaoth Dragonstorm 0064 <gen>
Camera - . Apply . gg_cam_Camera_059 for Player 1 (Red) over 2.25 seconds
Wait 2 seconds
Sound - Play Doom <gen>
Animation - Change Ulyaoth Dragonstorm 0064 <gen> flying height to 0.00 at 10.00
Camera - . Apply . gg_cam_Camera_060 for Player 1 (Red) over 15.00 seconds
Camera - Shake the camera for Player 1 (Red) with magnitude 15.00
Animation - Play the show animation for all doodads of type ZZcd (Unexpected type: 'doodadcode') within Dust <gen> .
Wait 2 seconds
Cinematic - Send transmission to (All players) from Demon Hunter 0075 <gen> named Illidan Stormrage : Play No sound and display He's drawing power from the Energy Bolts! . Modify duration: Set to 3.00 seconds and Don't wait
Wait 1.00 seconds
Animation - Play the hide animation for all doodads of type YOlb (Unexpected type: 'doodadcode') within Dust <gen> .
Destructible - Kill Black Hole 1409 <gen>
Destructible - Kill Black Hole 1408 <gen>
Wait 1.00 seconds
Lightning - Create a Forked Lightning lightning effect from source (Center of Lightning_Copy_10 <gen>) to target (Center of Lightning_Copy_7 <gen>)
Set Variable Set Lightning[1] = (Last created lightning effect)
Lightning - Create a Forked Lightning lightning effect from source (Center of Lightning_Copy_9 <gen>) to target (Center of Lightning_Copy_5 <gen>)
Set Variable Set Lightning[2] = (Last created lightning effect)
Lightning - Create a Forked Lightning lightning effect from source (Center of Lightning_Copy_11 <gen>) to target (Center of Lightning_Copy_4 <gen>)
Set Variable Set Lightning[3] = (Last created lightning effect)
Lightning - Create a Forked Lightning lightning effect from source (Center of Lightning_Copy_8 <gen>) to target (Center of Lightning_Copy_6 <gen>)
Set Variable Set Lightning[4] = (Last created lightning effect)
Wait 0.50 seconds
Lightning - Create a Forked Lightning lightning effect from source (Center of Lightning_Copy_7 <gen>) to target (Center of Lightning_Copy <gen>)
Set Variable Set Lightning[5] = (Last created lightning effect)
Lightning - Create a Forked Lightning lightning effect from source (Center of Lightning_Copy_7 <gen>) to target (Center of Lightning_Copy_3 <gen>)
Set Variable Set Lightning[6] = (Last created lightning effect)
Lightning - Create a Forked Lightning lightning effect from source (Center of Lightning_Copy_5 <gen>) to target (Center of Lightning_Copy <gen>)
Set Variable Set Lightning[7] = (Last created lightning effect)
Lightning - Create a Forked Lightning lightning effect from source (Center of Lightning_Copy_5 <gen>) to target (Center of Lightning_Copy_2 <gen>)
Set Variable Set Lightning[8] = (Last created lightning effect)
Lightning - Create a Forked Lightning lightning effect from source (Center of Lightning_Copy_4 <gen>) to target (Center of Lightning_Copy_3 <gen>)
Set Variable Set Lightning[9] = (Last created lightning effect)
Lightning - Create a Forked Lightning lightning effect from source (Center of Lightning_Copy_4 <gen>) to target (Center of Lightning <gen>)
Set Variable Set Lightning[10] = (Last created lightning effect)
Lightning - Create a Forked Lightning lightning effect from source (Center of Lightning_Copy_6 <gen>) to target (Center of Lightning <gen>)
Set Variable Set Lightning[11] = (Last created lightning effect)
Lightning - Create a Forked Lightning lightning effect from source (Center of Lightning_Copy_6 <gen>) to target (Center of Lightning_Copy_2 <gen>)
Set Variable Set Lightning[12] = (Last created lightning effect)
Wait 3.00 seconds
Trigger - Run Trigger8 <gen> (checking conditions)
Trigger - Turn off (This trigger)
Trigger8
Events
Conditions
Actions
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0064 <gen> named Ulyaoth Dragonstorm : Play No sound and display Greet your demise!! . Modify duration: Set to 2.00 seconds and Don't wait
Cinematic - Apply a filter over 2 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0 % transparency
Game - Set the time of day to 12
Animation - Play the hide animation for all doodads of type YOlb (Unexpected type: 'doodadcode') within Dust_Copy <gen> .
Wait 1.00 seconds
Sound - Play Dramatic2 <gen>
Sound - Play RollingThunder1 <gen>
For each (Integer A) from 1 to 12 , do (Destroy Lightning[(Integer A)])
Environment - Set sky to Lordaeron Summer Sky
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Wait 2.00 seconds
Unit - Move Ulyaoth Dragonstorm 0064 <gen> instantly to (Center of Move_Copy_45 <gen>)
Animation - Change Ulyaoth Dragonstorm 0064 <gen> 's animation speed to 40.00 % of its original speed
Wait 2.75 seconds
Camera - . Apply . gg_cam_Camera_069 for Player 1 (Red) over 0 seconds
Unit - Move Demigod 0031 <gen> instantly to (Center of Move_Copy_50 <gen>) , facing (Center of Move_Copy_45 <gen>)
Wait 4.50 seconds
Cinematic - Apply a filter over 2.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_070 for Player 1 (Red) over 13.00 seconds
Wait 4.00 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_15 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_13 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_14 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_12 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of Lightning_Copy_7_Copy <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of Lightning_Copy_5_Copy <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of Lightning_Copy_4_Copy <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of Lightning_Copy_6_Copy <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_15 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_13 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_14 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_12 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 6.00 seconds
Unit - Order Demigod 0031 <gen> to Move To . (Center of Move_Copy_53 <gen>)
Sound - Stop music After fading
Camera - . Apply . gg_cam_Camera_064 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_063 for Player 1 (Red) over 25.00 seconds
Wait 2 seconds
Special Effect - Create a special effect at (Center of Move_Copy_57 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.33 seconds
Unit - Move Firefly 0013 <gen> instantly to (Center of Move_Copy_57 <gen>) , facing (Center of Move_Copy_45 <gen>)
Wait 2 seconds
Animation - Lock Ulyaoth Dragonstorm 0064 <gen> 's Head to face Firefly 0013 <gen> , offset by ( 0 , 0 , 90 )
Animation - Lock Firefly 0013 <gen> 's Head to face Ulyaoth Dragonstorm 0064 <gen> , offset by ( 0 , 0 , 90 )
Cinematic - Send transmission to (All players) from Firefly 0013 <gen> named Firefly : Play No sound and display Ulyaoth. Are you okay? . Modify duration: Set to 2.00 seconds and Don't wait
Unit - Order Demigod 0031 <gen> to Move To . (Center of Move_Copy_54 <gen>)
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0064 <gen> named Ulyaoth Dragonstorm : Play No sound and display Strangely... yes, I'm okay. . Modify duration: Set to 3.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Firefly 0013 <gen> named Firefly : Play No sound and display You sacrificed yourself for me... In an instant of gut-instinct, you put my life ahead of your own. . Modify duration: Set to 6.00 seconds and Don't wait
Wait 7.00 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0064 <gen> named Ulyaoth Dragonstorm : Play No sound and display Would you expect otherwise? . Modify duration: Set to 3.00 seconds and Don't wait
Unit - Make Firefly 0013 <gen> face 90.00 over 0.00 seconds
Camera - . Apply . gg_cam_Camera_061 for Player 1 (Red) over 2.00 seconds
Wait 1.80 seconds
Camera - . Apply . gg_cam_Camera_062 for Player 1 (Red) over 30.00 seconds
Destructible - Resurrect Shimmering Portal 1690 <gen> with (Max life of Shimmering Portal 1690 <gen>) life and Show birth animation
Unit - Set Dreadlord 0074 <gen> movement speed to 225.00
Sound - Play ShimmeringPortalBirth <gen>
Unit - Make Demigod 0031 <gen> face (Center of Move_Copy_60 <gen>) over 0 seconds
Wait 9.00 seconds
Trigger - Run Trigger9 <gen> (checking conditions)
Trigger - Turn off (This trigger)
Trigger9
Events
Conditions
Actions
Unit - Move Dreadlord 0074 <gen> instantly to (Center of Move_Copy_48 <gen>)
Unit - Order Dreadlord 0074 <gen> to Move To . (Center of Move_Copy_62 <gen>)
Wait 2.00 seconds
Unit - Move Infernal 0082 <gen> instantly to (Center of Move_Copy_48 <gen>)
Unit - Order Infernal 0082 <gen> to Move To . (Center of Move_Copy_61 <gen>)
Wait 1.50 seconds
Unit - Move Infernal 0083 <gen> instantly to (Center of Move_Copy_48 <gen>)
Unit - Order Infernal 0083 <gen> to Move To . (Center of Move_Copy_60 <gen>)
Wait 1.50 seconds
Unit - Move Infernal 0084 <gen> instantly to (Center of Move_Copy_48 <gen>)
Unit - Order Infernal 0084 <gen> to Move To . (Center of Move_Copy_46 <gen>)
Wait 1.50 seconds
Unit - Make Dreadlord 0074 <gen> face Ulyaoth Dragonstorm 0064 <gen> over 0 seconds
Unit - Move Infernal 0085 <gen> instantly to (Center of Move_Copy_48 <gen>)
Unit - Order Infernal 0085 <gen> to Move To . (Center of Move_Copy_49 <gen>)
Wait 1.50 seconds
Unit - Move Infernal 0086 <gen> instantly to (Center of Move_Copy_48 <gen>)
Unit - Order Infernal 0086 <gen> to Move To . (Center of Move_Copy_55 <gen>)
Wait 1.50 seconds
Unit - Move Infernal 0087 <gen> instantly to (Center of Move_Copy_48 <gen>)
Unit - Order Infernal 0087 <gen> to Move To . (Center of Move_Copy_52 <gen>)
Wait 1.50 seconds
Unit - Move Infernal 0088 <gen> instantly to (Center of Move_Copy_48 <gen>)
Unit - Order Infernal 0088 <gen> to Move To . (Center of Move_Copy_51 <gen>)
Wait 1.50 seconds
Unit - Move Infernal 0089 <gen> instantly to (Center of Move_Copy_48 <gen>)
Unit - Order Infernal 0089 <gen> to Move To . (Center of Move_Copy_47 <gen>)
Wait 1.50 seconds
Unit - Move Infernal 0090 <gen> instantly to (Center of Move_Copy_48 <gen>)
Unit - Order Infernal 0090 <gen> to Move To . (Center of Move_Copy_58 <gen>)
Wait 1.50 seconds
Unit - Move Infernal 0091 <gen> instantly to (Center of Move_Copy_48 <gen>)
Unit - Order Infernal 0091 <gen> to Move To . (Center of Move_Copy_56 <gen>)
Wait 2.50 seconds
Unit Group - Pick every unit in (Units of type Infernal) and do (Make (Picked unit) face Ulyaoth Dragonstorm 0064 <gen> over 0 seconds)
Animation - Play Firefly 0013 <gen> 's spell blink animation
Special Effect - Create a special effect at (Position of Firefly 0013 <gen>) using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of Move_Copy_59 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.40 seconds
Unit - Move Firefly 0013 <gen> instantly to (Center of Move_Copy_59 <gen>) , facing (Center of Move_Copy_62 <gen>)
Animation - Reset Firefly 0013 <gen> 's animation
Wait 0.50 seconds
Destructible - Kill Shimmering Portal 1690 <gen>
Sound - Play ShimmeringPortalDeath <gen>
Camera - . Apply . gg_cam_Camera_065 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_066 for Player 1 (Red) over 4.00 seconds
Wait 3.75 seconds
Camera - . Apply . gg_cam_Camera_063 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_064 for Player 1 (Red) over 12.00 seconds
Cinematic - Send transmission to (All players) from Firefly 0013 <gen> named Firefly : Play No sound and display Ulie, come on, run!Ulie? . Modify duration: Set to 2.50 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Dreadlord 0074 <gen> named Enzalin : Play No sound and display Destroy him! . Modify duration: Set to 1.00 seconds and Don't wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_071 for Player 1 (Red) over 0 seconds
Cinematic - Apply a filter over 0.00 seconds using Normal blending on texture Dream , starting with color ( 85.00 %, 75.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 85.00 %, 75.00 %, 0 %) and 0 % transparency
Wait 0.50 seconds
Sound - Play RebirthMusic <gen>
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0064 <gen> named Ulyaoth Dragonstorm : Play No sound and display I see. I remember. I know... who I am... . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Apply a filter over 0.00 seconds using Normal blending on texture White Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_067 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_068 for Player 1 (Red) over 40.00 seconds
Animation - Play Ulyaoth Dragonstorm 0064 <gen> 's spell animation
Animation - Change (Triggering unit) flying height to 80.00 at 20.00
Animation - Change Sparkshot 0092 <gen> 's animation speed to 25.00 % of its original speed
Wait 2 seconds
Animation - Change Ulyaoth Dragonstorm 0064 <gen> 's animation speed to 5.00 % of its original speed
Animation - Change Ulyaoth Dragonstorm 0064 <gen> flying height to 300.00 at 40.00
Wait 2.00 seconds
Animation - Play Sparkshot 0092 <gen> 's birth animation
Wait 2 seconds
Lightning - Create a Forked Lightning lightning effect from source (Center of Lightning_Copy_5_Copy <gen>) to target (Center of Lightning_Copy_Copy <gen>)
Set Variable Set Lightning[1] = (Last created lightning effect)
Lightning - Create a Forked Lightning lightning effect from source (Center of Lightning_Copy_5_Copy <gen>) to target (Center of Lightning_Copy_2_Copy <gen>)
Set Variable Set Lightning[2] = (Last created lightning effect)
Lightning - Create a Forked Lightning lightning effect from source (Center of Lightning_Copy_7_Copy <gen>) to target (Center of Lightning_Copy_Copy <gen>)
Set Variable Set Lightning[3] = (Last created lightning effect)
Lightning - Create a Forked Lightning lightning effect from source (Center of Lightning_Copy_7_Copy <gen>) to target (Center of Lightning_Copy_3_Copy <gen>)
Set Variable Set Lightning[4] = (Last created lightning effect)
Lightning - Create a Forked Lightning lightning effect from source (Center of Lightning_Copy_4_Copy <gen>) to target (Center of Lightning_Copy_3_Copy <gen>)
Set Variable Set Lightning[5] = (Last created lightning effect)
Lightning - Create a Forked Lightning lightning effect from source (Center of Lightning_Copy_4_Copy <gen>) to target (Center of Lightning_Copy_12 <gen>)
Set Variable Set Lightning[6] = (Last created lightning effect)
Lightning - Create a Forked Lightning lightning effect from source (Center of Lightning_Copy_6_Copy <gen>) to target (Center of Lightning_Copy_12 <gen>)
Set Variable Set Lightning[7] = (Last created lightning effect)
Lightning - Create a Forked Lightning lightning effect from source (Center of Lightning_Copy_6_Copy <gen>) to target (Center of Lightning_Copy_2_Copy <gen>)
Set Variable Set Lightning[8] = (Last created lightning effect)
Wait 3.00 seconds
Animation - Play the show animation for all doodads of type YOlb (Unexpected type: 'doodadcode') within Dust_Copy <gen> .
Wait 9.00 seconds
Animation - Play Sparkshot 0092 <gen> 's birth animation
Wait 4.75 seconds
Camera - Shake the camera for Player 1 (Red) with magnitude 5.00
Environment - Create at Dust_Copy <gen> the weather effect Wind (Heavy)
Environment - Turn (Last created weather effect) On
Wait 2 seconds
Animation - Change Ulyinizormu 0093 <gen> 's animation speed to 20.00 % of its original speed
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0.00 % transparency
Wait 1.00 seconds
Unit - Move Ulyaoth Dragonstorm 0064 <gen> instantly to (Center of Move_Copy_21 <gen>)
Unit - Move Ulyinizormu 0093 <gen> instantly to (Center of Move_Copy_45 <gen>)
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Wait 6.00 seconds
Animation - Play the hide animation for all doodads of type YOlb (Unexpected type: 'doodadcode') within Dust_Copy <gen> .
For each (Integer A) from 1 to 8 , do (Destroy Lightning[(Integer A)])
Cinematic - Send transmission to (All players) from Demigod 0031 <gen> named Cenarius : Play No sound and display His true power... the secret of his oddity. This is incredible... Ulyaoth, is a Dragon of Time! . Modify duration: Set to 5.00 seconds and Don't wait
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Wait 5.00 seconds
Environment - Turn (Last created weather effect) Off
Unit - Remove Sparkshot 0092 <gen> from the game
Sound - Stop music After fading
Wait 1.00 seconds
Environment - Remove (Last created weather effect)
Wait 1.00 seconds
Trigger - Run Trigger10 <gen> (checking conditions)
Trigger - Turn off (This trigger)
Trigger10
Events
Conditions
Actions
Cinematic - Send transmission to (All players) from Dreadlord 0074 <gen> named Enzalin : Play No sound and display No, No, this is impossible! . Modify duration: Set to 2.00 seconds and Don't wait
Unit Group - Pick every unit in (Units of type Infernal) and do (Change (Picked unit)'s animation speed to 38.00% of its original speed)
Unit Group - Pick every unit in (Units of type Infernal) and do (Play (Picked unit)'s death animation)
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_28 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_29 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Unit - Order Ulyinizormu 0093 <gen> to Attack Once . Dreadlord 0074 <gen>
Special Effect - Create a special effect at (Center of SFX_Copy_17 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_16 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_18 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_22 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_21 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_19 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_20 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_23 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_24 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_25 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_26 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_27 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0 % transparency
Sound - Play LightningShieldTarget <gen>
Unit - Hide Dreadlord 0074 <gen>
Wait 1.00 seconds
Unit - Hide Ulyinizormu 0093 <gen>
Camera - . Apply . gg_cam_Camera_066 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Cinematic - Apply a filter over 0.50 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_065 for Player 1 (Red) over 3.00 seconds
Wait 2.25 seconds
Cinematic - Apply a filter over 0.50 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0.00 % transparency
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_064 for Player 1 (Red) over 0 seconds
Unit - Move Ulyaoth Dragonstorm 0012 <gen> instantly to (Center of Move_Copy_57 <gen>) , facing 90.00 degrees
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_063 for Player 1 (Red) over 5.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Animation - Lock Firefly 0013 <gen> 's Head to face Ulyaoth Dragonstorm 0012 <gen> , offset by ( 0 , 0 , 90 )
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Firefly 0013 <gen> named Firefly : Play No sound and display Ulyaoth? . Modify duration: Set to 1.00 seconds and Don't wait
Unit - Order Firefly 0013 <gen> to Move To . (Center of Move_Copy_63 <gen>)
Wait 2.00 seconds
Unit - Make Ulyaoth Dragonstorm 0012 <gen> face (Center of SFX_Copy_22 <gen>) over 0 seconds
Animation - Lock Ulyaoth Dragonstorm 0012 <gen> 's Head to face Firefly 0013 <gen> , offset by ( 0 , 0 , 90 )
Wait 0.50 seconds
Camera - . Apply . gg_cam_Camera_073 for Player 1 (Red) over 2.00 seconds
Wait 1.75 seconds
Camera - . Apply . gg_cam_Camera_072 for Player 1 (Red) over 8.00 seconds
Cinematic - Apply a filter over 6.50 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0 % transparency
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0012 <gen> named Ulyaoth Dragonstorm : Play No sound and display I... I'm... . Modify duration: Set to 3.00 seconds and Don't wait
Animation - Play Ulyaoth Dragonstorm 0012 <gen> 's death animation
Animation - Change Ulyaoth Dragonstorm 0012 <gen> 's animation speed to 25.00 % of its original speed
Wait 2 seconds
Cinematic - Send transmission to (All players) from Firefly 0013 <gen> named Firefly : Play No sound and display Ulyaoth! . Modify duration: Set to 1.00 seconds and Don't wait
Unit - Order Firefly 0013 <gen> to Move To . (Center of Move_Copy_64 <gen>)
Wait 2 seconds
Unit - Order Demigod 0031 <gen> to Move To . (Center of Move_Copy_65 <gen>)
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Demigod 0031 <gen> named Cenarius : Play No sound and display Lets get him somewhere safer. . Modify duration: Set to 3.00 seconds and Don't wait
Wait 1.00 seconds
Trigger - Run Trigger11 <gen> (checking conditions)
Trigger - Turn off (This trigger)
The Long stretch of time.
Trigger11
Events
Conditions
Actions
Camera - . Apply . gg_cam_Camera_088 for Player 1 (Red) over 0 seconds
Wait 2 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 1.00 seconds
Game - Display to (All players) for 10.00 seconds the text: The shock of Ulyaoth's rebirth sent him into a coma. Much time passed as those who cared for him desperatly sought to revive him.
Wait 12.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Sound - Play TimePassingMusic <gen>
Camera - . Apply . gg_cam_Camera_089 for Player 1 (Red) over 7.50 seconds
Unit Group - Pick every unit in (Units in MassMove <gen>) and do (Set (Picked unit) movement speed to 100.00)
Unit Group - Pick every unit in (Units in MassMove_Copy <gen>) and do (Set (Picked unit) movement speed to 100.00)
Player - Make Player 10 (Light Blue) treat Player 11 (Dark Green) as an Enemy
Player - Make Player 11 (Dark Green) treat Player 10 (Light Blue) as an Enemy
Unit Group - Pick every unit in (Units in MassMove <gen>) and do (Order (Picked unit) to Attack-Move To.((Position of (Picked unit)) offset by (0, 1000.00)))
Unit Group - Pick every unit in (Units in MassMove_Copy <gen>) and do (Order (Picked unit) to Attack-Move To.((Position of (Picked unit)) offset by (0, -1000.00)))
Wait 7.00 seconds
Camera - . Apply . gg_cam_Camera_092 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_093 for Player 1 (Red) over 5.00 seconds
Wait 1.00 seconds
Unit - Order Archer 0176 <gen> to Move To . (Center of Move_Copy_88 <gen>)
Unit - Order Archer 0175 <gen> to Move To . (Center of Move_Copy_87 <gen>)
Unit - Order Archer 0174 <gen> to Move To . (Center of Move_Copy_86 <gen>)
Unit - Order Archer 0177 <gen> to Move To . (Center of Move_Copy_85 <gen>)
Unit - Order Archer 0178 <gen> to Move To . (Center of Move_Copy_84 <gen>)
Unit - Order Archer 0179 <gen> to Move To . (Center of Move_Copy_83 <gen>)
Wait 1.50 seconds
Unit - Order Archer 0176 <gen> to Attack . Spellbreaker 0165 <gen>
Unit - Order Archer 0175 <gen> to Attack . Spellbreaker 0163 <gen>
Unit - Order Archer 0174 <gen> to Attack . Spellbreaker 0161 <gen>
Unit - Order Archer 0179 <gen> to Attack . Spellbreaker 0158 <gen>
Unit - Order Archer 0178 <gen> to Attack . Spellbreaker 0160 <gen>
Unit - Order Archer 0177 <gen> to Attack . Spellbreaker 0162 <gen>
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_090 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_091 for Player 1 (Red) over 5.00 seconds
Wait 3.75 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_097 for Player 1 (Red) over 0 seconds
Game - Display to (All players) for 1.50 seconds the text: Zin-Azshari was raided...
Wait 3.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_094 for Player 1 (Red) over 4.00 seconds
Wait 2 seconds
Unit - Order Dryad 0167 <gen> to Attack Once . Archer 0174 <gen>
Unit - Order Dryad 0168 <gen> to Attack Once . Archer 0176 <gen>
Unit - Order Dryad 0166 <gen> to Attack Once . Archer 0175 <gen>
Unit - Order Dryad 0169 <gen> to Attack Once . Archer 0175 <gen>
Wait 1.90 seconds
Camera - . Apply . gg_cam_Camera_095 for Player 1 (Red) over 9.00 seconds
Unit Group - Pick every unit in (Units of type Archer (High)) and do (Order (Picked unit) to Stop.)
Wait 0.00 seconds
Animation - Play Archer 0176 <gen> 's death animation
Animation - Play Archer 0175 <gen> 's death animation
Animation - Play Archer 0174 <gen> 's death animation
Wait 0.00 seconds
Animation - Change Archer 0176 <gen> flying height to 0.00 at 450.00
Animation - Change Archer 0175 <gen> flying height to 0.00 at 450.00
Animation - Change Archer 0174 <gen> flying height to 0.00 at 450.00
Wait 4.00 seconds
Unit - Order Dryad 0171 <gen> to Attack Once . Archer 0179 <gen>
Unit - Order Dryad 0170 <gen> to Attack Once . Archer 0177 <gen>
Unit - Order Dryad 0172 <gen> to Attack Once . Archer 0178 <gen>
Unit - Order Dryad 0173 <gen> to Attack Once . Archer 0178 <gen>
Wait 1.90 seconds
Animation - Play Archer 0179 <gen> 's death animation
Animation - Play Archer 0178 <gen> 's death animation
Animation - Play Archer 0177 <gen> 's death animation
Wait 0.00 seconds
Animation - Change Archer 0179 <gen> flying height to 0.00 at 450.00
Animation - Change Archer 0178 <gen> flying height to 0.00 at 450.00
Animation - Change Archer 0177 <gen> flying height to 0.00 at 450.00
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_089 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 1.00 seconds
Game - Display to (All players) for 7.00 seconds the text: Yet something as powerful as the Well of Eternity is not destroyed lightly. When the Well did fall, it tore Kalimdor apart, forever scaring the world with the Malestrom.
Camera - . Apply . gg_cam_Camera_096 for Player 1 (Red) over 0 seconds
Player - Make Player 10 (Light Blue) treat Player 11 (Dark Green) as an Ally
Player - Make Player 11 (Dark Green) treat Player 10 (Light Blue) as an Ally
Wait 8.50 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Wait 1.00 seconds
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Demon Hunter 0180 <gen> using Abilities\Spells\Undead\DeathPact\DeathPactTarget.mdl
Animation - Play Demon Hunter 0180 <gen> 's stand channel animation
Wait 5.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 1.00 seconds
Game - Display to (All players) for 3.00 seconds the text: And Illidan Stormrage left victorious, having captured some of the Well's waters before its distruction...
Wait 5.00 seconds
Sound - Stop music After fading
Wait 2 seconds
Game - Display to (All players) for 3.00 seconds the text: Ulyaoth began to show signs of life...
Wait 4.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0 % transparency
Wait 1.00 seconds
Trigger - Run Trigger12 <gen> (checking conditions)
Trigger - Turn off (This trigger)
Trigger12
Events
Conditions
Actions
Cinematic - Apply a filter over 2 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 2.00 seconds
Environment - Set sky to Fogged Sky
Environment - Set fog to style Linear , z-start 50.00 , z-end 12000.00 , density 0 and color ( 10.00 %, 10.00 %, 75.00 %)
Game - Set the time of day to 0.00
Camera - . Apply . gg_cam_Camera_076 for Player 1 (Red) over 0 seconds
Wait 2.50 seconds
Unit - Order Bronze Drake 0096 <gen> to Move To . (Center of Move_Copy_75 <gen>)
Unit - Order Bronze Dragon Whelp 0097 <gen> to Move To . (Center of Move_Copy_75 <gen>)
Unit - Order Bronze Drake 0098 <gen> to Move To . (Center of Move_Copy_75 <gen>)
Unit - Order Chimaera 0094 <gen> to Move To . (Center of Move_Copy_75 <gen>)
Unit - Order Chimaera 0095 <gen> to Move To . (Center of Move_Copy_75 <gen>)
Sound - Play TragicConfrontation <gen>
Cinematic - Apply a filter over 0.00 seconds using Normal blending on texture Dream , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0 % transparency
Camera - . Apply . gg_cam_Camera_077 for Player 1 (Red) over 4.00 seconds
Wait 1.00 seconds
Unit - Order Chimaera 0094 <gen> to Attack Once . Bronze Drake 0098 <gen>
Wait 1.00 seconds
Unit - Kill Bronze Drake 0098 <gen>
Unit - Order Chimaera 0094 <gen> to Move To . (Center of Move_Copy_75 <gen>)
Wait 1.50 seconds
Cinematic - Apply a filter over 0.25 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0 % transparency
Wait 0.50 seconds
Camera - . Apply . gg_cam_Camera_074 for Player 1 (Red) over 0 seconds
Unit - Move Bronze Drake 0096 <gen> instantly to (Center of Move_Copy_77 <gen>) , facing (Center of Move_Copy_73 <gen>)
Unit - Move Bronze Dragon Whelp 0097 <gen> instantly to (Center of Move_Copy_76 <gen>) , facing (Center of Move_Copy_78 <gen>)
Unit - Move Chimaera 0094 <gen> instantly to (Center of Move_Copy_74 <gen>) , facing (Center of Move_Copy_78 <gen>)
Unit - Move Chimaera 0095 <gen> instantly to (Center of Move_Copy_72 <gen>) , facing (Center of Move_Copy_73 <gen>)
Wait 0.50 seconds
Camera - . Apply . gg_cam_Camera_075 for Player 1 (Red) over 8.00 seconds
Cinematic - Apply a filter over 0.00 seconds using Normal blending on texture Dream , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0 % transparency
Unit - Order Bronze Drake 0096 <gen> to Move To . (Center of Move_Copy_73 <gen>)
Unit - Order Bronze Dragon Whelp 0097 <gen> to Move To . (Center of Move_Copy_78 <gen>)
Unit - Order Chimaera 0095 <gen> to Move To . (Center of Move_Copy_73 <gen>)
Unit - Order Chimaera 0094 <gen> to Move To . (Center of Move_Copy_78 <gen>)
Wait 7.00 seconds
Cinematic - Apply a filter over 0.25 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0 % transparency
Wait 0.50 seconds
Camera - . Apply . gg_cam_Camera_078 for Player 1 (Red) over 0 seconds
Unit - Move Chimaera 0094 <gen> instantly to (Center of Move_Copy_66 <gen>) , facing (Center of Move_Copy_67 <gen>)
Unit - Move Chimaera 0081 <gen> instantly to (Center of Move_Copy_69 <gen>) , facing (Center of Move_Copy_67 <gen>)
Unit - Move Chimaera 0095 <gen> instantly to (Center of Move_Copy_68 <gen>) , facing (Center of Move_Copy_67 <gen>)
Unit - Move Bronze Drake 0096 <gen> instantly to (Center of Move_Copy_67 <gen>) , facing (Center of Move_Copy_78 <gen>)
Unit - Move Bronze Dragon Whelp 0097 <gen> instantly to (Center of Move_Copy_70 <gen>) , facing (Center of Move_Copy_68 <gen>)
Wait 0.50 seconds
Camera - . Apply . gg_cam_Camera_079 for Player 1 (Red) over 10.00 seconds
Cinematic - Apply a filter over 0.00 seconds using Normal blending on texture Dream , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0 % transparency
Wait 0.50 seconds
Unit - Order Bronze Drake 0096 <gen> to Attack Once . Chimaera 0081 <gen>
Wait 1.00 seconds
Unit - Kill Chimaera 0081 <gen>
Wait 0.50 seconds
Unit - Order Chimaera 0094 <gen> to Attack Once . Bronze Drake 0096 <gen>
Unit - Order Chimaera 0095 <gen> to Attack Once . Bronze Drake 0096 <gen>
Wait 1.00 seconds
Unit - Kill Bronze Drake 0096 <gen>
Wait 1.00 seconds
Unit - Order Chimaera 0094 <gen> to Attack Once . Bronze Dragon Whelp 0097 <gen>
Unit - Order Chimaera 0095 <gen> to Attack Once . Bronze Dragon Whelp 0097 <gen>
Wait 0.75 seconds
Cinematic - Apply a filter over 0.25 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0 % transparency
Wait 1.50 seconds
Unit - Move Ulyaoth Dragonstorm 0012 <gen> instantly to (Center of Move_Copy_79 <gen>) , facing 0.00 degrees
Unit - Move Firefly 0013 <gen> instantly to (Center of Move_Copy_80 <gen>) , facing (Center of Move_Copy_79 <gen>)
Unit - Move Demigod 0031 <gen> instantly to (Center of Move_Copy_81 <gen>) , facing (Center of Move_Copy_79 <gen>)
Camera - . Apply . gg_cam_Camera_080 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_081 for Player 1 (Red) over 5.00 seconds
Wait 3.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0.00 % transparency
Unit - Move Ulyaoth Dragonstorm 0012 <gen> instantly to (Center of Lightning_Copy_12 <gen>)
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_086 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Firefly 0013 <gen> named Firefly : Play No sound and display Why didn't he tell me what he was? . Modify duration: Set to 4.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Demigod 0031 <gen> named Cenarius : Play No sound and display It would seem that he did not know himself. For even I did not see it. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Keeper of the Grove 0099 <gen> named Malfurion Stormrage : Play No sound and display But there being another Dragon that is not bound by the Demon Soul is a good sign. If he escaped as did Korialstralsz, then maybe there are more. . Modify duration: Set to 7.00 seconds and Don't wait
Sound - Stop music After fading
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Firefly 0013 <gen> named Firefly : Play No sound and display Look, he's comming around. . Modify duration: Set to 3.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Apply a filter over 0.50 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 50.00 % transparency
Wait 0.50 seconds
Cinematic - Apply a filter over 0.50 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 50.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0.00 % transparency
Wait 1.00 seconds
Cinematic - Apply a filter over 0.50 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_087 for Player 1 (Red) over 2.00 seconds
Wait 2.00 seconds
Unit - Move Ulyaoth Dragonstorm 0012 <gen> instantly to (Center of Move_Copy_79 <gen>)
Camera - . Apply . gg_cam_Camera_085 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_084 for Player 1 (Red) over 12.00 seconds
Animation - Lock Keeper of the Grove 0099 <gen> 's Head to face Ulyaoth Dragonstorm 0012 <gen> , offset by ( 0 , 0 , 90 )
Animation - Lock Ulyaoth Dragonstorm 0012 <gen> 's Head to face Keeper of the Grove 0099 <gen> , offset by ( 0 , 0 , 90 )
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0012 <gen> named Ulyaoth Dragonstorm : Play No sound and display Who are you? No, wait... I know you though we have never met. Malfurion. . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Animation - Lock Keeper of the Grove 0099 <gen> 's Head to face Ulyaoth Dragonstorm 0012 <gen> , offset by ( 0 , 0 , 120.00 )
Wait 0.25 seconds
Animation - Lock Keeper of the Grove 0099 <gen> 's Head to face Ulyaoth Dragonstorm 0012 <gen> , offset by ( 0 , 0 , 0.00 )
Wait 0.30 seconds
Animation - Lock Keeper of the Grove 0099 <gen> 's Head to face Ulyaoth Dragonstorm 0012 <gen> , offset by ( 0 , 0 , 90 )
Wait 0.50 seconds
Animation - Lock Ulyaoth Dragonstorm 0012 <gen> 's Head to face Firefly 0013 <gen> , offset by ( 0 , 0 , 90 )
Unit - Make Ulyaoth Dragonstorm 0012 <gen> face (Position of Firefly 0013 <gen>) over 0 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0012 <gen> named Ulyaoth Dragonstorm : Play No sound and display Firefly, my love... . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2 seconds
Cinematic - Send transmission to (All players) from Firefly 0013 <gen> named Firefly : Play No sound and display No, I know. I know you're still the same person I fell in love with. I can see it in your eyes. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 6.00 seconds
Trigger - Run Trigger13 <gen> (checking conditions)
Trigger - Turn off (This trigger)
Trigger13
Events
Conditions
Actions
Camera - . Apply . gg_cam_Camera_083 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_082 for Player 1 (Red) over 40.00 seconds
Wait 0.50 seconds
Sound - Play FaerieDragonAttack <gen>
Wait 0.00 seconds
Unit - Move Blood Mage 0100 <gen> instantly to (Center of Move_Copy_82 <gen>)
Wait 0.50 seconds
Special Effect - Create a special effect at (Position of Keeper of the Grove 0099 <gen>) using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.50 seconds
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Blood Mage 0100 <gen> using Abilities\Spells\NightElf\EntanglingRoots\EntanglingRootsTarget.mdl
Animation - Lock Ulyaoth Dragonstorm 0012 <gen> 's Head to face Blood Mage 0100 <gen> , offset by ( 0 , 0 , 90 )
Unit - Make Ulyaoth Dragonstorm 0012 <gen> face (Center of Move_Copy_82 <gen>) over 0 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0012 <gen> named Ulyaoth Dragonstorm : Play No sound and display Wait, No. I know him. . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.75 seconds
Animation - Play Keeper of the Grove 0099 <gen> 's attack animation
Wait 0.25 seconds
Animation - Reset Keeper of the Grove 0099 <gen> 's animation
Special Effect - Destroy (Last created special effect)
Wait 0.25 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0012 <gen> named Ulyaoth Dragonstorm : Play No sound and display And I now know what you are, brother. . Modify duration: Set to 3.00 seconds and Don't wait
Unit - Make Blood Mage 0100 <gen> face Ulyaoth Dragonstorm 0012 <gen> over 0 seconds
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Firefly 0013 <gen> named Firefly : Play No sound and display Wait, 'Brother'? Then he's... . Modify duration: Set to 2.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Blood Mage 0100 <gen> named Accireor : Play No sound and display I can only be here for a short time, but you must realize, what happened shouldn't have. You were not meant to have your rebirth yet. We did not even think it was possible that early. The timeline has been disrupted, Nozdormu is missing, and has been for some time. We don't know what is happening. . Modify duration: Set to 14.00 seconds and Don't wait
Wait 15.00 seconds
Cinematic - Send transmission to (All players) from Blood Mage 0100 <gen> named Accireor : Play No sound and display I must leave now. . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2 seconds
Sound - Play FaerieDragonAttack <gen>
Wait 0.00 seconds
Unit - Hide Blood Mage 0100 <gen>
Wait 2 seconds
Animation - Lock Ulyaoth Dragonstorm 0012 <gen> 's Head to face Keeper of the Grove 0099 <gen> , offset by ( 0 , 0 , 90 )
Unit - Make Ulyaoth Dragonstorm 0012 <gen> face Firefly 0013 <gen> over 0 seconds
Cinematic - Send transmission to (All players) from Keeper of the Grove 0099 <gen> named Malfurion Stormrage : Play No sound and display Our work is by no means done. My brother, he is going to be trouble, and we must track him down. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0012 <gen> named Ulyaoth Dragonstorm : Play No sound and display I will help you. I know several of my friends I can trust. We will follow you in your hunt for Illidan. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Keeper of the Grove 0099 <gen> named Malfurion Stormrage : Play No sound and display Very well, and thank you. . Modify duration: Set to 3.00 seconds and Don't wait
Unit - Order Firefly 0013 <gen> to Move To . (Center of Move_Copy_89 <gen>)
Unit - Order Ulyaoth Dragonstorm 0012 <gen> to Move To . (Center of Move_Copy_89 <gen>)
Unit - Order Keeper of the Grove 0099 <gen> to Move To . (Center of Move_Copy_89 <gen>)
Cinematic - Apply a filter over 3.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Sound - Play InterludeMusic <gen>
Wait 3.00 seconds
Game - Display to (All players) for 14.00 seconds the text: |cffff0000"The Shadows of Teldrassil" - Created by ForgottenLightSpecial Thanks to wc3sear.ch member's who's models I've used.(To Be Continued In Part 5)|r
Wait 14.00 seconds
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
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