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Triggers
SoT5.w3x
Variables
Initialization
Melee Initialization
Skip
IllidanMoveSouthSlow
IllidanMoveSouthFast
MalfurionMoveSouth
MalfurionMoveNorthSlow
IllidanSpin
Group
FaireDragon
FDStart
FDMove
FDMove Copy
FDMove Copy 2
FDMove Copy 3
FDMove Copy 4
FDMove Copy 5
Triggers
Trigger1
Trigger2
Trigger3
Trigger4
Trigger5
Trigger6
Trigger7
Trigger8
Trigger9
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
AI - Ignore the guard positions of all Player 2 (Blue) units
AI - Ignore the guard positions of all Player 3 (Teal) units
AI - Ignore the guard positions of all Player 4 (Purple) units
AI - Ignore the guard positions of all Player 5 (Yellow) units
AI - Ignore the guard positions of all Player 6 (Orange) units
AI - Ignore the guard positions of all Player 7 (Green) units
AI - Ignore the guard positions of all Player 8 (Pink) units
AI - Ignore the guard positions of all Player 9 (Gray) units
AI - Ignore the guard positions of all Player 10 (Light Blue) units
AI - Ignore the guard positions of all Player 11 (Dark Green) units
AI - Ignore the guard positions of all Player 12 (Brown) units
Sound - Clear the music list
Environment - Set sky to None
Game - Turn the day/night cycle Off
Game - Set the time of day to 0.00
Skip
Events
Player - Player 1 (Red) skips a cinematic sequence
Conditions
Actions
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
IllidanMoveSouthSlow
Events
Time - Every 0.03 seconds of game time
Conditions
Actions
Unit - Move Demon Hunter 0013 <gen> instantly to ((Position of Demon Hunter 0013 <gen>) offset by (0, -6.00))
IllidanMoveSouthFast
Events
Time - Every 0.03 seconds of game time
Conditions
Actions
Unit - Move Demon Hunter 0013 <gen> instantly to ((Position of Demon Hunter 0013 <gen>) offset by (0, -12.00))
MalfurionMoveSouth
Events
Time - Every 0.03 seconds of game time
Conditions
(Doodad <gen> contains Malfurion 0020 <gen>) Equal to False
Actions
Unit - Move Malfurion 0020 <gen> instantly to ((Position of Malfurion 0020 <gen>) offset by (0, -8.50))
MalfurionMoveNorthSlow
Events
Time - Every 0.03 seconds of game time
Conditions
Actions
Unit - Move Malfurion 0020 <gen> instantly to ((Position of Malfurion 0020 <gen>) offset by (0, 5.00))
IllidanSpin
Events
Time - Every 1.50 seconds of game time
Conditions
Actions
Unit - Make Demon Hunter 0013 <gen> face 330.00 over 0.50 seconds
Wait 0.50 game-time seconds
Unit - Make Demon Hunter 0013 <gen> face 210.00 over 0.50 seconds
Wait 0.50 game-time seconds
Unit - Make Demon Hunter 0013 <gen> face 90.00 over 0.50 seconds
Group
Events
Time - Every 4.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in Group <gen>) and do (If ((misc <gen> contains Faerie Dragon 0050 <gen>) Equal to True) then do (Play (Picked unit)'s Spell Slam animation) else do (Play (Picked unit)'s spell animation))
FDStart
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Unit - Order Faerie Dragon 0049 <gen> to Move To . (Center of FD <gen>)
Wait 1.70 seconds
Unit - Order Faerie Dragon 0050 <gen> to Move To . (Center of FD <gen>)
Wait 1.70 seconds
Unit - Order Faerie Dragon 0048 <gen> to Move To . (Center of FD <gen>)
Wait 1.70 seconds
Unit - Order Faerie Dragon 0051 <gen> to Move To . (Center of FD <gen>)
Wait 1.70 seconds
Unit - Order Faerie Dragon 0047 <gen> to Move To . (Center of FD <gen>)
Wait 1.70 seconds
Unit - Order Faerie Dragon 0052 <gen> to Move To . (Center of FD <gen>)
Wait 1.70 seconds
Unit - Order Faerie Dragon 0042 <gen> to Move To . (Center of FD <gen>)
FDMove
Events
Unit - A unit enters FD <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Faerie Dragon
Actions
Unit - Order (Entering unit) to Move To . (Center of FD_Copy <gen>)
FDMove Copy
Events
Unit - A unit enters FD_Copy <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Faerie Dragon
Actions
Unit - Order (Entering unit) to Move To . (Center of FD_Copy_2 <gen>)
FDMove Copy 2
Events
Unit - A unit enters FD_Copy_2 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Faerie Dragon
Actions
Unit - Order (Entering unit) to Move To . (Center of FD_Copy_3 <gen>)
FDMove Copy 3
Events
Unit - A unit enters FD_Copy_3 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Faerie Dragon
Actions
Unit - Order (Entering unit) to Move To . (Center of FD_Copy_4 <gen>)
FDMove Copy 4
Events
Unit - A unit enters FD_Copy_4 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Faerie Dragon
Actions
Unit - Order (Entering unit) to Move To . (Center of FD_Copy_5 <gen>)
FDMove Copy 5
Events
Unit - A unit enters FD_Copy_5 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Faerie Dragon
Actions
Unit - Order (Entering unit) to Move To . (Center of FD <gen>)
Trigger1
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Apply a filter over 0.00 seconds using Normal blending on texture war3mapImported\MainTitle2.blp (Unexpected type: 'cinefiltertexture') , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 0.00 seconds
Sound - Reset all volume channels to 100%
Animation - Change Kriger im Schatten 0012 <gen> 's animation speed to 40.00 % of its original speed
Animation - Change Ulyaoth Dragonstorm 0015 <gen> 's animation speed to 40.00 % of its original speed
Animation - Change Keeper of the Grove 0018 <gen> 's animation speed to 40.00 % of its original speed
Animation - Change Warden 0021 <gen> 's animation speed to 40.00 % of its original speed
Animation - Change Malfurion 0020 <gen> 's animation speed to 40.00 % of its original speed
Animation - Change Firefly 0017 <gen> 's animation speed to 40.00 % of its original speed
Animation - Change Ulyaoth Dragonstorm 0016 <gen> 's animation speed to 40.00 % of its original speed
Animation - Change Dragon Ulyoath 0019 <gen> 's animation speed to 40.00 % of its original speed
Animation - Change Malfurion (Small) 0023 <gen> 's animation speed to 40.00 % of its original speed
Animation - Change Tree of Eternity 0030 <gen> 's animation speed to 40.00 % of its original speed
Animation - Change Ancient of Wind 0032 <gen> 's animation speed to 40.00 % of its original speed
Animation - Change Ancient of Lore 0033 <gen> 's animation speed to 40.00 % of its original speed
Animation - Change Alexstraza 0022 <gen> 's animation speed to 25.00 % of its original speed
Animation - Change Ysera 0025 <gen> 's animation speed to 25.00 % of its original speed
Animation - Change Green Dragon 0064 <gen> 's animation speed to 25.00 % of its original speed
Animation - Change Demon Hunter 0013 <gen> 's animation speed to 60.00 % of its original speed
Animation - Change Demon Hunter 0014 <gen> 's animation speed to 60.00 % of its original speed
Animation - Change Demon Hunter 0013 <gen> blend time to 0.30
Animation - Change Demon Hunter 0014 <gen> blend time to 0.35
Animation - Change Kriger im Schatten 0012 <gen> blend time to 0.40
Animation - Change Ulyaoth Dragonstorm 0015 <gen> blend time to 0.40
Animation - Change Keeper of the Grove 0018 <gen> blend time to 0.40
Animation - Change Malfurion 0020 <gen> blend time to 0.40
Animation - Change Firefly 0017 <gen> blend time to 0.40
Animation - Change Ulyaoth Dragonstorm 0016 <gen> blend time to 0.40
Animation - Change Demon Hunter 0013 <gen> flying height to 200.00 at 200.00
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Animation - Play the hide animation for all doodads of type D004 (Unexpected type: 'doodadcode') within Move_Copy_13 <gen> .
Animation - Play the hide animation for all doodads of type D005 (Unexpected type: 'doodadcode') within Move_Copy_13 <gen> .
Animation - Play the death animation for all doodads of type D006 (Unexpected type: 'doodadcode') within Doodad <gen> .
Animation - Play the hide animation for all doodads of type D007 (Unexpected type: 'doodadcode') within Move_Copy_25 <gen> .
Animation - Play the hide animation for all doodads of type D009 (Unexpected type: 'doodadcode') within Doodad_Copy <gen> .
Animation - Play the hide animation for all doodads of type D00C (Unexpected type: 'doodadcode') within Doodad_Copy_2 <gen> .
Animation - Play the hide animation for all doodads of type YOlb (Unexpected type: 'doodadcode') within Doodad_Copy_2 <gen> .
Animation - Play the hide animation for all doodads of type YOfs (Unexpected type: 'doodadcode') within Doodad_Copy_2 <gen> .
Sound - Play InterludeMusic <gen>
Wait 1.00 seconds
Environment - Set fog to style Linear , z-start 10.00 , z-end 2500.00 , density 0 and color ( 30.00 %, 30.00 %, 30.00 %)
Cinematic - Apply a filter over 2.00 seconds using Normal blending on texture war3mapImported\MainTitle2.blp (Unexpected type: 'cinefiltertexture') , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0 % transparency
Wait 14.50 seconds
Cinematic - Apply a filter over 2.00 seconds using Normal blending on texture war3mapImported\MainTitle2.blp (Unexpected type: 'cinefiltertexture') , starting with color ( 100.00 %, 100.00 %, 100.00 %) and 0.00 % transparency and ending with color ( 0.00 %, 0.00 %, 0.00 %) and 0 % transparency
Wait 2 seconds
Sound - Stop music After fading
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Kriger im Schatten 0012 <gen> named Kriger im Schatten (Omega) : Play No sound and display My plan was perfect... . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Sound - Play MonsoonRainLoop <gen>
Sound - Play LightningBolt <gen>
Cinematic - Apply a filter over 0.25 seconds using Normal blending on texture White Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 50.00 % transparency
Wait 0.25 seconds
Cinematic - Apply a filter over 3.00 seconds using Normal blending on texture White Mask , starting with color ( 100.00 %, 100.00 %, 100.00 %) and 50.00 % transparency and ending with color ( 0.00 %, 0.00 %, 0.00 %) and 20.00 % transparency
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Kriger im Schatten 0012 <gen> named Kriger im Schatten (Omega) : Play No sound and display Flawless... . Modify duration: Set to 1.00 seconds and Don't wait
Wait 2 seconds
Cinematic - Send transmission to (All players) from Kriger im Schatten 0012 <gen> named Kriger im Schatten (Omega) : Play No sound and display My enemies would unknowingly bring about my ressurection... . Modify duration: Set to 5.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Kriger im Schatten 0012 <gen> named Kriger im Schatten (Omega) : Play No sound and display Exept now, the one thing that could have disrupted my plan. The one thing I went to great lengths to prevent has happened... . Modify duration: Set to 7.00 seconds and Don't wait
Wait 6.50 seconds
Sound - Play LightningBolt <gen>
Cinematic - Apply a filter over 0.25 seconds using Normal blending on texture White Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 50.00 % transparency
Wait 0.25 seconds
Cinematic - Apply a filter over 3.00 seconds using Normal blending on texture White Mask , starting with color ( 100.00 %, 100.00 %, 100.00 %) and 50.00 % transparency and ending with color ( 0.00 %, 0.00 %, 0.00 %) and 25.00 % transparency
Wait 2 seconds
Cinematic - Send transmission to (All players) from Kriger im Schatten 0012 <gen> named Kriger im Schatten (Omega) : Play No sound and display Events have been set in motion... Only two paths lie before me now, and both lead to pain... . Modify duration: Set to 5.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Kriger im Schatten 0012 <gen> named Kriger im Schatten (Omega) : Play No sound and display Ulyaoth will pay... . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2 seconds
Sound - Play LightningBolt <gen>
Cinematic - Apply a filter over 0.25 seconds using Normal blending on texture White Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 50.00 % transparency
Wait 0.25 seconds
Cinematic - Apply a filter over 4.00 seconds using Normal blending on texture White Mask , starting with color ( 100.00 %, 100.00 %, 100.00 %) and 50.00 % transparency and ending with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency
Wait 4.00 seconds
Sound - Stop MonsoonRainLoop <gen> After fading
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 0 seconds
Environment - Set sky to Fogged Sky
Environment - Set fog to style Linear , z-start 50.00 , z-end 10000.00 , density 0 and color ( 50.00 %, 50.00 %, 50.00 %)
Game - Set the time of day to 12
Animation - Play Demon Hunter 0014 <gen> 's stand channel animation
Animation - Play Demon Hunter 0013 <gen> 's stand channel animation
Animation - Change Demon Hunter 0013 <gen> 's animation speed to 25.00 % of its original speed
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 10.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Trigger - Turn on IllidanMoveSouthSlow <gen>
Wait 5.50 seconds
Animation - Change (Triggering unit) flying height to 0.00 at 300.00
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 1.00 seconds
Trigger - Turn off IllidanMoveSouthSlow <gen>
Wait 1.00 seconds
Unit - Move Demon Hunter 0013 <gen> instantly to (Center of Move_Copy <gen>)
Unit - Move Demon Hunter 0014 <gen> instantly to (Center of Move <gen>)
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 0.00 seconds
Wait 0.25 seconds
Sound - Play ThunderClapCaster <gen>
Sound - Play ChaseMusic <gen>
Cinematic - Apply a filter over 0.50 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Special Effect - Create a special effect at (Center of Move <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Destroy (Last created special effect)
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 4.00 seconds
Unit - Move Ulyaoth Dragonstorm 0015 <gen> instantly to (Center of Move_Copy_2 <gen>)
Animation - Lock Ulyaoth Dragonstorm 0015 <gen> 's Head to face Demon Hunter 0014 <gen> , offset by ( 0 , 0 , 90 )
Wait 0.50 seconds
Unit - Order Demon Hunter 0014 <gen> to Move To . (Center of Move_Copy_3 <gen>)
Cinematic - Apply a filter over 0.50 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0.00 % transparency
Wait 0.50 seconds
Unit - Order Demon Hunter 0014 <gen> to Stop .
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 0 seconds
Animation - Play Demon Hunter 0013 <gen> 's stand channel animation
Unit - Move Demon Hunter 0013 <gen> instantly to (Center of Move <gen>)
Animation - Lock Ulyaoth Dragonstorm 0015 <gen> 's Head to face Demon Hunter 0013 <gen> , offset by ( 0 , 0 , 90 )
Unit - Move Demon Hunter 0014 <gen> instantly to (Center of Move_Copy <gen>)
Animation - Change Ulyaoth Dragonstorm 0015 <gen> 's animation speed to 10.00 % of its original speed
Animation - Change Demon Hunter 0013 <gen> 's animation speed to 10.00 % of its original speed
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 8.00 seconds
Cinematic - Apply a filter over 0.50 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Trigger - Turn on IllidanMoveSouthSlow <gen>
Animation - Change Demon Hunter 0013 <gen> flying height to 350.00 at 70.00
Wait 1.50 seconds
Animation - Play Demon Hunter 0013 <gen> 's stand channel animation
Wait 3.00 seconds
Animation - Change Demon Hunter 0013 <gen> flying height to 0.00 at 100.00
Wait 1.00 seconds
Animation - Play Ulyaoth Dragonstorm 0016 <gen> 's spell animation
Animation - Change Ulyaoth Dragonstorm 0015 <gen> 's animation speed to 40.00 % of its original speed
Animation - Play Ulyaoth Dragonstorm 0015 <gen> 's spell animation
Wait 1.00 seconds
Unit - Move Ulyaoth Dragonstorm 0015 <gen> instantly to (Center of Move_Copy <gen>)
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 2.00 seconds
Wait 1.80 seconds
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 5.00 seconds
Wait 0.50 seconds
Trigger - Run Trigger2 <gen> (checking conditions)
Trigger - Turn off (This trigger)
Trigger2
Events
Conditions
Actions
Cinematic - Send transmission to (All players) from Demon Hunter 0014 <gen> named Illidan Stormrage : Play No sound and display What the... Where'd he...? . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 7.00 seconds
Animation - Change Ulyaoth Dragonstorm 0016 <gen> flying height to 0.00 at 300.00
Wait 1.00 seconds
Camera - Shake the camera for Player 1 (Red) with magnitude 8.00
Unit - Move Ulyaoth Dragonstorm 0016 <gen> instantly to (Center of Move_Copy <gen>)
Unit - Move Ulyaoth Dragonstorm 0015 <gen> instantly to (Center of Move_Copy_5 <gen>)
Animation - Lock Ulyaoth Dragonstorm 0015 <gen> 's Head to face Demon Hunter 0014 <gen> , offset by ( 0 , 0 , 90 )
Sound - Play ThunderClapCaster <gen>
Unit - Move Keeper of the Grove 0018 <gen> instantly to (Center of Move_Copy_6 <gen>)
Unit - Order Keeper of the Grove 0018 <gen> to Move To . (Center of Move_Copy_4 <gen>)
Wait 1.00 seconds
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0015 <gen> named Ulyaoth Dragonstorm : Play No sound and display There's nowhere to run. . Modify duration: Set to 2.00 seconds and Don't wait
Camera - . Apply . gg_cam_Camera_014 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_015 for Player 1 (Red) over 10.00 seconds
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of Move_Copy_7 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.40 seconds
Unit - Move Firefly 0017 <gen> instantly to (Center of Move_Copy_7 <gen>)
Unit - Make Demon Hunter 0014 <gen> face 0.00 over 0 seconds
Unit - Move Demon Hunter 0014 <gen> instantly to (Center of Move_Copy_8 <gen>)
Sound - Play OrbOfCorruptionMissile <gen>
Special Effect - Create a special effect at (Center of SFX <gen>) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy <gen>) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_2 <gen>) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_3 <gen>) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_4 <gen>) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_5 <gen>) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Destroy (Last created special effect)
Sound - Stop music After fading
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_018 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_017 for Player 1 (Red) over 25.00 seconds
Cinematic - Send transmission to (All players) from Keeper of the Grove 0018 <gen> named Malfurion Stormrage : Play No sound and display Damn. He got away again. . Modify duration: Set to 3.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Firefly 0017 <gen> named Firefly : Play No sound and display He went towards Mount Hyjal. . Modify duration: Set to 3.00 seconds and Don't wait
Unit - Move Kriger im Schatten 0012 <gen> instantly to (Center of Move_Copy_10 <gen>)
Unit - Order Kriger im Schatten 0012 <gen> to Move To . (Center of Move_Copy_11 <gen>)
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0015 <gen> named Ulyaoth Dragonstorm : Play No sound and display You're right, I can sense it. I know where he is. . Modify duration: Set to 4.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0015 <gen> named Ulyaoth Dragonstorm : Play No sound and display Kriger, take Azarius and Dar'ogan and start climbing. . Modify duration: Set to 4.00 seconds and Don't wait
Unit - Make Ulyaoth Dragonstorm 0015 <gen> face Kriger im Schatten 0012 <gen> over 0 seconds
Wait 5.00 seconds
Unit - Order Kriger im Schatten 0012 <gen> to Move To . (Center of Move_Copy_6 <gen>)
Wait 1.00 seconds
Unit - Make Ulyaoth Dragonstorm 0015 <gen> face (Center of Move_Copy_6 <gen>) over 0 seconds
Camera - . Apply . gg_cam_Camera_015 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0015 <gen> named Ulyaoth Dragonstorm : Play No sound and display I'll carry you up the mountian, lets go. . Modify duration: Set to 2.50 seconds and Don't wait
Camera - Shake the camera for Player 1 (Red) with magnitude 5.00
Wait 3.00 seconds
Special Effect - Create a special effect at (Position of Ulyaoth Dragonstorm 0015 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Special Effect - Destroy (Last created special effect)
Camera - Shake the camera for Player 1 (Red) with magnitude 10.00
Wait 0.50 seconds
Cinematic - Apply a filter over 0.20 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0 % transparency
Sound - Play DefendCaster <gen>
Wait 1.00 seconds
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Unit - Move Ulyaoth Dragonstorm 0015 <gen> instantly to (Center of Move_Copy <gen>)
Unit - Move Dragon Ulyoath 0019 <gen> instantly to (Center of Move_Copy_5 <gen>)
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Dragon Ulyoath 0019 <gen> named Ulyaoth : Play No sound and display Climb on. . Modify duration: Set to 1.00 seconds and Don't wait
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 1.00 seconds
Unit - Order Keeper of the Grove 0018 <gen> to Move To . (Center of Move_Copy_5 <gen>)
Unit - Order Firefly 0017 <gen> to Move To . (Center of Move_Copy_5 <gen>)
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_016 for Player 1 (Red) over 0 seconds
Unit - Order Demon Hunter 0014 <gen> to Move To . (Center of Move_Copy_9 <gen>)
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 50.00 % transparency
Wait 3.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 50.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0.00 % transparency
Wait 1.00 seconds
Unit - Move Demon Hunter 0014 <gen> instantly to (Center of Move_Copy_12 <gen>) , facing (Center of Move_Copy_13 <gen>)
Sound - Play MysteryMusic <gen>
Camera - . Apply . gg_cam_Camera_019 for Player 1 (Red) over 0 seconds
Unit - Order Demon Hunter 0014 <gen> to Move To . (Center of Move_Copy_13 <gen>)
Unit - Set Demon Hunter 0014 <gen> movement speed to 200.00
Environment - Set sky to None
Environment - Set fog to style Linear , z-start 10.00 , z-end 8000 , density 0 and color ( 0.00 %, 10.00 %, 15.00 %)
Game - Set the time of day to 0.00
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Wait 4.00 seconds
Trigger - Run Trigger3 <gen> (checking conditions)
Trigger - Turn off (This trigger)
Trigger3
Events
Conditions
Actions
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_021 for Player 1 (Red) over 7.00 seconds
Wait 5.00 seconds
Unit - Move Ulyaoth Dragonstorm 0015 <gen> instantly to (Center of Move_Copy_18 <gen>)
Sound - Play FaerieDragonAttack <gen>
Wait 0.60 seconds
Unit - Make Demon Hunter 0014 <gen> face (Center of Move_Copy_18 <gen>) over 0 seconds
Cinematic - Send transmission to (All players) from Demon Hunter 0014 <gen> named Illidan Stormrage : Play No sound and display Where are you! . Modify duration: Set to 3.00 seconds and Don't wait
Camera - . Apply . gg_cam_Camera_022 for Player 1 (Red) over 5.00 seconds
Wait 4.50 seconds
Camera - . Apply . gg_cam_Camera_023 for Player 1 (Red) over 5.00 seconds
Wait 4.80 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 1 (Red) over 5.00 seconds
Unit - Move Ulyaoth Dragonstorm 0015 <gen> instantly to (Center of Move_Copy_14 <gen>) , facing (Center of Move_Copy_13 <gen>)
Wait 4.75 seconds
Camera - . Apply . gg_cam_Camera_032 for Player 1 (Red) over 0 seconds
Unit - Move Ulyaoth Dragonstorm 0015 <gen> instantly to (Center of Move_Copy <gen>)
Unit - Make Ulyaoth Dragonstorm 0015 <gen> face 90.00 over 0 seconds
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_033 for Player 1 (Red) over 0 seconds
Unit - Make Demon Hunter 0014 <gen> face 180.00 over 0.90 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_034 for Player 1 (Red) over 10.00 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0015 <gen> named Ulyaoth Dragonstorm : Play No sound and display You can't escape Illidan! . Modify duration: Set to 2.00 seconds and Don't wait
Wait 3.00 seconds
Sound - Play FaerieDragonAttack <gen>
Wait 0.00 seconds
Unit - Move Ulyaoth Dragonstorm 0015 <gen> instantly to (Center of Move_Copy_19 <gen>) , facing (Center of Move_Copy_13 <gen>)
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0015 <gen> named Ulyaoth Dragonstorm : Play No sound and display You're brother is comming. . Modify duration: Set to 2.00 seconds and Don't wait
Wait 3.00 seconds
Sound - Play FaerieDragonAttack <gen>
Animation - Play Demon Hunter 0014 <gen> 's attack animation
Unit - Make Demon Hunter 0014 <gen> face (Center of Move_Copy_19 <gen>) over 0 seconds
Unit - Make Demon Hunter 0013 <gen> face 260.00 over 0 seconds
Wait 0.00 seconds
Unit - Move Ulyaoth Dragonstorm 0015 <gen> instantly to (Center of Move_Copy <gen>)
Cinematic - Send transmission to (All players) from Demon Hunter 0014 <gen> named Illidan Stormrage : Play No sound and display What are you?!? . Modify duration: Set to 1.00 seconds and Don't wait
Camera - . Apply . gg_cam_Camera_035 for Player 1 (Red) over 3.00 seconds
Sound - Stop music After fading
Wait 1.00 seconds
Sound - Play DramaticRiff <gen>
Unit - Move Demon Hunter 0013 <gen> instantly to (Center of Move_Copy_13 <gen>)
Unit - Move Demon Hunter 0014 <gen> instantly to (Center of Move_Copy <gen>)
Animation - Play Demon Hunter 0013 <gen> 's Stand Channel animation
Special Effect - Create a special effect at (Center of Move_Copy_13 <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.00 seconds
Animation - Play the birth animation for all doodads of type D003 (Unexpected type: 'doodadcode') within Move_Copy_13 <gen> .
Wait 1.00 seconds
Animation - Change Demon Hunter 0013 <gen> flying height to 500.00 at 80.00
Animation - Play the show animation for all doodads of type D004 (Unexpected type: 'doodadcode') within Move_Copy_13 <gen> .
Cinematic - Send transmission to (All players) from Demon Hunter 0013 <gen> named Illidan Stormrage : Play No sound and display Enough of this! . Modify duration: Set to 1.50 seconds and Don't wait
Wait 4.00 seconds
Camera - Shake the camera for Player 1 (Red) with magnitude 7.00
Animation - Play the show animation for all doodads of type D005 (Unexpected type: 'doodadcode') within Move_Copy_13 <gen> .
Animation - Change Demon Hunter 0013 <gen> flying height to 1000.00 at 800.00
Animation - Play the hide animation for all doodads of type D004 (Unexpected type: 'doodadcode') within Move_Copy_13 <gen> .
Wait 0.50 seconds
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Wait 1.50 seconds
Animation - Play the hide animation for all doodads of type D005 (Unexpected type: 'doodadcode') within Move_Copy_13 <gen> .
Wait 1.00 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 2 seconds
Trigger - Run Trigger4 <gen> (checking conditions)
Trigger - Turn off (This trigger)
Trigger4
Events
Conditions
Actions
Environment - Set sky to Lordaeron Fall Sky
Unit - Move Demon Hunter 0013 <gen> instantly to (Center of Move_Copy_17 <gen>) , facing (Center of Move_Copy_16 <gen>)
Unit - Move Malfurion 0020 <gen> instantly to (Center of Move_Copy_16 <gen>) , facing (Center of Move_Copy_17 <gen>)
Animation - Change Demon Hunter 0013 <gen> flying height to 0.00 at 1000.00
Camera - . Apply . gg_cam_Camera_025 for Player 1 (Red) over 0 seconds
Sound - Play ChaseMusic <gen>
Sound - Play war3mapImported\MassiveFightMusic.mp3 (Unexpected type: 'musictheme') .
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_026 for Player 1 (Red) over 4.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Wait 3.80 seconds
Camera - . Apply . gg_cam_Camera_027 for Player 1 (Red) over 10.00 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Malfurion 0020 <gen> named Malfurion Stormrage : Play No sound and display You must answer for your crimes, Brother. . Modify duration: Set to 3.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Demon Hunter 0013 <gen> named Illidan Stormrage : Play No sound and display Don't you see? I did this for the good of all our people! We need the Well! . Modify duration: Set to 5.00 seconds and Don't wait
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_031 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_030 for Player 1 (Red) over 6.00 seconds
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Demon Hunter 0013 <gen> named Illidan Stormrage : Play No sound and display I will not be imprisoned! . Modify duration: Set to 4.00 seconds and Don't wait
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_029 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_028 for Player 1 (Red) over 8.00 seconds
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Malfurion 0020 <gen> named Malfurion Stormrage : Play No sound and display You killed without remorse when the guard tried to stop you. Your madness is a danger to yourself and everyone around you! . Modify duration: Set to 6.00 seconds and Don't wait
Wait 4.00 seconds
Camera - . Apply . gg_cam_Camera_036 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_037 for Player 1 (Red) over 3.00 seconds
Wait 2 seconds
Special Effect - Create a special effect at (Center of Move_Copy_17 <gen>) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.00 seconds
Unit - Move Demon Hunter 0013 <gen> instantly to (Center of Move_Copy_21 <gen>)
Wait 0.50 seconds
Camera - . Apply . gg_cam_Camera_038 for Player 1 (Red) over 2.00 seconds
Wait 1.85 seconds
Camera - . Apply . gg_cam_Camera_039 for Player 1 (Red) over 10.00 seconds
Unit - Make Malfurion 0020 <gen> face (Center of Move_Copy_20 <gen>) over 0 seconds
Special Effect - Create a special effect at (Center of Move_Copy_20 <gen>) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.90 seconds
Unit - Move Demon Hunter 0013 <gen> instantly to (Center of Move_Copy_20 <gen>) , facing (Position of Malfurion 0020 <gen>)
Wait 1.00 seconds
Animation - Play Malfurion 0020 <gen> 's attack animation
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_12 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_13 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_6 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_7 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_8 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_9 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Unit - Set Demon Hunter 0013 <gen> movement speed to 522.00
Unit - Order Demon Hunter 0013 <gen> to Move To . (Center of Move_Copy_22 <gen>)
Camera - . Apply . gg_cam_Camera_042 for Player 1 (Red) over 4.00 seconds
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_10 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_11 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_16 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_17 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_15 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_14 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.60 seconds
Special Effect - Create a special effect at (Center of Move_Copy_16 <gen>) using Abilities\Weapons\Bolt\BoltImpact.mdl
Special Effect - Destroy (Last created special effect)
Animation - Play Malfurion 0020 <gen> 's death animation
Animation - Change Malfurion 0020 <gen> flying height to 300.00 at 225.00
Trigger - Turn on MalfurionMoveSouth <gen>
Animation - Change Malfurion 0020 <gen> 's animation speed to 15.00 % of its original speed
Wait 1.20 seconds
Camera - . Apply . gg_cam_Camera_044 for Player 1 (Red) over 2.00 seconds
Wait 1.80 seconds
Animation - Change Malfurion 0020 <gen> 's animation speed to 40.00 % of its original speed
Animation - Play Malfurion 0020 <gen> 's spell animation
Animation - Play Keeper of the Grove 0018 <gen> 's spell animation
Animation - Play the birth animation for all doodads of type D006 (Unexpected type: 'doodadcode') within Doodad <gen> .
Trigger - Turn off MalfurionMoveSouth <gen>
Camera - . Apply . gg_cam_Camera_045 for Player 1 (Red) over 2.00 seconds
Wait 2.00 seconds
Trigger - Turn on MalfurionMoveNorthSlow <gen>
Animation - Change Malfurion 0020 <gen> flying height to 0.00 at 200.00
Wait 1.60 seconds
Trigger - Turn off MalfurionMoveNorthSlow <gen>
Animation - Play the death animation for all doodads of type D006 (Unexpected type: 'doodadcode') within Doodad <gen> .
Wait 1.00 seconds
Trigger - Run Trigger5 <gen> (checking conditions)
Trigger - Turn off (This trigger)
Trigger5
Events
Conditions
Actions
Camera - . Apply . gg_cam_Camera_047 for Player 1 (Red) over 0 seconds
Special Effect - Create a special effect at (Center of Move_Copy_22 <gen>) using Abilities\Spells\Other\Charm\CharmTarget.mdl
Special Effect - Destroy (Last created special effect)
Unit - Move Malfurion 0020 <gen> instantly to (Center of Move_Copy_23 <gen>) , facing (Center of Move_Copy_22 <gen>)
Animation - Lock Malfurion 0020 <gen> 's Head to face Demon Hunter 0013 <gen> , offset by ( 0 , 0 , 90 )
Unit - Move Keeper of the Grove 0018 <gen> instantly to (Center of Move_Copy_24 <gen>) , facing (Center of Move_Copy_17 <gen>)
Animation - Change Keeper of the Grove 0018 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 25.00 % transparency
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_042 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_046 for Player 1 (Red) over 8.00 seconds
Wait 1.00 seconds
Unit - Order Demon Hunter 0013 <gen> to Attack . Keeper of the Grove 0018 <gen>
Wait 2.50 seconds
Cinematic - Send transmission to (All players) from Demon Hunter 0013 <gen> named Illidan Stormrage : Play No sound and display I can't let you get in the way! Fall now! . Modify duration: Set to 3.00 seconds and Don't wait
Wait 1.00 seconds
Unit - Order Demon Hunter 0013 <gen> to Stop .
Animation - Play Keeper of the Grove 0018 <gen> 's death animation
Animation - Change Keeper of the Grove 0018 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 40.00 % transparency
Wait 0.20 seconds
Animation - Change Keeper of the Grove 0018 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 60.00 % transparency
Wait 0.20 seconds
Animation - Change Keeper of the Grove 0018 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 80.00 % transparency
Wait 0.20 seconds
Animation - Change Keeper of the Grove 0018 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 100.00 % transparency
Wait 1.50 seconds
Unit - Move Keeper of the Grove 0018 <gen> instantly to (Center of Move_Copy <gen>)
Animation - Reset Keeper of the Grove 0018 <gen> 's animation
Animation - Change Keeper of the Grove 0018 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 0 % transparency
Wait 1.50 seconds
Cinematic - Send transmission to (All players) from Malfurion 0020 <gen> named Malfurion Stormrage : Play No sound and display This ends now, brother. . Modify duration: Set to 2.50 seconds and Don't wait
Unit - Move Demon Hunter 0013 <gen> instantly to (Center of Move_Copy_25 <gen>)
Camera - . Apply . gg_cam_Camera_048 for Player 1 (Red) over 1.50 seconds
Unit - Make Demon Hunter 0013 <gen> face Malfurion 0020 <gen> over 2.00 seconds
Wait 0.00 seconds
Animation - Lock Demon Hunter 0013 <gen> 's Head to face Malfurion 0020 <gen> , offset by ( 0 , 0 , 90 )
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_049 for Player 1 (Red) over 0 seconds
Animation - Play Malfurion 0020 <gen> 's spell animation
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_050 for Player 1 (Red) over 7.00 seconds
Wait 1.00 seconds
Animation - Play the birth animation for all doodads of type D007 (Unexpected type: 'doodadcode') within Move_Copy_25 <gen> .
Wait 1.10 seconds
Sound - Play TornadoLoop <gen>
Animation - Play the show animation for all doodads of type D007 (Unexpected type: 'doodadcode') within Move_Copy_25 <gen> .
Animation - Play Demon Hunter 0013 <gen> 's stand ready animation
Wait 4.50 seconds
Camera - . Apply . gg_cam_Camera_052 for Player 1 (Red) over 2.00 seconds
Cinematic - Send transmission to (All players) from Demon Hunter 0013 <gen> named Illidan Stormrage : Play No sound and display This...! This won't...! This won't destroy me! . Modify duration: Set to 4.00 seconds and Don't wait
Camera - . Apply . gg_cam_Camera_051 for Player 1 (Red) over 7.00 seconds
Wait 4.00 seconds
Animation - Change Demon Hunter 0013 <gen> flying height to 120.00 at 20.00
Animation - Play Demon Hunter 0013 <gen> 's Stand Channel animation
Cinematic - Send transmission to (All players) from Demon Hunter 0013 <gen> named Illidan Stormrage : Play No sound and display Arhhhhhhhh! . Modify duration: Set to 1.00 seconds and Don't wait
Wait 5.50 seconds
Camera - . Apply . gg_cam_Camera_055 for Player 1 (Red) over 4.50 seconds
Animation - Change Demon Hunter 0013 <gen> flying height to 280.00 at 75.00
Animation - Change Demon Hunter 0013 <gen> 's animation speed to 50.00 % of its original speed
Trigger - Turn on IllidanSpin <gen>
Animation - Play Demon Hunter 0013 <gen> 's Stand Channel animation
Wait 4.00 seconds
Camera - . Apply . gg_cam_Camera_054 for Player 1 (Red) over 7.00 seconds
Wait 6.80 seconds
Animation - Play Demon Hunter 0013 <gen> 's Stand Channel animation
Camera - . Apply . gg_cam_Camera_053 for Player 1 (Red) over 5.50 seconds
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_055 for Player 1 (Red) over 4.40 seconds
Wait 4.00 seconds
Camera - . Apply . gg_cam_Camera_054 for Player 1 (Red) over 3.30 seconds
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 1 (Red) over 2.20 seconds
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_055 for Player 1 (Red) over 1.10 seconds
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_054 for Player 1 (Red) over 1.10 seconds
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 1 (Red) over 1.10 seconds
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_055 for Player 1 (Red) over 0.90 seconds
Wait 0.80 seconds
Camera - . Apply . gg_cam_Camera_054 for Player 1 (Red) over 0.90 seconds
Wait 0.80 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 1 (Red) over 0.90 seconds
Wait 0.80 seconds
Camera - . Apply . gg_cam_Camera_055 for Player 1 (Red) over 0.90 seconds
Wait 0.80 seconds
Camera - . Apply . gg_cam_Camera_054 for Player 1 (Red) over 0.90 seconds
Trigger - Turn off IllidanSpin <gen>
Wait 0.80 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 1 (Red) over 0.90 seconds
Special Effect - Create a special effect at (Center of Move_Copy_25 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Sound - Stop TornadoLoop <gen> After fading
Sound - Stop music After fading
Sound - Play LightningBolt <gen>
Cinematic - Apply a filter over 0.75 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0 % transparency
Wait 0.75 seconds
Animation - Play the hide animation for all doodads of type D007 (Unexpected type: 'doodadcode') within Move_Copy_25 <gen> .
Animation - Change Demon Hunter 0013 <gen> flying height to 0.00 at 200.00
Unit - Make Demon Hunter 0013 <gen> face 90.00 over 0 seconds
Wait 0.00 seconds
Animation - Change Demon Hunter 0013 <gen> 's animation speed to 80.00 % of its original speed
Camera - . Apply . gg_cam_Camera_050 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Animation - Play Demon Hunter 0013 <gen> 's death animation
Wait 4.00 seconds
Camera - . Apply . gg_cam_Camera_049 for Player 1 (Red) over 10.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Wait 2 seconds
Unit - Order Malfurion 0020 <gen> to Move To . (Center of Move_Copy_17 <gen>)
Sound - Play FaerieDragonAttack <gen>
Wait 0.00 seconds
Unit - Move Ulyaoth Dragonstorm 0015 <gen> instantly to (Center of Move_Copy_27 <gen>) , facing (Center of Move_Copy_25 <gen>)
Wait 0.00 seconds
Special Effect - Create a special effect at (Center of Move_Copy_26 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Wait 0.33 seconds
Unit - Move Firefly 0017 <gen> instantly to (Center of Move_Copy_26 <gen>) , facing (Center of Move_Copy_25 <gen>)
Wait 1.00 seconds
Cinematic - Apply a filter over 2.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 2 seconds
Trigger - Run Trigger6 <gen> (checking conditions)
Trigger - Turn off (This trigger)
Trigger6
Events
Conditions
Actions
Unit - Move Demon Hunter 0014 <gen> instantly to (Center of Move_Copy_28 <gen>) , facing 0.00 degrees
Camera - . Apply . gg_cam_Camera_056 for Player 1 (Red) over 0.00 seconds
Wait 1.00 seconds
Animation - Change Demon Hunter 0014 <gen> 's animation speed to 1.00 % of its original speed
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_057 for Player 1 (Red) over 5.00 seconds
Wait 7.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_059 for Player 1 (Red) over 0 seconds
Unit - Move Keeper of the Grove 0018 <gen> instantly to (Center of Move_Copy_30 <gen>) , facing (Center of Move_Copy_29 <gen>)
Unit - Move Warden 0021 <gen> instantly to (Center of Move_Copy_29 <gen>) , facing (Center of Move_Copy_30 <gen>)
Animation - Lock Warden 0021 <gen> 's Head to face Keeper of the Grove 0018 <gen> , offset by ( 0 , 0 , 90 )
Animation - Lock Keeper of the Grove 0018 <gen> 's Head to face Warden 0021 <gen> , offset by ( 0 , 0 , 90 )
Wait 1.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_058 for Player 1 (Red) over 10.00 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Keeper of the Grove 0018 <gen> named Malfurion Stormrage : Play No sound and display I am entrusting the captivity of my brother to you, Maiev Shadowsong. Guard him well. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 6.00 seconds
Animation - Lock Warden 0021 <gen> 's Head to face Keeper of the Grove 0018 <gen> , offset by ( 0 , 0 , 110.00 )
Wait 0.20 seconds
Animation - Lock Warden 0021 <gen> 's Head to face Keeper of the Grove 0018 <gen> , offset by ( 0 , 0 , 0.00 )
Wait 0.40 seconds
Animation - Lock Warden 0021 <gen> 's Head to face Keeper of the Grove 0018 <gen> , offset by ( 0 , 0 , 90 )
Animation - Reset Keeper of the Grove 0018 <gen> 's body-part facing
Unit - Order Keeper of the Grove 0018 <gen> to Move To . (Center of Move_Copy_31 <gen>)
Sound - Play PassingMusic <gen>
Cinematic - Apply a filter over 2.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 2 seconds
Game - Display to (All players) for 5.00 seconds the text: With the last threat to the world imprisoned, the world once again can be at peace...
Camera - . Apply . gg_cam_Camera_062 for Player 1 (Red) over 0 seconds
Wait 7.00 seconds
Camera - . Apply . gg_cam_Camera_063 for Player 1 (Red) over 8.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Wait 7.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0.00 % transparency
Wait 1.00 seconds
Game - Display to (All players) for 6.00 seconds the text: The Aspect of Life created the world tree, Nordrassil, which was given the blessings of Life, Dreams, and Time, The Night Elves never become ill or grow old as long as the tree stood.
Camera - . Apply . gg_cam_Camera_064 for Player 1 (Red) over 0 seconds
Wait 7.00 seconds
Camera - . Apply . gg_cam_Camera_065 for Player 1 (Red) over 20.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Cinematic - Send transmission to (All players) from Ysera 0025 <gen> named Ysera : Play No sound and display Nozdormu is taking Krasus and the Human back to their own time... There is something we both need to do when he gets back, but before I leave, I would like to thank you for your attempt to avenge Malorne. . Modify duration: Set to 8.00 seconds and Don't wait
Wait 9.00 seconds
Cinematic - Send transmission to (All players) from Ysera 0025 <gen> named Ysera : Play No sound and display Cenarious has always held you in very high reguard. And now, so do I. Farewell, Malfurion Stormrage. . Modify duration: Set to 8.00 seconds and Don't wait
Wait 8.00 seconds
Animation - Play the show animation for all doodads of type D009 (Unexpected type: 'doodadcode') within Doodad_Copy <gen> .
Unit - Make Malfurion (Small) 0023 <gen> face Alexstraza 0022 <gen> over 0 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Unit - Move Firefly 0017 <gen> instantly to (Center of Move_Copy_32 <gen>) , facing 270.00 degrees
Unit - Move Ulyaoth Dragonstorm 0015 <gen> instantly to (Center of Move_Copy_33 <gen>) , facing 0.00 degrees
Animation - Play Firefly 0017 <gen> 's death animation
Animation - Play Ulyaoth Dragonstorm 0015 <gen> 's death animation
Wait 2.00 seconds
Game - Display to (All players) for 4.00 seconds the text: With the War of the Ancients at an end, there was a celebration the likes of which Kalimdor has never seen.
Environment - Set sky to Lordaeron Summer Sky
Game - Set the time of day to 0.00
Environment - Set fog to style Linear , z-start 10.00 , z-end 12000.00 , density 0 and color ( 0.00 %, 100 %, 100 %)
Camera - . Apply . gg_cam_Camera_066 for Player 1 (Red) over 0 seconds
Wait 6.00 seconds
Cinematic - Apply a filter over 3.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_067 for Player 1 (Red) over 5.00 seconds
Wait 4.50 seconds
Camera - . Apply . gg_cam_Camera_068 for Player 1 (Red) over 4.00 seconds
Wait 3.50 seconds
Camera - . Apply . gg_cam_Camera_069 for Player 1 (Red) over 4.00 seconds
Wait 3.60 seconds
Camera - . Apply . gg_cam_Camera_070 for Player 1 (Red) over 12.00 seconds
Wait 10.00 seconds
Camera - . Apply . gg_cam_Camera_072 for Player 1 (Red) over 3.00 seconds
Wait 2.75 seconds
Camera - . Apply . gg_cam_Camera_071 for Player 1 (Red) over 6.00 seconds
Wait 2 seconds
Cinematic - Apply a filter over 3.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 3.00 seconds
Sound - Stop music After fading
Wait 2.00 seconds
Trigger - Run Trigger7 <gen> (checking conditions)
Trigger - Turn off (This trigger)
Trigger7
Events
Conditions
Actions
Camera - . Apply . gg_cam_Camera_073 for Player 1 (Red) over 0 seconds
Unit - Make Tree of Eternity 0030 <gen> face (Center of Move_Copy_37 <gen>) over 0 seconds
Unit - Make Ancient of Wind 0032 <gen> face (Center of Move_Copy_37 <gen>) over 0 seconds
Unit - Make Ancient of Lore 0033 <gen> face (Center of Move_Copy_37 <gen>) over 0 seconds
Animation - Change Dragon Ulyoath 0019 <gen> flying height to 175.00 at 500.00
Wait 2 seconds
Sound - Play SadMystery <gen>
Camera - . Apply . gg_cam_Camera_074 for Player 1 (Red) over 21.00 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Tree of Eternity 0030 <gen> named Eternal Ancient : Play No sound and display Cenarius has contacted Ulyaoth's biological father... . Modify duration: Set to 3.50 seconds and Don't wait
Wait 4.50 seconds
Cinematic - Send transmission to (All players) from Ancient of Wind 0032 <gen> named Ancient of Wind : Play No sound and display That is good news for him. Should we inform him immediatly? . Modify duration: Set to 3.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Ancient of Lore 0033 <gen> named Ancient of Lore : Play No sound and display No, let him sleep. In the meantime, we should send his instructions to the New Order. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Tree of Eternity 0030 <gen> named Eternal Ancient : Play No sound and display I agree. . Modify duration: Set to 1.00 seconds and Don't wait
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_075 for Player 1 (Red) over 0 seconds
Unit - Move Ulyaoth Dragonstorm 0015 <gen> instantly to (Center of Move_Copy_35 <gen>)
Unit - Make Ulyaoth Dragonstorm 0015 <gen> face 20.00 over 0 seconds
Animation - Lock Ulyaoth Dragonstorm 0015 <gen> 's Head to face Firefly 0017 <gen> , offset by ( 0 , 0 , 0.00 )
Wait 1.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Wait 2 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0015 <gen> named Ulyaoth Dragonstorm : Play No sound and display Dream peacefully, my love. We will be one forever. . Modify duration: Set to 4.00 seconds and Don't wait
Unit - Order Ulyaoth Dragonstorm 0015 <gen> to Move To . (Center of Move_Copy_36 <gen>)
Wait 3.00 seconds
Unit - Move Ulyaoth Dragonstorm 0015 <gen> instantly to (Center of Move_Copy <gen>)
Unit - Move Dragon Ulyoath 0019 <gen> instantly to (Center of Move_Copy_36 <gen>) , facing 180.00 degrees
Wait 0.50 seconds
Unit - Order Dragon Ulyoath 0019 <gen> to Move To . (Center of Move_Copy_34 <gen>)
Camera - . Apply . gg_cam_Camera_077 for Player 1 (Red) over 0 seconds
Wait 7.00 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 2 seconds
Trigger - Run Trigger8 <gen> (checking conditions)
Trigger - Turn off (This trigger)
Trigger8
Events
Conditions
Actions
Camera - . Apply . gg_cam_Camera_078 for Player 1 (Red) over 0 seconds
Trigger - Turn off Group <gen>
Unit Group - Pick every unit in (Units of type Faerie Dragon) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units in Group <gen>) and do (Play (Picked unit)'s death animation)
Unit - Order Kriger im Schatten 0012 <gen> to Move To . (Center of Move_Copy_40 <gen>)
Unit - Move Dragon Ulyoath 0019 <gen> instantly to (Center of Move_Copy_38 <gen>) , facing (Center of Move_Copy_39 <gen>)
Animation - Change Dragon Ulyoath 0019 <gen> flying height to 320.00 at 500.00
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_079 for Player 1 (Red) over 10.00 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Wait 2 seconds
Cinematic - Send transmission to (All players) from Green Dragon 0064 <gen> named Elornisia : Play No sound and display Ulyaoth? My heart gladens deeply, that I may finally look upon my son after all these years... . Modify duration: Set to 4.00 seconds and Don't wait
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_080 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Dragon Ulyoath 0019 <gen> named Ulyaoth Dragonstorm : Play No sound and display Father? I don't understand. . Modify duration: Set to 1.50 seconds and Don't wait
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_081 for Player 1 (Red) over 16.00 seconds
Wait 2.50 seconds
Cinematic - Send transmission to (All players) from Green Dragon 0064 <gen> named Elornisia : Play No sound and display It is a long tale, but you deserve to know it. Long ago, I met your mother, Nitalzoniq. You take after her, of course... . Modify duration: Set to 4.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Green Dragon 0064 <gen> named Elornisia : Play No sound and display Cross-flight unions were discouraged, but I was never a consort to Ysera, so I did what I wanted. When you were born, Nitalzoniq and I were joyous beyond compare... . Modify duration: Set to 6.00 seconds and Don't wait
Wait 7.00 seconds
Camera - . Apply . gg_cam_Camera_079 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_078 for Player 1 (Red) over 16.00 seconds
Cinematic - Send transmission to (All players) from Green Dragon 0064 <gen> named Elornisia : Play No sound and display But it was not to last. The day we first taught you to fly, we were attacked by fersom beasts. They went for me, but your mother time-warped into their path before I could stop her... . Modify duration: Set to 6.50 seconds and Don't wait
Wait 7.00 seconds
Cinematic - Send transmission to (All players) from Green Dragon 0064 <gen> named Elornisia : Play No sound and display After the beasts were finished... with her... They came after us. Two others of your mother's flight were with us, and they escorted you away. I stayed to fight and avenge my Nitalzoniq... . Modify duration: Set to 7.00 seconds and Don't wait
Wait 8.00 seconds
Camera - . Apply . gg_cam_Camera_081 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_080 for Player 1 (Red) over 18.00 seconds
Cinematic - Send transmission to (All players) from Green Dragon 0064 <gen> named Elornisia : Play No sound and display By the time I slew the first beast, I was exhausted, and the others were long gone... . Modify duration: Set to 4.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Dragon Ulyoath 0019 <gen> named Ulyaoth Dragonstorm : Play No sound and display I remember... bits and pieces... I remember being attacked, but the next thing I remember after that is from my childhood as a Kaldorei... By all rights I should have died... . Modify duration: Set to 6.00 seconds and Don't wait
Wait 7.00 seconds
Cinematic - Send transmission to (All players) from Dragon Ulyoath 0019 <gen> named Ulyaoth Dragonstorm : Play No sound and display Why did I take Night Elf form? I was too young to understand the magic of shapeshifting to have done it intentionally... . Modify duration: Set to 4.00 seconds and Don't wait
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_078 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_079 for Player 1 (Red) over 27.00 seconds
Cinematic - Send transmission to (All players) from Green Dragon 0064 <gen> named Elornisia : Play No sound and display That, I do not know. You are unique besides that, Ulyaoth. You are a Bronze Dragon, but you carry my heritage as well: Your Druidic abilities, you can enter the Emerald Dream, and your shapeshifting does not use magic... Your body takes after your mother, but it would seem your mind takes after me. . Modify duration: Set to 11.00 seconds and Don't wait
Wait 12.00 seconds
Cinematic - Send transmission to (All players) from Dragon Ulyoath 0019 <gen> named Ulyaoth Dragonstorm : Play No sound and display ... It was good to meet you, father... ... ... I'm wedded, did you know? . Modify duration: Set to 3.50 seconds and Don't wait
Wait 4.50 seconds
Cinematic - Send transmission to (All players) from Green Dragon 0064 <gen> named Elornisia : Play No sound and display It was mentioned to me... . Modify duration: Set to 2.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Dragon Ulyoath 0019 <gen> named Ulyaoth Dragonstorm : Play No sound and display I love her, father, and I don't want to leave her. I wish... I wish I could just go back to being a Night Elf and forget I was ever reborn! . Modify duration: Set to 5.00 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_080 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_081 for Player 1 (Red) over 20.00 seconds
Cinematic - Send transmission to (All players) from Green Dragon 0064 <gen> named Elornisia : Play No sound and display ... Is that truely what you want, my son? . Modify duration: Set to 3.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Dragon Ulyoath 0019 <gen> named Ulyaoth Dragonstorm : Play No sound and display I... Yes. It is. I know what I'm giving up, but Firefly is worth it. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Green Dragon 0064 <gen> named Elornisia : Play No sound and display Very well. I will speak with Ysera. Consider it a gift to make up for all the years I could not be there to be your father. . Modify duration: Set to 6.00 seconds and Don't wait
Wait 7.00 seconds
Cinematic - Send transmission to (All players) from Dragon Ulyoath 0019 <gen> named Ulyaoth Dragonstorm : Play No sound and display You mean it can be done? Incredible. I thank you with all my heart. I never dreamed this would actually come to pass... . Modify duration: Set to 7.00 seconds and Don't wait
Wait 7.00 seconds
Sound - Stop music After fading
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 2 seconds
Trigger - Run Trigger9 <gen> (checking conditions)
Trigger - Turn off (This trigger)
Trigger9
Events
Conditions
Actions
Game - Set the time of day to 0.00
Animation - Reset Firefly 0017 <gen> 's animation
Camera - . Apply . gg_cam_Camera_082 for Player 1 (Red) over 0 seconds
Unit - Move Ulyaoth Dragonstorm 0015 <gen> instantly to (Center of Move_Copy_41 <gen>) , facing 50.00 degrees
Unit - Move Firefly 0017 <gen> instantly to (Center of Move_Copy_42 <gen>) , facing 318.00 degrees
Animation - Lock Ulyaoth Dragonstorm 0015 <gen> 's Head to face Firefly 0017 <gen> , offset by ( 0 , 0 , 90 )
Animation - Lock Firefly 0017 <gen> 's Head to face Ulyaoth Dragonstorm 0015 <gen> , offset by ( 0 , 0 , 90 )
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_083 for Player 1 (Red) over 30.00 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Wait 1.00 seconds
Sound - Play PeacefulMusic <gen>
Wait 2 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0015 <gen> named Ulyaoth Dragonstorm : Play No sound and display I'll sleep with the other druids. And thanks to Ysera and my father, when I wake up, I won't be a dragon anymore. I'll be a Night Elf, and yours, always and forever. . Modify duration: Set to 9.00 seconds and Don't wait
Wait 10.00 seconds
Cinematic - Send transmission to (All players) from Firefly 0017 <gen> named Firefly : Play No sound and display Are you sure about this? Think of everything you'll be giving up... power over time, great strength, and the ability to fly! Can you really give that up? Even for me? . Modify duration: Set to 8.00 seconds and Don't wait
Wait 9.00 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0015 <gen> named Ulyaoth Dragonstorm : Play No sound and display You mean more to me than any of that. This way, we can be together untill the end of our lives without fear of my true heritage somehow separating us. I love you, Firefly. This is what I want. . Modify duration: Set to 10.00 seconds and Don't wait
Wait 11.00 seconds
Cinematic - Send transmission to (All players) from Firefly 0017 <gen> named Firefly : Play No sound and display I love you too, Ulie.The druids enter the Barrow Dens tomorrow... Lets go somewhere secluded tonight... . Modify duration: Set to 5.00 seconds and Don't wait
Unit - Order Firefly 0017 <gen> to Move To . (Center of Move_Copy_43 <gen>)
Unit - Make Ulyaoth Dragonstorm 0015 <gen> face (Center of FD_Copy_5 <gen>) over 1.50 seconds
Wait 2 seconds
Sound - Stop music After fading
Unit - Order Ulyaoth Dragonstorm 0015 <gen> to Move To . (Center of Move_Copy_43 <gen>)
Cinematic - Apply a filter over 2 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0 % transparency
Wait 2 seconds
Environment - Set sky to None
Environment - Set fog to style Linear , z-start 500.00 , z-end 100000.00 , density 0 and color ( 10.00 %, 10.00 %, 20.00 %)
Camera - . Apply . gg_cam_Camera_084 for Player 1 (Red) over 0 seconds
Unit - Move Kriger im Schatten 0012 <gen> instantly to (Center of Move_Copy_44 <gen>) , facing 270.00 degrees
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_085 for Player 1 (Red) over 3.00 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture White Mask , starting with color ( 100.00 %, 100.00 %, 100.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Wait 1.00 seconds
Sound - Play Doom <gen>
Wait 1.50 seconds
Camera - . Apply . gg_cam_Camera_086 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_087 for Player 1 (Red) over 10.00 seconds
Cinematic - Send transmission to (All players) from Kriger im Schatten 0012 <gen> named Kriger im Schatten (Omega) : Play No sound and display This opportunity is too perfect. All I have to do is make a few... changes... in Ysera's spell, and much of my plan can be salvaged! . Modify duration: Set to 7.00 seconds and Don't wait
Wait 7.00 seconds
Sound - Play SargerasLaugh <gen>
Animation - Play the show animation for all doodads of type YOfs (Unexpected type: 'doodadcode') within Doodad_Copy_2 <gen> .
Wait 0.00 seconds
Animation - Play the show animation for all doodads of type YOlb (Unexpected type: 'doodadcode') within Doodad_Copy_2 <gen> .
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_089 for Player 1 (Red) over 2.50 seconds
Animation - Play Kriger im Schatten 0012 <gen> 's spell animation
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_088 for Player 1 (Red) over 10.00 seconds
Animation - Play the show animation for all doodads of type D00C (Unexpected type: 'doodadcode') within Doodad_Copy_2 <gen> .
Wait 0.50 seconds
Animation - Play the birth animation for all doodads of type D00D (Unexpected type: 'doodadcode') within Doodad_Copy_2 <gen> .
Wait 2 seconds
Animation - Play the hide animation for all doodads of type D00C (Unexpected type: 'doodadcode') within Doodad_Copy_2 <gen> .
Wait 5.00 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Sound - Stop music After fading
Wait 3.00 seconds
Sound - Play InterludeMusic <gen>
Game - Display to (All players) for 16.00 seconds the text: |cffff0000THE SHADOWS OF TELDRASSIL - Created by ForgottenLightSpecial Thanks to wc3sear.ch and what's left of wc3campaigns.com(To be continued in Part Six)|r
Wait 17.50 seconds
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
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