Name | Type | is_array | initial_value |
AbilityId | abilcode | No | |
AssignedCaster | unit | No | |
AssignedDistance | real | No | |
AssignedDPS | real | Yes | |
AssignedMPS | real | Yes | |
AssignedTarget | location | No | |
Attack_Type | attacktype | No | |
Damage_Type | damagetype | No | |
DummyId | unitcode | No | |
OrderId | string | No | |
SP_Angle | real | Yes | |
SP_Caster | unit | Yes | |
SP_Channeling | group | No | |
SP_CurDPS | real | Yes | |
SP_CurMPS | real | Yes | |
SP_DPS | real | Yes | |
SP_EndDistance | real | Yes | |
SP_Group | group | Yes | |
SP_Group2 | group | Yes | |
SP_Integer | integer | Yes | |
SP_Last | unit | Yes | |
SP_LastPoint | location | Yes | |
SP_Level | integer | Yes | |
SP_MPS | real | Yes | |
SP_Paralyzed | group | Yes | |
SP_Picked | unit | No | |
SP_Player | player | Yes | |
SP_Point | location | Yes | |
SP_StartDistance | location | Yes | |
SP_Target | location | Yes | |
SP_Temp | unit | No | |
TempGroup | group | No | |
TempPicked | unit | No | |
TempPoint | location | No |