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How to import Shadowlands Bastion 8

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Shadowlands Bastion 8 of the bundle Shadowlands Bastion 8. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Shadowland Bastion Pack.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Shadowlands Bastion 8
Shadowlands_Bastion07.mdx
9du_13361_2839579.blp
9du_13919_2888615.blp
9du_13126_2839577.blp
9du_13361_2888611.blp
9vl_13703_3153518.blp
9du_13919_2839575.blp
9du_13919_2915768.blp

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing Shadowlands_Bastion07.mdx

Now Click the "Import File" Button:

Next select 'Shadowlands_Bastion07.mdx' in the folder which you extracted from the zip archive:

Shadowlands Bastion 8
Shadowlands_Bastion07.mdx
9du_13126_2839577.blp
9du_13361_2839579.blp
9du_13361_2888611.blp
9du_13919_2839575.blp
9du_13919_2888615.blp
9du_13919_2915768.blp
9vl_13703_3153518.blp

The file has been properly added to the map archive:

Shadowlands_Bastion07.mdx
Model
117
war3mapimported/Shadowlands_Bastion07.mdx

Done, you have imported the file Shadowlands_Bastion07.mdx.

Importing 9du_13126_2839577.blp

Now Click the "Import File" Button:

Next select '9du_13126_2839577.blp' in the folder which you extracted from the zip archive:

Shadowlands Bastion 8
Shadowlands_Bastion07.mdx
9du_13126_2839577.blp
9du_13361_2839579.blp
9du_13361_2888611.blp
9du_13919_2839575.blp
9du_13919_2888615.blp
9du_13919_2915768.blp
9vl_13703_3153518.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Shadowlands_Bastion07.mdx
Model
117
war3mapimported/Shadowlands_Bastion07.mdx
9du_13126_2839577.blp
Image / Texture
499
war3mapimported/9du_13126_2839577.blp

Double-click the file 9du_13126_2839577.blp:

9du_13126_2839577.blp
Image / Texture
499
war3mapimported/9du_13126_2839577.blp

Tick the box "Use Custom Path" and type in the correct path:

9du_13126_2839577.blp
Image / Texture
499
9du_13126_2839577.blp

The file has been properly added to the map archive:

Shadowlands_Bastion07.mdx
Model
117
war3mapimported/Shadowlands_Bastion07.mdx
9du_13126_2839577.blp
Image / Texture
499
9du_13126_2839577.blp

Done, you have imported the file 9du_13126_2839577.blp.

Importing 9du_13361_2839579.blp

Now Click the "Import File" Button:

Next select '9du_13361_2839579.blp' in the folder which you extracted from the zip archive:

Shadowlands Bastion 8
Shadowlands_Bastion07.mdx
9du_13126_2839577.blp
9du_13361_2839579.blp
9du_13361_2888611.blp
9du_13919_2839575.blp
9du_13919_2888615.blp
9du_13919_2915768.blp
9vl_13703_3153518.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Shadowlands_Bastion07.mdx
Model
117
war3mapimported/Shadowlands_Bastion07.mdx
9du_13126_2839577.blp
Image / Texture
499
9du_13126_2839577.blp
9du_13361_2839579.blp
Image / Texture
435
war3mapimported/9du_13361_2839579.blp

Double-click the file 9du_13361_2839579.blp:

9du_13361_2839579.blp
Image / Texture
435
war3mapimported/9du_13361_2839579.blp

Tick the box "Use Custom Path" and type in the correct path:

9du_13361_2839579.blp
Image / Texture
435
9du_13361_2839579.blp

The file has been properly added to the map archive:

Shadowlands_Bastion07.mdx
Model
117
war3mapimported/Shadowlands_Bastion07.mdx
9du_13126_2839577.blp
Image / Texture
499
9du_13126_2839577.blp
9du_13361_2839579.blp
Image / Texture
435
9du_13361_2839579.blp

Done, you have imported the file 9du_13361_2839579.blp.

Importing 9du_13361_2888611.blp

Now Click the "Import File" Button:

Next select '9du_13361_2888611.blp' in the folder which you extracted from the zip archive:

Shadowlands Bastion 8
Shadowlands_Bastion07.mdx
9du_13126_2839577.blp
9du_13361_2839579.blp
9du_13361_2888611.blp
9du_13919_2839575.blp
9du_13919_2888615.blp
9du_13919_2915768.blp
9vl_13703_3153518.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Shadowlands_Bastion07.mdx
Model
117
war3mapimported/Shadowlands_Bastion07.mdx
9du_13126_2839577.blp
Image / Texture
499
9du_13126_2839577.blp
9du_13361_2839579.blp
Image / Texture
435
9du_13361_2839579.blp
9du_13361_2888611.blp
Image / Texture
515
war3mapimported/9du_13361_2888611.blp

Double-click the file 9du_13361_2888611.blp:

9du_13361_2888611.blp
Image / Texture
515
war3mapimported/9du_13361_2888611.blp

Tick the box "Use Custom Path" and type in the correct path:

9du_13361_2888611.blp
Image / Texture
515
9du_13361_2888611.blp

The file has been properly added to the map archive:

Shadowlands_Bastion07.mdx
Model
117
war3mapimported/Shadowlands_Bastion07.mdx
9du_13126_2839577.blp
Image / Texture
499
9du_13126_2839577.blp
9du_13361_2839579.blp
Image / Texture
435
9du_13361_2839579.blp
9du_13361_2888611.blp
Image / Texture
515
9du_13361_2888611.blp

Done, you have imported the file 9du_13361_2888611.blp.

Importing 9du_13919_2839575.blp

Now Click the "Import File" Button:

Next select '9du_13919_2839575.blp' in the folder which you extracted from the zip archive:

Shadowlands Bastion 8
Shadowlands_Bastion07.mdx
9du_13126_2839577.blp
9du_13361_2839579.blp
9du_13361_2888611.blp
9du_13919_2839575.blp
9du_13919_2888615.blp
9du_13919_2915768.blp
9vl_13703_3153518.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Shadowlands_Bastion07.mdx
Model
117
war3mapimported/Shadowlands_Bastion07.mdx
9du_13126_2839577.blp
Image / Texture
499
9du_13126_2839577.blp
9du_13361_2839579.blp
Image / Texture
435
9du_13361_2839579.blp
9du_13361_2888611.blp
Image / Texture
515
9du_13361_2888611.blp
9du_13919_2839575.blp
Image / Texture
108
war3mapimported/9du_13919_2839575.blp

Double-click the file 9du_13919_2839575.blp:

9du_13919_2839575.blp
Image / Texture
108
war3mapimported/9du_13919_2839575.blp

Tick the box "Use Custom Path" and type in the correct path:

9du_13919_2839575.blp
Image / Texture
108
9du_13919_2839575.blp

The file has been properly added to the map archive:

Shadowlands_Bastion07.mdx
Model
117
war3mapimported/Shadowlands_Bastion07.mdx
9du_13126_2839577.blp
Image / Texture
499
9du_13126_2839577.blp
9du_13361_2839579.blp
Image / Texture
435
9du_13361_2839579.blp
9du_13361_2888611.blp
Image / Texture
515
9du_13361_2888611.blp
9du_13919_2839575.blp
Image / Texture
108
9du_13919_2839575.blp

Done, you have imported the file 9du_13919_2839575.blp.

Importing 9du_13919_2888615.blp

Now Click the "Import File" Button:

Next select '9du_13919_2888615.blp' in the folder which you extracted from the zip archive:

Shadowlands Bastion 8
Shadowlands_Bastion07.mdx
9du_13126_2839577.blp
9du_13361_2839579.blp
9du_13361_2888611.blp
9du_13919_2839575.blp
9du_13919_2888615.blp
9du_13919_2915768.blp
9vl_13703_3153518.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Shadowlands_Bastion07.mdx
Model
117
war3mapimported/Shadowlands_Bastion07.mdx
9du_13126_2839577.blp
Image / Texture
499
9du_13126_2839577.blp
9du_13361_2839579.blp
Image / Texture
435
9du_13361_2839579.blp
9du_13361_2888611.blp
Image / Texture
515
9du_13361_2888611.blp
9du_13919_2839575.blp
Image / Texture
108
9du_13919_2839575.blp
9du_13919_2888615.blp
Image / Texture
147
war3mapimported/9du_13919_2888615.blp

Double-click the file 9du_13919_2888615.blp:

9du_13919_2888615.blp
Image / Texture
147
war3mapimported/9du_13919_2888615.blp

Tick the box "Use Custom Path" and type in the correct path:

9du_13919_2888615.blp
Image / Texture
147
9du_13919_2888615.blp

The file has been properly added to the map archive:

Shadowlands_Bastion07.mdx
Model
117
war3mapimported/Shadowlands_Bastion07.mdx
9du_13126_2839577.blp
Image / Texture
499
9du_13126_2839577.blp
9du_13361_2839579.blp
Image / Texture
435
9du_13361_2839579.blp
9du_13361_2888611.blp
Image / Texture
515
9du_13361_2888611.blp
9du_13919_2839575.blp
Image / Texture
108
9du_13919_2839575.blp
9du_13919_2888615.blp
Image / Texture
147
9du_13919_2888615.blp

Done, you have imported the file 9du_13919_2888615.blp.

Importing 9du_13919_2915768.blp

Now Click the "Import File" Button:

Next select '9du_13919_2915768.blp' in the folder which you extracted from the zip archive:

Shadowlands Bastion 8
Shadowlands_Bastion07.mdx
9du_13126_2839577.blp
9du_13361_2839579.blp
9du_13361_2888611.blp
9du_13919_2839575.blp
9du_13919_2888615.blp
9du_13919_2915768.blp
9vl_13703_3153518.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Shadowlands_Bastion07.mdx
Model
117
war3mapimported/Shadowlands_Bastion07.mdx
9du_13126_2839577.blp
Image / Texture
499
9du_13126_2839577.blp
9du_13361_2839579.blp
Image / Texture
435
9du_13361_2839579.blp
9du_13361_2888611.blp
Image / Texture
515
9du_13361_2888611.blp
9du_13919_2839575.blp
Image / Texture
108
9du_13919_2839575.blp
9du_13919_2888615.blp
Image / Texture
147
9du_13919_2888615.blp
9du_13919_2915768.blp
Image / Texture
469
war3mapimported/9du_13919_2915768.blp

Double-click the file 9du_13919_2915768.blp:

9du_13919_2915768.blp
Image / Texture
469
war3mapimported/9du_13919_2915768.blp

Tick the box "Use Custom Path" and type in the correct path:

9du_13919_2915768.blp
Image / Texture
469
9du_13919_2915768.blp

The file has been properly added to the map archive:

Shadowlands_Bastion07.mdx
Model
117
war3mapimported/Shadowlands_Bastion07.mdx
9du_13126_2839577.blp
Image / Texture
499
9du_13126_2839577.blp
9du_13361_2839579.blp
Image / Texture
435
9du_13361_2839579.blp
9du_13361_2888611.blp
Image / Texture
515
9du_13361_2888611.blp
9du_13919_2839575.blp
Image / Texture
108
9du_13919_2839575.blp
9du_13919_2888615.blp
Image / Texture
147
9du_13919_2888615.blp
9du_13919_2915768.blp
Image / Texture
469
9du_13919_2915768.blp

Done, you have imported the file 9du_13919_2915768.blp.

Importing 9vl_13703_3153518.blp

Now Click the "Import File" Button:

Next select '9vl_13703_3153518.blp' in the folder which you extracted from the zip archive:

Shadowlands Bastion 8
Shadowlands_Bastion07.mdx
9du_13126_2839577.blp
9du_13361_2839579.blp
9du_13361_2888611.blp
9du_13919_2839575.blp
9du_13919_2888615.blp
9du_13919_2915768.blp
9vl_13703_3153518.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Shadowlands_Bastion07.mdx
Model
117
war3mapimported/Shadowlands_Bastion07.mdx
9du_13126_2839577.blp
Image / Texture
499
9du_13126_2839577.blp
9du_13361_2839579.blp
Image / Texture
435
9du_13361_2839579.blp
9du_13361_2888611.blp
Image / Texture
515
9du_13361_2888611.blp
9du_13919_2839575.blp
Image / Texture
108
9du_13919_2839575.blp
9du_13919_2888615.blp
Image / Texture
147
9du_13919_2888615.blp
9du_13919_2915768.blp
Image / Texture
469
9du_13919_2915768.blp
9vl_13703_3153518.blp
Image / Texture
518
war3mapimported/9vl_13703_3153518.blp

Double-click the file 9vl_13703_3153518.blp:

9vl_13703_3153518.blp
Image / Texture
518
war3mapimported/9vl_13703_3153518.blp

Tick the box "Use Custom Path" and type in the correct path:

9vl_13703_3153518.blp
Image / Texture
518
9vl_13703_3153518.blp

The file has been properly added to the map archive:

Shadowlands_Bastion07.mdx
Model
117
war3mapimported/Shadowlands_Bastion07.mdx
9du_13126_2839577.blp
Image / Texture
499
9du_13126_2839577.blp
9du_13361_2839579.blp
Image / Texture
435
9du_13361_2839579.blp
9du_13361_2888611.blp
Image / Texture
515
9du_13361_2888611.blp
9du_13919_2839575.blp
Image / Texture
108
9du_13919_2839575.blp
9du_13919_2888615.blp
Image / Texture
147
9du_13919_2888615.blp
9du_13919_2915768.blp
Image / Texture
469
9du_13919_2915768.blp
9vl_13703_3153518.blp
Image / Texture
518
9vl_13703_3153518.blp

Done, you have imported the file 9vl_13703_3153518.blp.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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