Name | Type | is_array | initial_value |
SW_ABILITY | abilcode | No | |
SW_ABILITY2 | abilcode | No | |
SW_ANIMATIONINDEX | integer | No | |
SW_ANIMATIONINDEX2 | string | No | |
SW_ANIMATIONSPD | real | No | |
SW_ANIMATIONSPD2 | real | No | |
SW_ATKTYPE | attacktype | No | |
SW_BUFF | buffcode | No | |
SW_CASTER | unit | Yes | |
SW_COLOUR | real | No | |
SW_CONS_DAMAGE_ADD | real | No | |
SW_CONS_DAMAGE_BASE | real | No | |
SW_CONS_DMGAREA_ADD | real | No | |
SW_CONS_DMGAREA_BASE | real | No | |
SW_CONS_RANGE_ADD | real | No | |
SW_CONS_RANGE_BASE | real | No | |
SW_DAMAGE_FINAL | real | Yes | |
SW_DMGBOOL | boolean | No | |
SW_DMGRADIUS_FINAL | real | Yes | |
SW_DMGTYP | damagetype | No | |
SW_DUMMY01 | unit | No | |
SW_DUMMYTYPE | unitcode | No | |
SW_EFFECT | string | No | |
SW_FACING | real | Yes | |
SW_GROUP | group | No | |
SW_LEVEL | integer | Yes | |
SW_LOOP_INTERGER | integer | No | |
SW_MUI | integer | No | |
SW_PICKEDUNIT | unit | No | |
SW_PLAYER | player | Yes | |
SW_RANGE_ADD | real | Yes | |
SW_RANGE_BASE | real | Yes | |
SW_RANGE_FINAL | real | Yes | |
SW_TEMPOINT01 | location | No | |
SW_TEMPOINT02 | location | No | |
SW_VISIBILITY | real | No |