Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model Sha of Pride (WoW) of the bundle Sha of Pride (WoW). Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file Sha of Pride (WoW).zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing ShaBossOfPride.mdx
Now Click the "Import File" Button:
Next select 'ShaBossOfPride.mdx' in the folder which you extracted from the zip archive:
Sha of Pride (WoW)
ShaBossPride1.blp
ShaBossPride1Glow.blp
ShaBossPride2.blp
ShaBossPride2Glow.blp
ShaBossPride3.blp
ShaBossPride3Glow.blp
ShaBossPrideLines.blp
ShaBossPrideWeaponsBlue.blp
ShaFlame.blp
ShaSmoke.blp
The file has been properly added to the map archive:
ShaBossOfPride.mdx
Model
3,237
war3mapimported/ShaBossOfPride.mdx
Done, you have imported the file ShaBossOfPride.mdx.
Importing ShaBossPride1.blp
Now Click the "Import File" Button:
Next select 'ShaBossPride1.blp' in the folder which you extracted from the zip archive:
Sha of Pride (WoW)
ShaBossOfPride.mdx
ShaBossPride1Glow.blp
ShaBossPride2.blp
ShaBossPride2Glow.blp
ShaBossPride3.blp
ShaBossPride3Glow.blp
ShaBossPrideLines.blp
ShaBossPrideWeaponsBlue.blp
ShaFlame.blp
ShaSmoke.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
ShaBossOfPride.mdx
Model
3,237
war3mapimported/ShaBossOfPride.mdx
ShaBossPride1.blp
Image / Texture
272
war3mapimported/ShaBossPride1.blp
Double-click the file ShaBossPride1.blp:
ShaBossPride1.blp
Image / Texture
272
war3mapimported/ShaBossPride1.blp
Tick the box "Use Custom Path" and type in the correct path:
ShaBossPride1.blp
Image / Texture
272
ShaBossPride1.blp
The file has been properly added to the map archive:
ShaBossOfPride.mdx
Model
3,237
war3mapimported/ShaBossOfPride.mdx
ShaBossPride1.blp
Image / Texture
272
ShaBossPride1.blp
Done, you have imported the file ShaBossPride1.blp.
Importing ShaBossPride1Glow.blp
Now Click the "Import File" Button:
Next select 'ShaBossPride1Glow.blp' in the folder which you extracted from the zip archive:
Sha of Pride (WoW)
ShaBossOfPride.mdx
ShaBossPride1.blp
ShaBossPride2.blp
ShaBossPride2Glow.blp
ShaBossPride3.blp
ShaBossPride3Glow.blp
ShaBossPrideLines.blp
ShaBossPrideWeaponsBlue.blp
ShaFlame.blp
ShaSmoke.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
ShaBossOfPride.mdx
Model
3,237
war3mapimported/ShaBossOfPride.mdx
ShaBossPride1.blp
Image / Texture
272
ShaBossPride1.blp
ShaBossPride1Glow.blp
Image / Texture
49
war3mapimported/ShaBossPride1Glow.blp
Double-click the file ShaBossPride1Glow.blp:
ShaBossPride1Glow.blp
Image / Texture
49
war3mapimported/ShaBossPride1Glow.blp
Tick the box "Use Custom Path" and type in the correct path:
ShaBossPride1Glow.blp
Image / Texture
49
ShaBossPride1Glow.blp
The file has been properly added to the map archive:
ShaBossOfPride.mdx
Model
3,237
war3mapimported/ShaBossOfPride.mdx
ShaBossPride1.blp
Image / Texture
272
ShaBossPride1.blp
ShaBossPride1Glow.blp
Image / Texture
49
ShaBossPride1Glow.blp
Done, you have imported the file ShaBossPride1Glow.blp.
Importing ShaBossPride2.blp
Now Click the "Import File" Button:
Next select 'ShaBossPride2.blp' in the folder which you extracted from the zip archive:
Sha of Pride (WoW)
ShaBossOfPride.mdx
ShaBossPride1.blp
ShaBossPride1Glow.blp
ShaBossPride2Glow.blp
ShaBossPride3.blp
ShaBossPride3Glow.blp
ShaBossPrideLines.blp
ShaBossPrideWeaponsBlue.blp
ShaFlame.blp
ShaSmoke.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
ShaBossOfPride.mdx
Model
3,237
war3mapimported/ShaBossOfPride.mdx
ShaBossPride1.blp
Image / Texture
272
ShaBossPride1.blp
ShaBossPride1Glow.blp
Image / Texture
49
ShaBossPride1Glow.blp
ShaBossPride2.blp
Image / Texture
156
war3mapimported/ShaBossPride2.blp
Double-click the file ShaBossPride2.blp:
ShaBossPride2.blp
Image / Texture
156
war3mapimported/ShaBossPride2.blp
Tick the box "Use Custom Path" and type in the correct path:
ShaBossPride2.blp
Image / Texture
156
ShaBossPride2.blp
The file has been properly added to the map archive:
ShaBossOfPride.mdx
Model
3,237
war3mapimported/ShaBossOfPride.mdx
ShaBossPride1.blp
Image / Texture
272
ShaBossPride1.blp
ShaBossPride1Glow.blp
Image / Texture
49
ShaBossPride1Glow.blp
ShaBossPride2.blp
Image / Texture
156
ShaBossPride2.blp
Done, you have imported the file ShaBossPride2.blp.
Importing ShaBossPride2Glow.blp
Now Click the "Import File" Button:
Next select 'ShaBossPride2Glow.blp' in the folder which you extracted from the zip archive:
Sha of Pride (WoW)
ShaBossOfPride.mdx
ShaBossPride1.blp
ShaBossPride1Glow.blp
ShaBossPride2.blp
ShaBossPride3.blp
ShaBossPride3Glow.blp
ShaBossPrideLines.blp
ShaBossPrideWeaponsBlue.blp
ShaFlame.blp
ShaSmoke.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
ShaBossOfPride.mdx
Model
3,237
war3mapimported/ShaBossOfPride.mdx
ShaBossPride1.blp
Image / Texture
272
ShaBossPride1.blp
ShaBossPride1Glow.blp
Image / Texture
49
ShaBossPride1Glow.blp
ShaBossPride2.blp
Image / Texture
156
ShaBossPride2.blp
ShaBossPride2Glow.blp
Image / Texture
32
war3mapimported/ShaBossPride2Glow.blp
Double-click the file ShaBossPride2Glow.blp:
ShaBossPride2Glow.blp
Image / Texture
32
war3mapimported/ShaBossPride2Glow.blp
Tick the box "Use Custom Path" and type in the correct path:
ShaBossPride2Glow.blp
Image / Texture
32
ShaBossPride2Glow.blp
The file has been properly added to the map archive:
ShaBossOfPride.mdx
Model
3,237
war3mapimported/ShaBossOfPride.mdx
ShaBossPride1.blp
Image / Texture
272
ShaBossPride1.blp
ShaBossPride1Glow.blp
Image / Texture
49
ShaBossPride1Glow.blp
ShaBossPride2.blp
Image / Texture
156
ShaBossPride2.blp
ShaBossPride2Glow.blp
Image / Texture
32
ShaBossPride2Glow.blp
Done, you have imported the file ShaBossPride2Glow.blp.
Importing ShaBossPride3.blp
Now Click the "Import File" Button:
Next select 'ShaBossPride3.blp' in the folder which you extracted from the zip archive:
Sha of Pride (WoW)
ShaBossOfPride.mdx
ShaBossPride1.blp
ShaBossPride1Glow.blp
ShaBossPride2.blp
ShaBossPride2Glow.blp
ShaBossPride3Glow.blp
ShaBossPrideLines.blp
ShaBossPrideWeaponsBlue.blp
ShaFlame.blp
ShaSmoke.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
ShaBossOfPride.mdx
Model
3,237
war3mapimported/ShaBossOfPride.mdx
ShaBossPride1.blp
Image / Texture
272
ShaBossPride1.blp
ShaBossPride1Glow.blp
Image / Texture
49
ShaBossPride1Glow.blp
ShaBossPride2.blp
Image / Texture
156
ShaBossPride2.blp
ShaBossPride2Glow.blp
Image / Texture
32
ShaBossPride2Glow.blp
ShaBossPride3.blp
Image / Texture
73
war3mapimported/ShaBossPride3.blp
Double-click the file ShaBossPride3.blp:
ShaBossPride3.blp
Image / Texture
73
war3mapimported/ShaBossPride3.blp
Tick the box "Use Custom Path" and type in the correct path:
ShaBossPride3.blp
Image / Texture
73
ShaBossPride3.blp
The file has been properly added to the map archive:
ShaBossOfPride.mdx
Model
3,237
war3mapimported/ShaBossOfPride.mdx
ShaBossPride1.blp
Image / Texture
272
ShaBossPride1.blp
ShaBossPride1Glow.blp
Image / Texture
49
ShaBossPride1Glow.blp
ShaBossPride2.blp
Image / Texture
156
ShaBossPride2.blp
ShaBossPride2Glow.blp
Image / Texture
32
ShaBossPride2Glow.blp
ShaBossPride3.blp
Image / Texture
73
ShaBossPride3.blp
Done, you have imported the file ShaBossPride3.blp.
Importing ShaBossPride3Glow.blp
Now Click the "Import File" Button:
Next select 'ShaBossPride3Glow.blp' in the folder which you extracted from the zip archive:
Sha of Pride (WoW)
ShaBossOfPride.mdx
ShaBossPride1.blp
ShaBossPride1Glow.blp
ShaBossPride2.blp
ShaBossPride2Glow.blp
ShaBossPride3.blp
ShaBossPrideLines.blp
ShaBossPrideWeaponsBlue.blp
ShaFlame.blp
ShaSmoke.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
ShaBossOfPride.mdx
Model
3,237
war3mapimported/ShaBossOfPride.mdx
ShaBossPride1.blp
Image / Texture
272
ShaBossPride1.blp
ShaBossPride1Glow.blp
Image / Texture
49
ShaBossPride1Glow.blp
ShaBossPride2.blp
Image / Texture
156
ShaBossPride2.blp
ShaBossPride2Glow.blp
Image / Texture
32
ShaBossPride2Glow.blp
ShaBossPride3.blp
Image / Texture
73
ShaBossPride3.blp
ShaBossPride3Glow.blp
Image / Texture
12
war3mapimported/ShaBossPride3Glow.blp
Double-click the file ShaBossPride3Glow.blp:
ShaBossPride3Glow.blp
Image / Texture
12
war3mapimported/ShaBossPride3Glow.blp
Tick the box "Use Custom Path" and type in the correct path:
ShaBossPride3Glow.blp
Image / Texture
12
ShaBossPride3Glow.blp
The file has been properly added to the map archive:
ShaBossOfPride.mdx
Model
3,237
war3mapimported/ShaBossOfPride.mdx
ShaBossPride1.blp
Image / Texture
272
ShaBossPride1.blp
ShaBossPride1Glow.blp
Image / Texture
49
ShaBossPride1Glow.blp
ShaBossPride2.blp
Image / Texture
156
ShaBossPride2.blp
ShaBossPride2Glow.blp
Image / Texture
32
ShaBossPride2Glow.blp
ShaBossPride3.blp
Image / Texture
73
ShaBossPride3.blp
ShaBossPride3Glow.blp
Image / Texture
12
ShaBossPride3Glow.blp
Done, you have imported the file ShaBossPride3Glow.blp.
Importing ShaBossPrideLines.blp
Now Click the "Import File" Button:
Next select 'ShaBossPrideLines.blp' in the folder which you extracted from the zip archive:
Sha of Pride (WoW)
ShaBossOfPride.mdx
ShaBossPride1.blp
ShaBossPride1Glow.blp
ShaBossPride2.blp
ShaBossPride2Glow.blp
ShaBossPride3.blp
ShaBossPride3Glow.blp
ShaBossPrideWeaponsBlue.blp
ShaFlame.blp
ShaSmoke.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
ShaBossOfPride.mdx
Model
3,237
war3mapimported/ShaBossOfPride.mdx
ShaBossPride1.blp
Image / Texture
272
ShaBossPride1.blp
ShaBossPride1Glow.blp
Image / Texture
49
ShaBossPride1Glow.blp
ShaBossPride2.blp
Image / Texture
156
ShaBossPride2.blp
ShaBossPride2Glow.blp
Image / Texture
32
ShaBossPride2Glow.blp
ShaBossPride3.blp
Image / Texture
73
ShaBossPride3.blp
ShaBossPride3Glow.blp
Image / Texture
12
ShaBossPride3Glow.blp
ShaBossPrideLines.blp
Image / Texture
8
war3mapimported/ShaBossPrideLines.blp
Double-click the file ShaBossPrideLines.blp:
ShaBossPrideLines.blp
Image / Texture
8
war3mapimported/ShaBossPrideLines.blp
Tick the box "Use Custom Path" and type in the correct path:
ShaBossPrideLines.blp
Image / Texture
8
ShaBossPrideLines.blp
The file has been properly added to the map archive:
ShaBossOfPride.mdx
Model
3,237
war3mapimported/ShaBossOfPride.mdx
ShaBossPride1.blp
Image / Texture
272
ShaBossPride1.blp
ShaBossPride1Glow.blp
Image / Texture
49
ShaBossPride1Glow.blp
ShaBossPride2.blp
Image / Texture
156
ShaBossPride2.blp
ShaBossPride2Glow.blp
Image / Texture
32
ShaBossPride2Glow.blp
ShaBossPride3.blp
Image / Texture
73
ShaBossPride3.blp
ShaBossPride3Glow.blp
Image / Texture
12
ShaBossPride3Glow.blp
ShaBossPrideLines.blp
Image / Texture
8
ShaBossPrideLines.blp
Done, you have imported the file ShaBossPrideLines.blp.
Importing ShaBossPrideWeaponsBlue.blp
Now Click the "Import File" Button:
Next select 'ShaBossPrideWeaponsBlue.blp' in the folder which you extracted from the zip archive:
Sha of Pride (WoW)
ShaBossOfPride.mdx
ShaBossPride1.blp
ShaBossPride1Glow.blp
ShaBossPride2.blp
ShaBossPride2Glow.blp
ShaBossPride3.blp
ShaBossPride3Glow.blp
ShaBossPrideLines.blp
ShaBossPrideWeaponsBlue.blp
ShaFlame.blp
ShaSmoke.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
ShaBossOfPride.mdx
Model
3,237
war3mapimported/ShaBossOfPride.mdx
ShaBossPride1.blp
Image / Texture
272
ShaBossPride1.blp
ShaBossPride1Glow.blp
Image / Texture
49
ShaBossPride1Glow.blp
ShaBossPride2.blp
Image / Texture
156
ShaBossPride2.blp
ShaBossPride2Glow.blp
Image / Texture
32
ShaBossPride2Glow.blp
ShaBossPride3.blp
Image / Texture
73
ShaBossPride3.blp
ShaBossPride3Glow.blp
Image / Texture
12
ShaBossPride3Glow.blp
ShaBossPrideLines.blp
Image / Texture
8
ShaBossPrideLines.blp
ShaBossPrideWeaponsBlue.blp
Image / Texture
284
war3mapimported/ShaBossPrideWeaponsBlue.blp
Double-click the file ShaBossPrideWeaponsBlue.blp:
ShaBossPrideWeaponsBlue.blp
Image / Texture
284
war3mapimported/ShaBossPrideWeaponsBlue.blp
Tick the box "Use Custom Path" and type in the correct path:
ShaBossPrideWeaponsBlue.blp
Image / Texture
284
ShaBossPrideWeaponsBlue.blp
The file has been properly added to the map archive:
ShaBossOfPride.mdx
Model
3,237
war3mapimported/ShaBossOfPride.mdx
ShaBossPride1.blp
Image / Texture
272
ShaBossPride1.blp
ShaBossPride1Glow.blp
Image / Texture
49
ShaBossPride1Glow.blp
ShaBossPride2.blp
Image / Texture
156
ShaBossPride2.blp
ShaBossPride2Glow.blp
Image / Texture
32
ShaBossPride2Glow.blp
ShaBossPride3.blp
Image / Texture
73
ShaBossPride3.blp
ShaBossPride3Glow.blp
Image / Texture
12
ShaBossPride3Glow.blp
ShaBossPrideLines.blp
Image / Texture
8
ShaBossPrideLines.blp
ShaBossPrideWeaponsBlue.blp
Image / Texture
284
ShaBossPrideWeaponsBlue.blp
Done, you have imported the file ShaBossPrideWeaponsBlue.blp.
Importing ShaFlame.blp
Now Click the "Import File" Button:
Next select 'ShaFlame.blp' in the folder which you extracted from the zip archive:
Sha of Pride (WoW)
ShaBossOfPride.mdx
ShaBossPride1.blp
ShaBossPride1Glow.blp
ShaBossPride2.blp
ShaBossPride2Glow.blp
ShaBossPride3.blp
ShaBossPride3Glow.blp
ShaBossPrideLines.blp
ShaBossPrideWeaponsBlue.blp
ShaSmoke.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
ShaBossOfPride.mdx
Model
3,237
war3mapimported/ShaBossOfPride.mdx
ShaBossPride1.blp
Image / Texture
272
ShaBossPride1.blp
ShaBossPride1Glow.blp
Image / Texture
49
ShaBossPride1Glow.blp
ShaBossPride2.blp
Image / Texture
156
ShaBossPride2.blp
ShaBossPride2Glow.blp
Image / Texture
32
ShaBossPride2Glow.blp
ShaBossPride3.blp
Image / Texture
73
ShaBossPride3.blp
ShaBossPride3Glow.blp
Image / Texture
12
ShaBossPride3Glow.blp
ShaBossPrideLines.blp
Image / Texture
8
ShaBossPrideLines.blp
ShaBossPrideWeaponsBlue.blp
Image / Texture
284
ShaBossPrideWeaponsBlue.blp
ShaFlame.blp
Image / Texture
29
war3mapimported/ShaFlame.blp
Double-click the file ShaFlame.blp:
ShaFlame.blp
Image / Texture
29
war3mapimported/ShaFlame.blp
Tick the box "Use Custom Path" and type in the correct path:
ShaFlame.blp
Image / Texture
29
ShaFlame.blp
The file has been properly added to the map archive:
ShaBossOfPride.mdx
Model
3,237
war3mapimported/ShaBossOfPride.mdx
ShaBossPride1.blp
Image / Texture
272
ShaBossPride1.blp
ShaBossPride1Glow.blp
Image / Texture
49
ShaBossPride1Glow.blp
ShaBossPride2.blp
Image / Texture
156
ShaBossPride2.blp
ShaBossPride2Glow.blp
Image / Texture
32
ShaBossPride2Glow.blp
ShaBossPride3.blp
Image / Texture
73
ShaBossPride3.blp
ShaBossPride3Glow.blp
Image / Texture
12
ShaBossPride3Glow.blp
ShaBossPrideLines.blp
Image / Texture
8
ShaBossPrideLines.blp
ShaBossPrideWeaponsBlue.blp
Image / Texture
284
ShaBossPrideWeaponsBlue.blp
ShaFlame.blp
Image / Texture
29
ShaFlame.blp
Done, you have imported the file ShaFlame.blp.
Importing ShaSmoke.blp
Now Click the "Import File" Button:
Next select 'ShaSmoke.blp' in the folder which you extracted from the zip archive:
Sha of Pride (WoW)
ShaBossOfPride.mdx
ShaBossPride1.blp
ShaBossPride1Glow.blp
ShaBossPride2.blp
ShaBossPride2Glow.blp
ShaBossPride3.blp
ShaBossPride3Glow.blp
ShaBossPrideLines.blp
ShaBossPrideWeaponsBlue.blp
ShaFlame.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
ShaBossOfPride.mdx
Model
3,237
war3mapimported/ShaBossOfPride.mdx
ShaBossPride1.blp
Image / Texture
272
ShaBossPride1.blp
ShaBossPride1Glow.blp
Image / Texture
49
ShaBossPride1Glow.blp
ShaBossPride2.blp
Image / Texture
156
ShaBossPride2.blp
ShaBossPride2Glow.blp
Image / Texture
32
ShaBossPride2Glow.blp
ShaBossPride3.blp
Image / Texture
73
ShaBossPride3.blp
ShaBossPride3Glow.blp
Image / Texture
12
ShaBossPride3Glow.blp
ShaBossPrideLines.blp
Image / Texture
8
ShaBossPrideLines.blp
ShaBossPrideWeaponsBlue.blp
Image / Texture
284
ShaBossPrideWeaponsBlue.blp
ShaFlame.blp
Image / Texture
29
ShaFlame.blp
ShaSmoke.blp
Image / Texture
22
war3mapimported/ShaSmoke.blp
Double-click the file ShaSmoke.blp:
ShaSmoke.blp
Image / Texture
22
war3mapimported/ShaSmoke.blp
Tick the box "Use Custom Path" and type in the correct path:
ShaSmoke.blp
Image / Texture
22
ShaSmoke.blp
The file has been properly added to the map archive:
ShaBossOfPride.mdx
Model
3,237
war3mapimported/ShaBossOfPride.mdx
ShaBossPride1.blp
Image / Texture
272
ShaBossPride1.blp
ShaBossPride1Glow.blp
Image / Texture
49
ShaBossPride1Glow.blp
ShaBossPride2.blp
Image / Texture
156
ShaBossPride2.blp
ShaBossPride2Glow.blp
Image / Texture
32
ShaBossPride2Glow.blp
ShaBossPride3.blp
Image / Texture
73
ShaBossPride3.blp
ShaBossPride3Glow.blp
Image / Texture
12
ShaBossPride3Glow.blp
ShaBossPrideLines.blp
Image / Texture
8
ShaBossPrideLines.blp
ShaBossPrideWeaponsBlue.blp
Image / Texture
284
ShaBossPrideWeaponsBlue.blp
ShaFlame.blp
Image / Texture
29
ShaFlame.blp
ShaSmoke.blp
Image / Texture
22
ShaSmoke.blp
Done, you have imported the file ShaSmoke.blp.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.