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How to import Sergra Darkthorn

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Sergra Darkthorn of the bundle Sergra Darkthorn. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Sergra Darkthorn.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Sergra Darkthorn
SergraDarkthorn.mdx
SergraDarkthorn_Body.blp
SergraDarkthorn_hair00_05_hd.blp
axe_2h_horde_c_01black.blp
armorreflect4.blp

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing SergraDarkthorn.mdx

Now Click the "Import File" Button:

Next select 'SergraDarkthorn.mdx' in the folder which you extracted from the zip archive:

Sergra Darkthorn
SergraDarkthorn.mdx
armorreflect4.blp
axe_2h_horde_c_01black.blp
SergraDarkthorn_Body.blp
SergraDarkthorn_hair00_05_hd.blp

The file has been properly added to the map archive:

SergraDarkthorn.mdx
Model
14,209
war3mapimported/SergraDarkthorn.mdx

Done, you have imported the file SergraDarkthorn.mdx.

Importing armorreflect4.blp

Now Click the "Import File" Button:

Next select 'armorreflect4.blp' in the folder which you extracted from the zip archive:

Sergra Darkthorn
SergraDarkthorn.mdx
armorreflect4.blp
axe_2h_horde_c_01black.blp
SergraDarkthorn_Body.blp
SergraDarkthorn_hair00_05_hd.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

SergraDarkthorn.mdx
Model
14,209
war3mapimported/SergraDarkthorn.mdx
armorreflect4.blp
Image / Texture
9
war3mapimported/armorreflect4.blp

Double-click the file armorreflect4.blp:

armorreflect4.blp
Image / Texture
9
war3mapimported/armorreflect4.blp

Tick the box "Use Custom Path" and type in the correct path:

armorreflect4.blp
Image / Texture
9
ARMORREFLECT4.BLP

The file has been properly added to the map archive:

SergraDarkthorn.mdx
Model
14,209
war3mapimported/SergraDarkthorn.mdx
armorreflect4.blp
Image / Texture
9
ARMORREFLECT4.BLP

Done, you have imported the file armorreflect4.blp.

Importing axe_2h_horde_c_01black.blp

Now Click the "Import File" Button:

Next select 'axe_2h_horde_c_01black.blp' in the folder which you extracted from the zip archive:

Sergra Darkthorn
SergraDarkthorn.mdx
armorreflect4.blp
axe_2h_horde_c_01black.blp
SergraDarkthorn_Body.blp
SergraDarkthorn_hair00_05_hd.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

SergraDarkthorn.mdx
Model
14,209
war3mapimported/SergraDarkthorn.mdx
armorreflect4.blp
Image / Texture
9
ARMORREFLECT4.BLP
axe_2h_horde_c_01black.blp
Image / Texture
31
war3mapimported/axe_2h_horde_c_01black.blp

Double-click the file axe_2h_horde_c_01black.blp:

axe_2h_horde_c_01black.blp
Image / Texture
31
war3mapimported/axe_2h_horde_c_01black.blp

Tick the box "Use Custom Path" and type in the correct path:

axe_2h_horde_c_01black.blp
Image / Texture
31
axe_2h_horde_c_01black.blp

The file has been properly added to the map archive:

SergraDarkthorn.mdx
Model
14,209
war3mapimported/SergraDarkthorn.mdx
armorreflect4.blp
Image / Texture
9
ARMORREFLECT4.BLP
axe_2h_horde_c_01black.blp
Image / Texture
31
axe_2h_horde_c_01black.blp

Done, you have imported the file axe_2h_horde_c_01black.blp.

Importing SergraDarkthorn_Body.blp

Now Click the "Import File" Button:

Next select 'SergraDarkthorn_Body.blp' in the folder which you extracted from the zip archive:

Sergra Darkthorn
SergraDarkthorn.mdx
armorreflect4.blp
axe_2h_horde_c_01black.blp
SergraDarkthorn_Body.blp
SergraDarkthorn_hair00_05_hd.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

SergraDarkthorn.mdx
Model
14,209
war3mapimported/SergraDarkthorn.mdx
armorreflect4.blp
Image / Texture
9
ARMORREFLECT4.BLP
axe_2h_horde_c_01black.blp
Image / Texture
31
axe_2h_horde_c_01black.blp
SergraDarkthorn_Body.blp
Image / Texture
1,109
war3mapimported/SergraDarkthorn_Body.blp

Double-click the file SergraDarkthorn_Body.blp:

SergraDarkthorn_Body.blp
Image / Texture
1,109
war3mapimported/SergraDarkthorn_Body.blp

Tick the box "Use Custom Path" and type in the correct path:

SergraDarkthorn_Body.blp
Image / Texture
1,109
SergraDarkthorn_Body.blp

The file has been properly added to the map archive:

SergraDarkthorn.mdx
Model
14,209
war3mapimported/SergraDarkthorn.mdx
armorreflect4.blp
Image / Texture
9
ARMORREFLECT4.BLP
axe_2h_horde_c_01black.blp
Image / Texture
31
axe_2h_horde_c_01black.blp
SergraDarkthorn_Body.blp
Image / Texture
1,109
SergraDarkthorn_Body.blp

Done, you have imported the file SergraDarkthorn_Body.blp.

Importing SergraDarkthorn_hair00_05_hd.blp

Now Click the "Import File" Button:

Next select 'SergraDarkthorn_hair00_05_hd.blp' in the folder which you extracted from the zip archive:

Sergra Darkthorn
SergraDarkthorn.mdx
armorreflect4.blp
axe_2h_horde_c_01black.blp
SergraDarkthorn_Body.blp
SergraDarkthorn_hair00_05_hd.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

SergraDarkthorn.mdx
Model
14,209
war3mapimported/SergraDarkthorn.mdx
armorreflect4.blp
Image / Texture
9
ARMORREFLECT4.BLP
axe_2h_horde_c_01black.blp
Image / Texture
31
axe_2h_horde_c_01black.blp
SergraDarkthorn_Body.blp
Image / Texture
1,109
SergraDarkthorn_Body.blp
SergraDarkthorn_hair00_05_hd.blp
Image / Texture
205
war3mapimported/SergraDarkthorn_hair00_05_hd.blp

Double-click the file SergraDarkthorn_hair00_05_hd.blp:

SergraDarkthorn_hair00_05_hd.blp
Image / Texture
205
war3mapimported/SergraDarkthorn_hair00_05_hd.blp

Tick the box "Use Custom Path" and type in the correct path:

SergraDarkthorn_hair00_05_hd.blp
Image / Texture
205
SergraDarkthorn_hair00_05_hd.blp

The file has been properly added to the map archive:

SergraDarkthorn.mdx
Model
14,209
war3mapimported/SergraDarkthorn.mdx
armorreflect4.blp
Image / Texture
9
ARMORREFLECT4.BLP
axe_2h_horde_c_01black.blp
Image / Texture
31
axe_2h_horde_c_01black.blp
SergraDarkthorn_Body.blp
Image / Texture
1,109
SergraDarkthorn_Body.blp
SergraDarkthorn_hair00_05_hd.blp
Image / Texture
205
SergraDarkthorn_hair00_05_hd.blp

Done, you have imported the file SergraDarkthorn_hair00_05_hd.blp.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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