• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Model validation: Sentry Tower Portrait

S8SentryTower_Portrait.mdx

0 errors 2 severe 12 warnings 21 unused
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Bone 1 - "net_A_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "net_B_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "basket_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "rope_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "rope_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "rope_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 7 - "rope_B_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 8 - "rope_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 9 - "rope_B_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 16 - "axe_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 17 - "Portrait_Background"
    • There are no vertices attached to this bone
  • unused Texture 0 - "Neutral_MurgulHut1_Diffuse.tif"
  • unused Texture 1 - "Neutral_MurgulHut1_Normal.tif"
  • unused Texture 2 - "Neutral_MurgulHut1_ORM.tif"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Portrait_BG_Diffuse.tif"
  • unused Texture 7 - "normal.blp"
  • unused Texture 8 - "Portrait_BG_ORM.tif"
  • unused Texture 9 - "Human_CannonTower_Diffuse.tif"
  • unused Texture 10 - "Human_CannonTower_Normal.tif"
  • unused Texture 11 - "Human_CannonTower_ORM.tif"
  • unused Texture 12 - "Human_CannonTower_Emissive.tif"
  • unused Texture 13 - "Neutral_Orccar_Wheel_Diffuse.tif"
  • unused Texture 14 - "Neutral_Orccar_Wheel_Normal.tif"
  • unused Texture 15 - "Neutral_Orccar_Wheel_ORM.tif"
  • unused Texture 16 - "Neutral_Orccar_Wheel_Emissive.tif"
  • unused Texture 17 - "Human_HumanShipyard_Diffuse.tif"
  • unused Texture 18 - "Human_HumanShipyard_Normal.tif"
  • unused Texture 19 - "Human_HumanShipyard_ORM.tif"
  • unused Texture 20 - "Human_HumanShipyard_Emissive.tif"
Back
Top