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Model validation: Sentry Machinegun

MGsentry.mdx

0 errors 1 severe 1 warnings 19 unused
  • 1 Geoset 0
    • Alpha is 0.902 at end of "Decay" (frame 129000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Bone 6 - "Bone_Chest"
    • There are no vertices attached to this bone
  • 4 GeosetAnimation 2
    • 4 Alpha
      • Track 4 at frame 23000 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 35000 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 66800 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 67001 has exactly the same value as tracks 8 and 10
  • 4 Bone 0 - "Bone_Root"
    • 3 Translation
      • Track 2 at frame 35000 has exactly the same value as tracks 1 and 3
      • Track 5 at frame 66800 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 67001 has exactly the same value as tracks 5 and 7
    • 1 Rotation
      • Track 4 at frame 67001 has exactly the same value as tracks 3 and 5
  • 5 Bone 2 - "Bone_Turret"
    • 5 Rotation
      • Track 4 at frame 4025 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 23000 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 35000 has exactly the same value as tracks 7 and 9
      • Track 12 at frame 66800 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 67001 has exactly the same value as tracks 12 and 14
  • 6 Bone 3 - "Barrel"
    • 4 Translation
      • Track 4 at frame 23000 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 35000 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 66800 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 67001 has exactly the same value as tracks 8 and 10
    • 2 Scaling
      • Track 6 at frame 66800 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 67001 has exactly the same value as tracks 6 and 8
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